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252 lines
8.0 KiB
JavaScript
252 lines
8.0 KiB
JavaScript
import Cartesian2 from "./Cartesian2.js";
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import Check from "./Check.js";
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import defaultValue from "./defaultValue.js";
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import defined from "./defined.js";
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import Ellipsoid from "./Ellipsoid.js";
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import GeographicProjection from "./GeographicProjection.js";
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import CesiumMath from "./Math.js";
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import Rectangle from "./Rectangle.js";
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/**
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* A tiling scheme for geometry referenced to a simple {@link GeographicProjection} where
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* longitude and latitude are directly mapped to X and Y. This projection is commonly
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* known as geographic, equirectangular, equidistant cylindrical, or plate carrée.
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*
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* @alias GeographicTilingScheme
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* @constructor
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*
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* @param {Object} [options] Object with the following properties:
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* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid whose surface is being tiled. Defaults to
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* the WGS84 ellipsoid.
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* @param {Rectangle} [options.rectangle=Rectangle.MAX_VALUE] The rectangle, in radians, covered by the tiling scheme.
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* @param {Number} [options.numberOfLevelZeroTilesX=2] The number of tiles in the X direction at level zero of
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* the tile tree.
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* @param {Number} [options.numberOfLevelZeroTilesY=1] The number of tiles in the Y direction at level zero of
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* the tile tree.
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*/
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function GeographicTilingScheme(options) {
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options = defaultValue(options, defaultValue.EMPTY_OBJECT);
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this._ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
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this._rectangle = defaultValue(options.rectangle, Rectangle.MAX_VALUE);
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this._projection = new GeographicProjection(this._ellipsoid);
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this._numberOfLevelZeroTilesX = defaultValue(
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options.numberOfLevelZeroTilesX,
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2
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);
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this._numberOfLevelZeroTilesY = defaultValue(
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options.numberOfLevelZeroTilesY,
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1
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);
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}
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Object.defineProperties(GeographicTilingScheme.prototype, {
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/**
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* Gets the ellipsoid that is tiled by this tiling scheme.
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* @memberof GeographicTilingScheme.prototype
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* @type {Ellipsoid}
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*/
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ellipsoid: {
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get: function () {
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return this._ellipsoid;
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},
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},
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/**
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* Gets the rectangle, in radians, covered by this tiling scheme.
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* @memberof GeographicTilingScheme.prototype
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* @type {Rectangle}
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*/
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rectangle: {
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get: function () {
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return this._rectangle;
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},
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},
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/**
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* Gets the map projection used by this tiling scheme.
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* @memberof GeographicTilingScheme.prototype
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* @type {MapProjection}
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*/
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projection: {
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get: function () {
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return this._projection;
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},
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},
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});
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/**
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* Gets the total number of tiles in the X direction at a specified level-of-detail.
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*
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* @param {Number} level The level-of-detail.
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* @returns {Number} The number of tiles in the X direction at the given level.
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*/
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GeographicTilingScheme.prototype.getNumberOfXTilesAtLevel = function (level) {
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return this._numberOfLevelZeroTilesX << level;
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};
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/**
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* Gets the total number of tiles in the Y direction at a specified level-of-detail.
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*
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* @param {Number} level The level-of-detail.
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* @returns {Number} The number of tiles in the Y direction at the given level.
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*/
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GeographicTilingScheme.prototype.getNumberOfYTilesAtLevel = function (level) {
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return this._numberOfLevelZeroTilesY << level;
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};
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/**
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* Transforms a rectangle specified in geodetic radians to the native coordinate system
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* of this tiling scheme.
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*
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* @param {Rectangle} rectangle The rectangle to transform.
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* @param {Rectangle} [result] The instance to which to copy the result, or undefined if a new instance
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* should be created.
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* @returns {Rectangle} The specified 'result', or a new object containing the native rectangle if 'result'
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* is undefined.
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*/
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GeographicTilingScheme.prototype.rectangleToNativeRectangle = function (
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rectangle,
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result
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) {
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//>>includeStart('debug', pragmas.debug);
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Check.defined("rectangle", rectangle);
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//>>includeEnd('debug');
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var west = CesiumMath.toDegrees(rectangle.west);
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var south = CesiumMath.toDegrees(rectangle.south);
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var east = CesiumMath.toDegrees(rectangle.east);
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var north = CesiumMath.toDegrees(rectangle.north);
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if (!defined(result)) {
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return new Rectangle(west, south, east, north);
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}
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result.west = west;
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result.south = south;
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result.east = east;
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result.north = north;
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return result;
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};
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/**
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* Converts tile x, y coordinates and level to a rectangle expressed in the native coordinates
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* of the tiling scheme.
