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300 lines
9.8 KiB
JavaScript
300 lines
9.8 KiB
JavaScript
import arrayRemoveDuplicates from "./arrayRemoveDuplicates.js";
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import BoundingRectangle from "./BoundingRectangle.js";
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import BoundingSphere from "./BoundingSphere.js";
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import Cartesian2 from "./Cartesian2.js";
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import Cartesian3 from "./Cartesian3.js";
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import ComponentDatatype from "./ComponentDatatype.js";
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import CornerType from "./CornerType.js";
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import defaultValue from "./defaultValue.js";
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import defined from "./defined.js";
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import DeveloperError from "./DeveloperError.js";
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import Ellipsoid from "./Ellipsoid.js";
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import Geometry from "./Geometry.js";
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import GeometryAttribute from "./GeometryAttribute.js";
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import GeometryAttributes from "./GeometryAttributes.js";
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import IndexDatatype from "./IndexDatatype.js";
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import CesiumMath from "./Math.js";
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import PolygonPipeline from "./PolygonPipeline.js";
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import PolylineVolumeGeometryLibrary from "./PolylineVolumeGeometryLibrary.js";
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import PrimitiveType from "./PrimitiveType.js";
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import WindingOrder from "./WindingOrder.js";
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function computeAttributes(positions, shape) {
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var attributes = new GeometryAttributes();
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attributes.position = new GeometryAttribute({
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componentDatatype: ComponentDatatype.DOUBLE,
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componentsPerAttribute: 3,
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values: positions,
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});
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var shapeLength = shape.length;
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var vertexCount = attributes.position.values.length / 3;
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var positionLength = positions.length / 3;
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var shapeCount = positionLength / shapeLength;
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var indices = IndexDatatype.createTypedArray(
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vertexCount,
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2 * shapeLength * (shapeCount + 1)
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);
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var i, j;
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var index = 0;
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i = 0;
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var offset = i * shapeLength;
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for (j = 0; j < shapeLength - 1; j++) {
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indices[index++] = j + offset;
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indices[index++] = j + offset + 1;
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}
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indices[index++] = shapeLength - 1 + offset;
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indices[index++] = offset;
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i = shapeCount - 1;
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offset = i * shapeLength;
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for (j = 0; j < shapeLength - 1; j++) {
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indices[index++] = j + offset;
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indices[index++] = j + offset + 1;
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}
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indices[index++] = shapeLength - 1 + offset;
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indices[index++] = offset;
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for (i = 0; i < shapeCount - 1; i++) {
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var firstOffset = shapeLength * i;
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var secondOffset = firstOffset + shapeLength;
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for (j = 0; j < shapeLength; j++) {
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indices[index++] = j + firstOffset;
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indices[index++] = j + secondOffset;
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}
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}
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var geometry = new Geometry({
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attributes: attributes,
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indices: IndexDatatype.createTypedArray(vertexCount, indices),
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boundingSphere: BoundingSphere.fromVertices(positions),
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primitiveType: PrimitiveType.LINES,
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});
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return geometry;
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}
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/**
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* A description of a polyline with a volume (a 2D shape extruded along a polyline).
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*
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* @alias PolylineVolumeOutlineGeometry
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* @constructor
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*
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* @param {Object} options Object with the following properties:
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* @param {Cartesian3[]} options.polylinePositions An array of positions that define the center of the polyline volume.
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* @param {Cartesian2[]} options.shapePositions An array of positions that define the shape to be extruded along the polyline
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* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
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* @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
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* @param {CornerType} [options.cornerType=CornerType.ROUNDED] Determines the style of the corners.
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*
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* @see PolylineVolumeOutlineGeometry#createGeometry
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*
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* @example
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* function computeCircle(radius) {
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* var positions = [];
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* for (var i = 0; i < 360; i++) {
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* var radians = Cesium.Math.toRadians(i);
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* positions.push(new Cesium.Cartesian2(radius * Math.cos(radians), radius * Math.sin(radians)));
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* }
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* return positions;
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* }
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*
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* var volumeOutline = new Cesium.PolylineVolumeOutlineGeometry({
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* polylinePositions : Cesium.Cartesian3.fromDegreesArray([
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* -72.0, 40.0,
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* -70.0, 35.0
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* ]),
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* shapePositions : computeCircle(100000.0)
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* });
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*/
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function PolylineVolumeOutlineGeometry(options) {
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options = defaultValue(options, defaultValue.EMPTY_OBJECT);
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var positions = options.polylinePositions;
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var shape = options.shapePositions;
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//>>includeStart('debug', pragmas.debug);
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if (!defined(positions)) {
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throw new DeveloperError("options.polylinePositions is required.");
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}
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if (!defined(shape)) {
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throw new DeveloperError("options.shapePositions is required.");
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}
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//>>includeEnd('debug');
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this._positions = positions;
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this._shape = shape;
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this._ellipsoid = Ellipsoid.clone(
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defaultValue(options.ellipsoid, Ellipsoid.WGS84)
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);
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this._cornerType = defaultValue(options.cornerType, CornerType.ROUNDED);
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this._granularity = defaultValue(
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options.granularity,
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CesiumMath.RADIANS_PER_DEGREE
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);
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this._workerName = "createPolylineVolumeOutlineGeometry";
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var numComponents = 1 + positions.length * Cartesian3.packedLength;
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numComponents += 1 + shape.length * Cartesian2.packedLength;
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/**
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* The number of elements used to pack the object into an array.
