/** * Whether a classification affects terrain, 3D Tiles or both. * * @enum {Number} */ var ClassificationType = { /** * Only terrain will be classified. * * @type {Number} * @constant */ TERRAIN: 0, /** * Only 3D Tiles will be classified. * * @type {Number} * @constant */ CESIUM_3D_TILE: 1, /** * Both terrain and 3D Tiles will be classified. * * @type {Number} * @constant */ BOTH: 2, }; /** * @private */ ClassificationType.NUMBER_OF_CLASSIFICATION_TYPES = 3; export default Object.freeze(ClassificationType);