define([ "dojo/_base/declare", // declare "dojo/dom-attr", // domAttr.set "dojo/keys", // keys.ESCAPE "dojo/_base/lang", "dojo/on", "./_FormWidgetMixin" ], function(declare, domAttr, keys, lang, on, _FormWidgetMixin){ // module: // dijit/form/_FormValueMixin return declare("dijit.form._FormValueMixin", _FormWidgetMixin, { // summary: // Mixin for widgets corresponding to native HTML elements such as `` or `` element, // to which it serializes it's input value, so that form submission (either normal submission or via FormBind?) // works as expected. // readOnly: Boolean // Should this widget respond to user input? // In markup, this is specified as "readOnly". // Similar to disabled except readOnly form values are submitted. readOnly: false, _setReadOnlyAttr: function(/*Boolean*/ value){ domAttr.set(this.focusNode, 'readOnly', value); this._set("readOnly", value); }, postCreate: function(){ this.inherited(arguments); // Update our reset value if it hasn't yet been set (because this.set() // is only called when there *is* a value) if(this._resetValue === undefined){ this._lastValueReported = this._resetValue = this.value; } }, _setValueAttr: function(/*anything*/ newValue, /*Boolean?*/ priorityChange){ // summary: // Hook so set('value', value) works. // description: // Sets the value of the widget. // If the value has changed, then fire onChange event, unless priorityChange // is specified as null (or false?) this._handleOnChange(newValue, priorityChange); }, _handleOnChange: function(/*anything*/ newValue, /*Boolean?*/ priorityChange){ // summary: // Called when the value of the widget has changed. Saves the new value in this.value, // and calls onChange() if appropriate. See _FormWidget._handleOnChange() for details. this._set("value", newValue); this.inherited(arguments); }, undo: function(){ // summary: // Restore the value to the last value passed to onChange this._setValueAttr(this._lastValueReported, false); }, reset: function(){ // summary: // Reset the widget's value to what it was at initialization time this._hasBeenBlurred = false; this._setValueAttr(this._resetValue, true); } }); });