import { Cartesian3 } from "../../Source/Cesium.js"; import { Color } from "../../Source/Cesium.js"; import { JulianDate } from "../../Source/Cesium.js"; import { TimeInterval } from "../../Source/Cesium.js"; import { TimeIntervalCollection } from "../../Source/Cesium.js"; import { ConstantProperty } from "../../Source/Cesium.js"; import { Entity } from "../../Source/Cesium.js"; import { PropertyArray } from "../../Source/Cesium.js"; import { SampledPositionProperty } from "../../Source/Cesium.js"; import { SampledProperty } from "../../Source/Cesium.js"; import { TimeIntervalCollectionProperty } from "../../Source/Cesium.js"; import { WallGeometryUpdater } from "../../Source/Cesium.js"; import { WallGraphics } from "../../Source/Cesium.js"; import { PrimitiveCollection } from "../../Source/Cesium.js"; import createDynamicGeometryUpdaterSpecs from "../createDynamicGeometryUpdaterSpecs.js"; import createDynamicProperty from "../createDynamicProperty.js"; import createGeometryUpdaterSpecs from "../createGeometryUpdaterSpecs.js"; import createScene from "../createScene.js"; describe( "DataSources/WallGeometryUpdater", function () { var time; var time2; var scene; beforeAll(function () { scene = createScene(); time = new JulianDate(0, 0); time2 = new JulianDate(10, 0); }); afterAll(function () { scene.destroyForSpecs(); }); function createBasicWall() { var wall = new WallGraphics(); wall.positions = new ConstantProperty( Cartesian3.fromRadiansArrayHeights([0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1]) ); var entity = new Entity(); entity.wall = wall; return entity; } function createDynamicWall() { var entity = createBasicWall(); entity.wall.granularity = createDynamicProperty(1); return entity; } it("A time-varying positions causes geometry to be dynamic", function () { var entity = createBasicWall(); var updater = new WallGeometryUpdater(entity, scene); var point1 = new SampledPositionProperty(); point1.addSample(time, new Cartesian3()); var point2 = new SampledPositionProperty(); point2.addSample(time, new Cartesian3()); var point3 = new SampledPositionProperty(); point3.addSample(time, new Cartesian3()); entity.wall.positions = new PropertyArray(); entity.wall.positions.setValue([point1, point2, point3]); updater._onEntityPropertyChanged(entity, "wall"); expect(updater.isDynamic).toBe(true); }); it("A time-varying minimumHeights causes geometry to be dynamic", function () { var entity = createBasicWall(); var updater = new WallGeometryUpdater(entity, scene); entity.wall.minimumHeights = new TimeIntervalCollectionProperty(); entity.wall.minimumHeights.intervals.addInterval( new TimeInterval({ start: time, stop: time2, data: [], }) ); updater._onEntityPropertyChanged(entity, "wall"); expect(updater.isDynamic).toBe(true); }); it("A time-varying maximumHeights causes geometry to be dynamic", function () { var entity = createBasicWall(); var updater = new WallGeometryUpdater(entity, scene); entity.wall.maximumHeights = new TimeIntervalCollectionProperty(); entity.wall.maximumHeights.intervals.addInterval( new TimeInterval({ start: time, stop: time2, data: [], }) ); updater._onEntityPropertyChanged(entity, "wall"); expect(updater.isDynamic).toBe(true); }); it("A time-varying granularity causes geometry to be dynamic", function () { var entity = createBasicWall(); var updater = new WallGeometryUpdater(entity, scene); entity.wall.granularity = new SampledProperty(Number); entity.wall.granularity.addSample(time, 1); updater._onEntityPropertyChanged(entity, "wall"); expect(updater.isDynamic).toBe(true); }); it("Creates geometry with expected properties", function () { var options = { minimumHeights: [0, 1, 2, 3], maximumHeights: [4, 5, 6, 7], granularity: 0.97, }; var entity = createBasicWall(); var wall = entity.wall; wall.outline = true; wall.minimumHeights = new ConstantProperty(options.minimumHeights); wall.maximumHeights = new ConstantProperty(options.maximumHeights); wall.granularity = new ConstantProperty(options.granularity); var updater = new WallGeometryUpdater(entity, scene); var instance; var geometry; instance = updater.createFillGeometryInstance(time); geometry = instance.geometry; expect(geometry._granularity).toEqual(options.granularity); expect(geometry._minimumHeights).toEqual(options.minimumHeights); expect(geometry._maximumHeights).toEqual(options.maximumHeights); instance = updater.createOutlineGeometryInstance(time); geometry = instance.geometry; expect(geometry._granularity).toEqual(options.granularity); expect(geometry._minimumHeights).toEqual(options.minimumHeights); expect(geometry._maximumHeights).toEqual(options.maximumHeights); }); it("dynamic updater sets properties", function () { var wall = new WallGraphics(); wall.positions = createDynamicProperty( Cartesian3.fromRadiansArray([0, 0, 1, 0, 1, 1, 0, 1]) ); wall.show = createDynamicProperty(true); wall.minimumHeights = createDynamicProperty([1, 2, 3, 4]); wall.maximumHeights = createDynamicProperty([2, 3, 4, 5]); wall.granularity = createDynamicProperty(1); wall.fill = createDynamicProperty(true); wall.outline = createDynamicProperty(true); wall.outlineColor = createDynamicProperty(Color.RED); var entity = new Entity(); entity.wall = wall; var updater = new WallGeometryUpdater(entity, scene); var dynamicUpdater = updater.createDynamicUpdater( new PrimitiveCollection(), new PrimitiveCollection() ); dynamicUpdater.update(time); var options = dynamicUpdater._options; expect(options.id).toEqual(entity); expect(options.positions).toEqual(wall.positions.getValue()); expect(options.minimumHeights).toEqual(wall.minimumHeights.getValue()); expect(options.maximumHeights).toEqual(wall.maximumHeights.getValue()); expect(options.granularity).toEqual(wall.granularity.getValue()); }); it("geometryChanged event is raised when expected", function () { var entity = createBasicWall(); var updater = new WallGeometryUpdater(entity, scene); var listener = jasmine.createSpy("listener"); updater.geometryChanged.addEventListener(listener); entity.wall.positions = new ConstantProperty([]); updater._onEntityPropertyChanged(entity, "wall"); expect(listener.calls.count()).toEqual(1); entity.wall.granularity = new ConstantProperty(82); updater._onEntityPropertyChanged(entity, "wall"); expect(listener.calls.count()).toEqual(2); entity.availability = new TimeIntervalCollection(); updater._onEntityPropertyChanged(entity, "availability"); expect(listener.calls.count()).toEqual(3); entity.wall.positions = undefined; updater._onEntityPropertyChanged(entity, "wall"); expect(listener.calls.count()).toEqual(4); //Since there's no valid geometry, changing another property should not raise the event. entity.wall.granularity = undefined; updater._onEntityPropertyChanged(entity, "wall"); //Modifying an unrelated property should not have any effect. entity.viewFrom = new ConstantProperty(Cartesian3.UNIT_X); updater._onEntityPropertyChanged(entity, "viewFrom"); expect(listener.calls.count()).toEqual(4); }); function getScene() { return scene; } createGeometryUpdaterSpecs( WallGeometryUpdater, "wall", createBasicWall, getScene ); createDynamicGeometryUpdaterSpecs( WallGeometryUpdater, "wall", createDynamicWall, getScene ); }, "WebGL" );