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*
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* @param {Number} x The integer x coordinate of the tile.
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* @param {Number} y The integer y coordinate of the tile.
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* @param {Number} level The tile level-of-detail. Zero is the least detailed.
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* @param {Object} [result] The instance to which to copy the result, or undefined if a new instance
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* should be created.
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* @returns {Rectangle} The specified 'result', or a new object containing the rectangle
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* if 'result' is undefined.
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*/
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GeographicTilingScheme.prototype.tileXYToNativeRectangle = function (
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x,
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y,
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level,
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result
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) {
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var rectangleRadians = this.tileXYToRectangle(x, y, level, result);
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rectangleRadians.west = CesiumMath.toDegrees(rectangleRadians.west);
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rectangleRadians.south = CesiumMath.toDegrees(rectangleRadians.south);
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rectangleRadians.east = CesiumMath.toDegrees(rectangleRadians.east);
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rectangleRadians.north = CesiumMath.toDegrees(rectangleRadians.north);
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return rectangleRadians;
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};
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/**
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* Converts tile x, y coordinates and level to a cartographic rectangle in radians.
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*
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* @param {Number} x The integer x coordinate of the tile.
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* @param {Number} y The integer y coordinate of the tile.
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* @param {Number} level The tile level-of-detail. Zero is the least detailed.
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* @param {Object} [result] The instance to which to copy the result, or undefined if a new instance
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* should be created.
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* @returns {Rectangle} The specified 'result', or a new object containing the rectangle
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* if 'result' is undefined.
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*/
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GeographicTilingScheme.prototype.tileXYToRectangle = function (
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x,
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y,
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level,
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result
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) {
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var rectangle = this._rectangle;
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var xTiles = this.getNumberOfXTilesAtLevel(level);
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var yTiles = this.getNumberOfYTilesAtLevel(level);
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var xTileWidth = rectangle.width / xTiles;
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var west = x * xTileWidth + rectangle.west;
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var east = (x + 1) * xTileWidth + rectangle.west;
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var yTileHeight = rectangle.height / yTiles;
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var north = rectangle.north - y * yTileHeight;
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var south = rectangle.north - (y + 1) * yTileHeight;
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if (!defined(result)) {
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result = new Rectangle(west, south, east, north);
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}
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result.west = west;
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result.south = south;
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result.east = east;
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result.north = north;
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return result;
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};
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/**
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* Calculates the tile x, y coordinates of the tile containing
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* a given cartographic position.
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*
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* @param {Cartographic} position The position.
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* @param {Number} level The tile level-of-detail. Zero is the least detailed.
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* @param {Cartesian2} [result] The instance to which to copy the result, or undefined if a new instance
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* should be created.
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* @returns {Cartesian2} The specified 'result', or a new object containing the tile x, y coordinates
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* if 'result' is undefined.
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*/
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GeographicTilingScheme.prototype.positionToTileXY = function (
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position,
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level,
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result
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) {
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var rectangle = this._rectangle;
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if (!Rectangle.contains(rectangle, position)) {
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// outside the bounds of the tiling scheme
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return undefined;
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}
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var xTiles = this.getNumberOfXTilesAtLevel(level);
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var yTiles = this.getNumberOfYTilesAtLevel(level);
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var xTileWidth = rectangle.width / xTiles;
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var yTileHeight = rectangle.height / yTiles;
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var longitude = position.longitude;
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if (rectangle.east < rectangle.west) {
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longitude += CesiumMath.TWO_PI;
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}
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var xTileCoordinate = ((longitude - rectangle.west) / xTileWidth) | 0;
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if (xTileCoordinate >= xTiles) {
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xTileCoordinate = xTiles - 1;
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}
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var yTileCoordinate =
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((rectangle.north - position.latitude) / yTileHeight) | 0;
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if (yTileCoordinate >= yTiles) {
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yTileCoordinate = yTiles - 1;
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}
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if (!defined(result)) {
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return new Cartesian2(xTileCoordinate, yTileCoordinate);
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}
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result.x = xTileCoordinate;
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result.y = yTileCoordinate;
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return result;
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};
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export default GeographicTilingScheme;
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