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JavaScript

import { arrayFill } from "../../Source/Cesium.js";
import { Cartesian3 } from "../../Source/Cesium.js";
import { EllipsoidGeometry } from "../../Source/Cesium.js";
import { GeometryOffsetAttribute } from "../../Source/Cesium.js";
import { Math as CesiumMath } from "../../Source/Cesium.js";
import { VertexFormat } from "../../Source/Cesium.js";
import createPackableSpecs from "../createPackableSpecs.js";
describe("Core/EllipsoidGeometry", function () {
it("constructor rounds floating-point slicePartitions", function () {
var m = new EllipsoidGeometry({
slicePartitions: 3.5,
stackPartitions: 3,
});
expect(m._slicePartitions).toEqual(4);
});
it("constructor rounds floating-point stackPartitions", function () {
var m = new EllipsoidGeometry({
slicePartitions: 3,
stackPartitions: 3.5,
});
expect(m._stackPartitions).toEqual(4);
});
it("constructor throws with invalid slicePartitions", function () {
expect(function () {
return new EllipsoidGeometry({
slicePartitions: -1,
});
}).toThrowDeveloperError();
});
it("constructor throws with invalid stackPartitions", function () {
expect(function () {
return new EllipsoidGeometry({
stackPartitions: -1,
});
}).toThrowDeveloperError();
});
it("computes positions", function () {
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
slicePartitions: 3,
stackPartitions: 3,
})
);
// The vertices are 6x6 because an additional slice and stack are added
// and the first and last clock and cone angles are duplicated (3 + 1 + 2 = 6)
var numVertices = 36; // 6 rows * 6 positions
var numTriangles = 18; // 6 top + 6 bottom + 6 around the sides
expect(m.attributes.position.values.length).toEqual(numVertices * 3);
expect(m.indices.length).toEqual(numTriangles * 3);
expect(m.boundingSphere.radius).toEqual(1);
});
it("computes offset attribute", function () {
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
slicePartitions: 3,
stackPartitions: 3,
offsetAttribute: GeometryOffsetAttribute.ALL,
})
);
var numVertices = 36;
expect(m.attributes.position.values.length).toEqual(numVertices * 3);
var offset = m.attributes.applyOffset.values;
expect(offset.length).toEqual(numVertices);
var expected = new Array(offset.length);
expected = arrayFill(expected, 1);
expect(offset).toEqual(expected);
});
it("compute all vertex attributes", function () {
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.ALL,
slicePartitions: 3,
stackPartitions: 3,
})
);
var numVertices = 36;
var numTriangles = 18;
expect(m.attributes.position.values.length).toEqual(numVertices * 3);
expect(m.attributes.st.values.length).toEqual(numVertices * 2);
expect(m.attributes.normal.values.length).toEqual(numVertices * 3);
expect(m.attributes.tangent.values.length).toEqual(numVertices * 3);
expect(m.attributes.bitangent.values.length).toEqual(numVertices * 3);
expect(m.indices.length).toEqual(numTriangles * 3);
});
it("computes attributes for a unit sphere", function () {
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.ALL,
slicePartitions: 3,
stackPartitions: 3,
})
);
var positions = m.attributes.position.values;
var normals = m.attributes.normal.values;
var tangents = m.attributes.tangent.values;
var bitangents = m.attributes.bitangent.values;
for (var i = 0; i < positions.length; i += 3) {
var position = Cartesian3.fromArray(positions, i);
var normal = Cartesian3.fromArray(normals, i);
var tangent = Cartesian3.fromArray(tangents, i);
var bitangent = Cartesian3.fromArray(bitangents, i);
expect(Cartesian3.magnitude(position)).toEqualEpsilon(
