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225 lines
7.3 KiB
JavaScript
225 lines
7.3 KiB
JavaScript
import when from "../ThirdParty/when.js";
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import defaultValue from "./defaultValue.js";
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import defined from "./defined.js";
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import Ellipsoid from "./Ellipsoid.js";
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import Event from "./Event.js";
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import GeographicTilingScheme from "./GeographicTilingScheme.js";
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import HeightmapTerrainData from "./HeightmapTerrainData.js";
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import TerrainProvider from "./TerrainProvider.js";
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/**
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* A very simple {@link TerrainProvider} that produces geometry by tessellating an ellipsoidal
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* surface.
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*
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* @alias EllipsoidTerrainProvider
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* @constructor
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*
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* @param {Object} [options] Object with the following properties:
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* @param {TilingScheme} [options.tilingScheme] The tiling scheme specifying how the ellipsoidal
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* surface is broken into tiles. If this parameter is not provided, a {@link GeographicTilingScheme}
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* is used.
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* @param {Ellipsoid} [options.ellipsoid] The ellipsoid. If the tilingScheme is specified,
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* this parameter is ignored and the tiling scheme's ellipsoid is used instead. If neither
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* parameter is specified, the WGS84 ellipsoid is used.
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*
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* @see TerrainProvider
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*/
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function EllipsoidTerrainProvider(options) {
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options = defaultValue(options, defaultValue.EMPTY_OBJECT);
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this._tilingScheme = options.tilingScheme;
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if (!defined(this._tilingScheme)) {
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this._tilingScheme = new GeographicTilingScheme({
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ellipsoid: defaultValue(options.ellipsoid, Ellipsoid.WGS84),
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});
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}
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// Note: the 64 below does NOT need to match the actual vertex dimensions, because
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// the ellipsoid is significantly smoother than actual terrain.
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this._levelZeroMaximumGeometricError = TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap(
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this._tilingScheme.ellipsoid,
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64,
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this._tilingScheme.getNumberOfXTilesAtLevel(0)
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);
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this._errorEvent = new Event();
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this._readyPromise = when.resolve(true);
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}
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Object.defineProperties(EllipsoidTerrainProvider.prototype, {
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/**
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* Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing
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* to the event, you will be notified of the error and can potentially recover from it. Event listeners
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* are passed an instance of {@link TileProviderError}.
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* @memberof EllipsoidTerrainProvider.prototype
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* @type {Event}
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*/
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errorEvent: {
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get: function () {
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return this._errorEvent;
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},
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},
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/**
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* Gets the credit to display when this terrain provider is active. Typically this is used to credit
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* the source of the terrain. This function should not be called before {@link EllipsoidTerrainProvider#ready} returns true.
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* @memberof EllipsoidTerrainProvider.prototype
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* @type {Credit}
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*/
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credit: {
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get: function () {
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return undefined;
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},
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},
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/**
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* Gets the tiling scheme used by this provider. This function should
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* not be called before {@link EllipsoidTerrainProvider#ready} returns true.
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* @memberof EllipsoidTerrainProvider.prototype
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* @type {GeographicTilingScheme}
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*/
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tilingScheme: {
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get: function () {
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return this._tilingScheme;
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},
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},
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/**
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* Gets a value indicating whether or not the provider is ready for use.
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* @memberof EllipsoidTerrainProvider.prototype
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* @type {Boolean}
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*/
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ready: {
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get: function () {
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return true;
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},
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},
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/**
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* Gets a promise that resolves to true when the provider is ready for use.
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* @memberof EllipsoidTerrainProvider.prototype
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* @type {Promise.<Boolean>}
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* @readonly
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*/
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readyPromise: {
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get: function () {
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return this._readyPromise;
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},
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},
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/**
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* Gets a value indicating whether or not the provider includes a water mask. The water mask
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* indicates which areas of the globe are water rather than land, so they can be rendered
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* as a reflective surface with animated waves. This function should not be
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* called before {@link EllipsoidTerrainProvider#ready} returns true.
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* @memberof EllipsoidTerrainProvider.prototype
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* @type {Boolean}
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*/
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hasWaterMask: {
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get: function () {
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return false;
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},
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},
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/**
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* Gets a value indicating whether or not the requested tiles include vertex normals.
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* This function should not be called before {@link EllipsoidTerrainProvider#ready} returns true.
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* @memberof EllipsoidTerrainProvider.prototype
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* @type {Boolean}
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*/
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hasVertexNormals: {
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get: function () {
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return false;
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},
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},
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/**
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* Gets an object that can be used to determine availability of terrain from this provider, such as
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* at points and in rectangles. This function should not be called before
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* {@link TerrainProvider#ready} returns true. This property may be undefined if availability
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* information is not available.
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* @memberof EllipsoidTerrainProvider.prototype
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* @type {TileAvailability}
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*/
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availability: {
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get: function () {
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return undefined;
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},
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},
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});
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/**
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* Requests the geometry for a given tile. This function should not be called before
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* {@link TerrainProvider#ready} returns true. The result includes terrain
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* data and indicates that all child tiles are available.
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*
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* @param {Number} x The X coordinate of the tile for which to request geometry.
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* @param {Number} y The Y coordinate of the tile for which to request geometry.
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* @param {Number} level The level of the tile for which to request geometry.
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* @param {Request} [request] The request object. Intended for internal use only.
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*
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* @returns {Promise.<TerrainData>|undefined} A promise for the requested geometry. If this method
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* returns undefined instead of a promise, it is an indication that too many requests are already
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* pending and the request will be retried later.
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*/
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EllipsoidTerrainProvider.prototype.requestTileGeometry = function (
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x,
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y,
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level,
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request
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) {
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var width = 16;
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var height = 16;
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return when.resolve(
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new HeightmapTerrainData({
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buffer: new Uint8Array(width * height),
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width: width,
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height: height,
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})
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);
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};
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/**
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* Gets the maximum geometric error allowed in a tile at a given level.
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*
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* @param {Number} level The tile level for which to get the maximum geometric error.
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* @returns {Number} The maximum geometric error.
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*/
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EllipsoidTerrainProvider.prototype.getLevelMaximumGeometricError = function (
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level
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) {
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return this._levelZeroMaximumGeometricError / (1 << level);
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};
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/**
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* Determines whether data for a tile is available to be loaded.
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*
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* @param {Number} x The X coordinate of the tile for which to request geometry.
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* @param {Number} y The Y coordinate of the tile for which to request geometry.
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* @param {Number} level The level of the tile for which to request geometry.
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* @returns {Boolean} Undefined if not supported, otherwise true or false.
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*/
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EllipsoidTerrainProvider.prototype.getTileDataAvailable = function (
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x,
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y,
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level
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) {
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return undefined;
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};
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/**
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* Makes sure we load availability data for a tile
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*
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* @param {Number} x The X coordinate of the tile for which to request geometry.
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* @param {Number} y The Y coordinate of the tile for which to request geometry.
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* @param {Number} level The level of the tile for which to request geometry.
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* @returns {undefined|Promise<void>} Undefined if nothing need to be loaded or a Promise that resolves when all required tiles are loaded
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*/
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EllipsoidTerrainProvider.prototype.loadTileDataAvailability = function (
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x,
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y,
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level
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) {
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return undefined;
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};
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export default EllipsoidTerrainProvider;
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