import { ArcType } from "../../Source/Cesium.js"; import { Cartesian3 } from "../../Source/Cesium.js"; import { Color } from "../../Source/Cesium.js"; import { ColorGeometryInstanceAttribute } from "../../Source/Cesium.js"; import { GeometryInstance } from "../../Source/Cesium.js"; import { PolylineGeometry } from "../../Source/Cesium.js"; import { Appearance } from "../../Source/Cesium.js"; import { PolylineColorAppearance } from "../../Source/Cesium.js"; import { Primitive } from "../../Source/Cesium.js"; import createScene from "../createScene.js"; describe( "Scene/PolylineColorAppearance", function () { var scene; var primitive; beforeAll(function () { scene = createScene(); scene.primitives.destroyPrimitives = false; }); afterAll(function () { scene.destroyForSpecs(); }); afterEach(function () { scene.primitives.removeAll(); primitive = primitive && !primitive.isDestroyed() && primitive.destroy(); }); it("constructor", function () { var a = new PolylineColorAppearance(); expect(a.material).not.toBeDefined(); expect(a.vertexShaderSource).toBeDefined(); expect(a.fragmentShaderSource).toBeDefined(); expect(a.renderState).toEqual( Appearance.getDefaultRenderState(true, false) ); expect(a.vertexFormat).toEqual(PolylineColorAppearance.VERTEX_FORMAT); expect(a.translucent).toEqual(true); expect(a.closed).toEqual(false); }); it("renders", function () { primitive = new Primitive({ geometryInstances: new GeometryInstance({ geometry: new PolylineGeometry({ positions: [ new Cartesian3(0.0, -1000000.0, 0.0), new Cartesian3(0.0, 1000000.0, 0.0), ], width: 10.0, vertexFormat: PolylineColorAppearance.VERTEX_FORMAT, arcType: ArcType.NONE, }), attributes: { color: ColorGeometryInstanceAttribute.fromColor( new Color(1.0, 1.0, 0.0, 1.0) ), }, }), appearance: new PolylineColorAppearance({ translucent: false, }), asynchronous: false, }); expect(scene).toRender([0, 0, 0, 255]); scene.primitives.add(primitive); expect(scene).notToRender([0, 0, 0, 255]); }); }, "WebGL" );