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173 lines
5.0 KiB
JavaScript
173 lines
5.0 KiB
JavaScript
import defaultValue from "./defaultValue.js";
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import defined from "./defined.js";
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import DeveloperError from "./DeveloperError.js";
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/**
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* Determines visibility based on the distance to the camera.
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*
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* @alias DistanceDisplayCondition
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* @constructor
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*
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* @param {Number} [near=0.0] The smallest distance in the interval where the object is visible.
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* @param {Number} [far=Number.MAX_VALUE] The largest distance in the interval where the object is visible.
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*
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* @example
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* // Make a billboard that is only visible when the distance to the camera is between 10 and 20 meters.
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* billboard.distanceDisplayCondition = new Cesium.DistanceDisplayCondition(10.0, 20.0);
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*/
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function DistanceDisplayCondition(near, far) {
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near = defaultValue(near, 0.0);
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this._near = near;
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far = defaultValue(far, Number.MAX_VALUE);
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this._far = far;
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}
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Object.defineProperties(DistanceDisplayCondition.prototype, {
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/**
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* The smallest distance in the interval where the object is visible.
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* @memberof DistanceDisplayCondition.prototype
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* @type {Number}
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* @default 0.0
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*/
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near: {
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get: function () {
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return this._near;
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},
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set: function (value) {
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this._near = value;
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},
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},
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/**
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* The largest distance in the interval where the object is visible.
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* @memberof DistanceDisplayCondition.prototype
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* @type {Number}
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* @default Number.MAX_VALUE
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*/
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far: {
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get: function () {
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return this._far;
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},
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set: function (value) {
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this._far = value;
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},
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},
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});
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/**
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* The number of elements used to pack the object into an array.
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* @type {Number}
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*/
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DistanceDisplayCondition.packedLength = 2;
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/**
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* Stores the provided instance into the provided array.
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*
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* @param {DistanceDisplayCondition} value The value to pack.
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* @param {Number[]} array The array to pack into.
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* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
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*
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* @returns {Number[]} The array that was packed into
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*/
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DistanceDisplayCondition.pack = function (value, array, startingIndex) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(value)) {
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throw new DeveloperError("value is required");
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}
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if (!defined(array)) {
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throw new DeveloperError("array is required");
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}
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//>>includeEnd('debug');
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startingIndex = defaultValue(startingIndex, 0);
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array[startingIndex++] = value.near;
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array[startingIndex] = value.far;
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return array;
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};
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/**
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* Retrieves an instance from a packed array.
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*
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* @param {Number[]} array The packed array.
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* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
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* @param {DistanceDisplayCondition} [result] The object into which to store the result.
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* @returns {DistanceDisplayCondition} The modified result parameter or a new DistanceDisplayCondition instance if one was not provided.
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*/
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DistanceDisplayCondition.unpack = function (array, startingIndex, result) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(array)) {
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throw new DeveloperError("array is required");
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}
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//>>includeEnd('debug');
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startingIndex = defaultValue(startingIndex, 0);
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if (!defined(result)) {
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result = new DistanceDisplayCondition();
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}
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result.near = array[startingIndex++];
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result.far = array[startingIndex];
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return result;
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};
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/**
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* Determines if two distance display conditions are equal.
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*
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* @param {DistanceDisplayCondition} left A distance display condition.
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* @param {DistanceDisplayCondition} right Another distance display condition.
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* @return {Boolean} Whether the two distance display conditions are equal.
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*/
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DistanceDisplayCondition.equals = function (left, right) {
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return (
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left === right ||
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(defined(left) &&
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defined(right) &&
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left.near === right.near &&
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left.far === right.far)
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);
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};
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/**
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* Duplicates a distance display condition instance.
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*
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* @param {DistanceDisplayCondition} [value] The distance display condition to duplicate.
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* @param {DistanceDisplayCondition} [result] The result onto which to store the result.
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* @return {DistanceDisplayCondition} The duplicated instance.
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*/
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DistanceDisplayCondition.clone = function (value, result) {
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if (!defined(value)) {
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return undefined;
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}
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if (!defined(result)) {
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result = new DistanceDisplayCondition();
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}
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result.near = value.near;
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result.far = value.far;
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return result;
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};
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/**
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* Duplicates this instance.
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*
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* @param {DistanceDisplayCondition} [result] The result onto which to store the result.
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* @return {DistanceDisplayCondition} The duplicated instance.
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*/
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DistanceDisplayCondition.prototype.clone = function (result) {
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return DistanceDisplayCondition.clone(this, result);
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};
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/**
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* Determines if this distance display condition is equal to another.
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*
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* @param {DistanceDisplayCondition} other Another distance display condition.
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* @return {Boolean} Whether this distance display condition is equal to the other.
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*/
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DistanceDisplayCondition.prototype.equals = function (other) {
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return DistanceDisplayCondition.equals(this, other);
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};
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export default DistanceDisplayCondition;
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