1.0,
CesiumMath.EPSILON10
);
expect(normal).toEqualEpsilon(
Cartesian3.normalize(position, new Cartesian3()),
CesiumMath.EPSILON7
);
expect(Cartesian3.dot(Cartesian3.UNIT_Z, tangent)).not.toBeLessThan(0.0);
expect(bitangent).toEqualEpsilon(
Cartesian3.cross(normal, tangent, new Cartesian3()),
CesiumMath.EPSILON7
);
}
});
it("computes positions with inner surface", function () {
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
slicePartitions: 3,
stackPartitions: 3,
innerRadii: new Cartesian3(0.5, 0.5, 0.5),
})
);
var numVertices = 72; // 6 rows * 6 positions * 2 surfaces
var numTriangles = 36; // (6 top + 6 bottom + 6 around the sides) * 2 surfaces
expect(m.attributes.position.values.length).toEqual(numVertices * 3);
expect(m.indices.length).toEqual(numTriangles * 3);
expect(m.boundingSphere.radius).toEqual(1);
});
it("computes positions with inner surface and partial clock range", function () {
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
slicePartitions: 4,
stackPartitions: 4,
innerRadii: new Cartesian3(0.5, 0.5, 0.5),
minimumClock: CesiumMath.toRadians(90.0),
maximumClock: CesiumMath.toRadians(270.0),
})
);
var numVertices = 70;
var numTriangles = 48;
expect(m.attributes.position.values.length).toEqual(numVertices * 3);
expect(m.indices.length).toEqual(numTriangles * 3);
expect(m.boundingSphere.radius).toEqual(1);
});
it("computes positions with inner surface and partial clock range and open top", function () {
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
slicePartitions: 4,
stackPartitions: 4,
innerRadii: new Cartesian3(0.5, 0.5, 0.5),
minimumClock: CesiumMath.toRadians(90.0),
maximumClock: CesiumMath.toRadians(270.0),
minimumCone: CesiumMath.toRadians(30.0),
})
);
var numVertices = 60;
var numTriangles = 40;
expect(m.attributes.position.values.length).toEqual(numVertices * 3);
expect(m.indices.length).toEqual(numTriangles * 3);
expect(m.boundingSphere.radius).toEqual(1);
});
it("computes partitions to default to 2 if less than 2", function () {
var geometry = new EllipsoidGeometry({
radii: new Cartesian3(0.5, 0.5, 0.5),
});
geometry._slicePartitions = 0;
geometry._stackPartitions = 0;
var m = EllipsoidGeometry.createGeometry(geometry);
expect(m.indices.length).toEqual(6);
});
it("negates normals on an ellipsoid", function () {
var negatedNormals = 0;
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.ALL,
radii: new Cartesian3(1.0, 1.0, 1.0),
innerRadii: new Cartesian3(0.5, 0.5, 0.5),
minimumCone: CesiumMath.toRadians(60.0),
maximumCone: CesiumMath.toRadians(140.0),
})
);
var positions = m.attributes.position.values;
var normals = m.attributes.normal.values;
for (var i = 0; i < positions.length; i += 3) {
var normal = Cartesian3.fromArray(normals, i);
if (normal.x < 0 && normal.y < 0 && normal.z < 0) {
negatedNormals++;
}
}
expect(negatedNormals).toEqual(496);
});
it("computes the unit ellipsoid", function () {
var ellipsoid = EllipsoidGeometry.getUnitEllipsoid();
expect(ellipsoid).toBeDefined();
expect(ellipsoid.boundingSphere.radius).toEqual(1);
expect(EllipsoidGeometry.getUnitEllipsoid()).toBe(ellipsoid);
});
it("computes positions with inner surface and partial clock range and open top and bottom", function () {
var m = EllipsoidGeometry.createGeometry(
new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
slicePartitions: 4,
stackPartitions: 4,
innerRadii: new Cartesian3(0.5, 0.5, 0.5),
minimumClock: CesiumMath.toRadians(90.0),
maximumClock: CesiumMath.toRadians(270.0),
minimumCone: CesiumMath.toRadians(30.0),
maximumCone: CesiumMath.toRadians(120.0),
