/** * Enumerates the available input for interacting with the camera. * * @enum {Number} */ var CameraEventType = { /** * A left mouse button press followed by moving the mouse and releasing the button. * * @type {Number} * @constant */ LEFT_DRAG: 0, /** * A right mouse button press followed by moving the mouse and releasing the button. * * @type {Number} * @constant */ RIGHT_DRAG: 1, /** * A middle mouse button press followed by moving the mouse and releasing the button. * * @type {Number} * @constant */ MIDDLE_DRAG: 2, /** * Scrolling the middle mouse button. * * @type {Number} * @constant */ WHEEL: 3, /** * A two-finger touch on a touch surface. * * @type {Number} * @constant */ PINCH: 4, }; export default Object.freeze(CameraEventType);