import numberOfComponentsForType from './numberOfComponentsForType.js' import ComponentDatatype from '../../Core/ComponentDatatype.js' import defined from '../../Core/defined.js' /** * Returns the byte stride of the provided accessor. * If the byteStride is 0, it is calculated based on type and componentType * * @param {Object} gltf A javascript object containing a glTF asset. * @param {Object} accessor The accessor. * @returns {Number} The byte stride of the accessor. * * @private */ function getAccessorByteStride(gltf, accessor) { var bufferViewId = accessor.bufferView; if (defined(bufferViewId)) { var bufferView = gltf.bufferViews[bufferViewId]; if (defined(bufferView.byteStride) && bufferView.byteStride > 0) { return bufferView.byteStride; } } return ComponentDatatype.getSizeInBytes(accessor.componentType) * numberOfComponentsForType(accessor.type); } export default getAccessorByteStride;