})
);
var numVertices = 50;
var numTriangles = 32;
expect(m.attributes.position.values.length).toEqual(numVertices * 3);
expect(m.indices.length).toEqual(numTriangles * 3);
expect(m.boundingSphere.radius).toEqual(1);
});
it("undefined is returned if the x, y, or z radii or innerRadii are equal or less than zero", function () {
var ellipsoid0 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(0.0, 500000.0, 500000.0),
});
var ellipsoid1 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(1000000.0, 0.0, 500000.0),
});
var ellipsoid2 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(1000000.0, 500000.0, 0.0),
});
var ellipsoid3 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(-10.0, 500000.0, 500000.0),
});
var ellipsoid4 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(1000000.0, -10.0, 500000.0),
});
var ellipsoid5 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(1000000.0, 500000.0, -10.0),
});
var ellipsoid6 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(500000.0, 500000.0, 500000.0),
innerRadii: new Cartesian3(0.0, 100000.0, 100000.0),
});
var ellipsoid7 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(500000.0, 500000.0, 500000.0),
innerRadii: new Cartesian3(100000.0, 0.0, 100000.0),
});
var ellipsoid8 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(500000.0, 500000.0, 500000.0),
innerRadii: new Cartesian3(100000.0, 100000.0, 0.0),
});
var ellipsoid9 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(500000.0, 500000.0, 500000.0),
innerRadii: new Cartesian3(-10.0, 100000.0, 100000.0),
});
var ellipsoid10 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(500000.0, 500000.0, 500000.0),
innerRadii: new Cartesian3(100000.0, -10.0, 100000.0),
});
var ellipsoid11 = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(500000.0, 500000.0, 500000.0),
innerRadii: new Cartesian3(100000.0, 100000.0, -10.0),
});
var geometry0 = EllipsoidGeometry.createGeometry(ellipsoid0);
var geometry1 = EllipsoidGeometry.createGeometry(ellipsoid1);
var geometry2 = EllipsoidGeometry.createGeometry(ellipsoid2);
var geometry3 = EllipsoidGeometry.createGeometry(ellipsoid3);
var geometry4 = EllipsoidGeometry.createGeometry(ellipsoid4);
var geometry5 = EllipsoidGeometry.createGeometry(ellipsoid5);
var geometry6 = EllipsoidGeometry.createGeometry(ellipsoid6);
var geometry7 = EllipsoidGeometry.createGeometry(ellipsoid7);
var geometry8 = EllipsoidGeometry.createGeometry(ellipsoid8);
var geometry9 = EllipsoidGeometry.createGeometry(ellipsoid9);
var geometry10 = EllipsoidGeometry.createGeometry(ellipsoid10);
var geometry11 = EllipsoidGeometry.createGeometry(ellipsoid11);
expect(geometry0).toBeUndefined();
expect(geometry1).toBeUndefined();
expect(geometry2).toBeUndefined();
expect(geometry3).toBeUndefined();
expect(geometry4).toBeUndefined();
expect(geometry5).toBeUndefined();
expect(geometry6).toBeUndefined();
expect(geometry7).toBeUndefined();
expect(geometry8).toBeUndefined();
expect(geometry9).toBeUndefined();
expect(geometry10).toBeUndefined();
expect(geometry11).toBeUndefined();
});
var ellipsoidgeometry = new EllipsoidGeometry({
vertexFormat: VertexFormat.POSITION_ONLY,
radii: new Cartesian3(1.0, 2.0, 3.0),
innerRadii: new Cartesian3(0.5, 0.6, 0.7),
minimumClock: 0.1,
maximumClock: 0.2,
minimumCone: 0.3,
maximumCone: 0.4,
slicePartitions: 3,
stackPartitions: 3,
});
var packedInstance = [
1.0,
2.0,
3.0,
0.5,
0.6,
0.7,
1.0,
0.0,
0.0,
0.0,
0.0,
0.0,
0.1,
0.2,
0.3,
0.4,
3.0,
3.0,
-1,
];
createPackableSpecs(EllipsoidGeometry, ellipsoidgeometry, packedInstance);
});