TextureMagnificationFilter

Enumerates all possible filters used when magnifying WebGL textures.
Properties:
Name Type Description
NEAREST Number Samples the texture by returning the closest pixel.
LINEAR Number Samples the texture through bi-linear interpolation of the four nearest pixels. This produces smoother results than NEAREST filtering.
See:

Members

static constant Cesium.TextureMagnificationFilter.LINEAR : Number

Samples the texture through bi-linear interpolation of the four nearest pixels. This produces smoother results than NEAREST filtering.
Default Value: WebGLConstants.LINEAR

static constant Cesium.TextureMagnificationFilter.NEAREST : Number

Samples the texture by returning the closest pixel.
Default Value: WebGLConstants.NEAREST