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* @type {Number}
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*/
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this.packedLength = numComponents + Ellipsoid.packedLength + 2;
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}
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/**
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* Stores the provided instance into the provided array.
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*
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* @param {PolylineVolumeOutlineGeometry} value The value to pack.
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* @param {Number[]} array The array to pack into.
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* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
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*
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* @returns {Number[]} The array that was packed into
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*/
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PolylineVolumeOutlineGeometry.pack = function (value, array, startingIndex) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(value)) {
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throw new DeveloperError("value is required");
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}
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if (!defined(array)) {
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throw new DeveloperError("array is required");
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}
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//>>includeEnd('debug');
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startingIndex = defaultValue(startingIndex, 0);
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var i;
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var positions = value._positions;
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var length = positions.length;
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array[startingIndex++] = length;
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for (i = 0; i < length; ++i, startingIndex += Cartesian3.packedLength) {
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Cartesian3.pack(positions[i], array, startingIndex);
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}
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var shape = value._shape;
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length = shape.length;
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array[startingIndex++] = length;
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for (i = 0; i < length; ++i, startingIndex += Cartesian2.packedLength) {
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Cartesian2.pack(shape[i], array, startingIndex);
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}
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Ellipsoid.pack(value._ellipsoid, array, startingIndex);
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startingIndex += Ellipsoid.packedLength;
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array[startingIndex++] = value._cornerType;
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array[startingIndex] = value._granularity;
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return array;
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};
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var scratchEllipsoid = Ellipsoid.clone(Ellipsoid.UNIT_SPHERE);
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var scratchOptions = {
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polylinePositions: undefined,
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shapePositions: undefined,
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ellipsoid: scratchEllipsoid,
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height: undefined,
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cornerType: undefined,
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granularity: undefined,
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};
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/**
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* Retrieves an instance from a packed array.
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*
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* @param {Number[]} array The packed array.
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* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
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* @param {PolylineVolumeOutlineGeometry} [result] The object into which to store the result.
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* @returns {PolylineVolumeOutlineGeometry} The modified result parameter or a new PolylineVolumeOutlineGeometry instance if one was not provided.
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*/
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PolylineVolumeOutlineGeometry.unpack = function (array, startingIndex, result) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(array)) {
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throw new DeveloperError("array is required");
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}
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//>>includeEnd('debug');
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startingIndex = defaultValue(startingIndex, 0);
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var i;
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var length = array[startingIndex++];
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var positions = new Array(length);
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for (i = 0; i < length; ++i, startingIndex += Cartesian3.packedLength) {
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positions[i] = Cartesian3.unpack(array, startingIndex);
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}
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length = array[startingIndex++];
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var shape = new Array(length);
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for (i = 0; i < length; ++i, startingIndex += Cartesian2.packedLength) {
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shape[i] = Cartesian2.unpack(array, startingIndex);
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}
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var ellipsoid = Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
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startingIndex += Ellipsoid.packedLength;
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var cornerType = array[startingIndex++];
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var granularity = array[startingIndex];
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if (!defined(result)) {
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scratchOptions.polylinePositions = positions;
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scratchOptions.shapePositions = shape;
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scratchOptions.cornerType = cornerType;
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scratchOptions.granularity = granularity;
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return new PolylineVolumeOutlineGeometry(scratchOptions);
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}
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result._positions = positions;
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result._shape = shape;
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result._ellipsoid = Ellipsoid.clone(ellipsoid, result._ellipsoid);
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result._cornerType = cornerType;
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result._granularity = granularity;
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return result;
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};
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var brScratch = new BoundingRectangle();
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/**
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* Computes the geometric representation of the outline of a polyline with a volume, including its vertices, indices, and a bounding sphere.
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*
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* @param {PolylineVolumeOutlineGeometry} polylineVolumeOutlineGeometry A description of the polyline volume outline.
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* @returns {Geometry|undefined} The computed vertices and indices.
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*/
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PolylineVolumeOutlineGeometry.createGeometry = function (
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polylineVolumeOutlineGeometry
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) {
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var positions = polylineVolumeOutlineGeometry._positions;
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var cleanPositions = arrayRemoveDuplicates(
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positions,
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Cartesian3.equalsEpsilon
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);
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var shape2D = polylineVolumeOutlineGeometry._shape;
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shape2D = PolylineVolumeGeometryLibrary.removeDuplicatesFromShape(shape2D);
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if (cleanPositions.length < 2 || shape2D.length < 3) {
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return undefined;
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}
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if (
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PolygonPipeline.computeWindingOrder2D(shape2D) === WindingOrder.CLOCKWISE
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) {
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shape2D.reverse();
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}
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var boundingRectangle = BoundingRectangle.fromPoints(shape2D, brScratch);
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var computedPositions = PolylineVolumeGeometryLibrary.computePositions(
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cleanPositions,
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shape2D,
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boundingRectangle,
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polylineVolumeOutlineGeometry,
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false
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);
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return computeAttributes(computedPositions, shape2D);
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};
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export default PolylineVolumeOutlineGeometry;
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