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Cesium-Prequel/Specs/Core/QuantizedMeshTerrainDataSpe...

1037 lines
32 KiB
JavaScript

import { BoundingSphere } from "../../Source/Cesium.js";
import { Cartesian3 } from "../../Source/Cesium.js";
import { defined } from "../../Source/Cesium.js";
import { GeographicTilingScheme } from "../../Source/Cesium.js";
import { Math as CesiumMath } from "../../Source/Cesium.js";
import { QuantizedMeshTerrainData } from "../../Source/Cesium.js";
import { TerrainData } from "../../Source/Cesium.js";
import { TerrainMesh } from "../../Source/Cesium.js";
import { when } from "../../Source/Cesium.js";
describe("Core/QuantizedMeshTerrainData", function () {
it("conforms to TerrainData interface", function () {
expect(QuantizedMeshTerrainData).toConformToInterface(TerrainData);
});
describe("upsample", function () {
function findVertexWithCoordinates(uBuffer, vBuffer, u, v) {
u *= 32767;
u |= 0;
v *= 32767;
v |= 0;
for (var i = 0; i < uBuffer.length; ++i) {
if (Math.abs(uBuffer[i] - u) <= 1 && Math.abs(vBuffer[i] - v) <= 1) {
return i;
}
}
return -1;
}
function hasTriangle(ib, i0, i1, i2) {
for (var i = 0; i < ib.length; i += 3) {
if (
(ib[i] === i0 && ib[i + 1] === i1 && ib[i + 2] === i2) ||
(ib[i] === i1 && ib[i + 1] === i2 && ib[i + 2] === i0) ||
(ib[i] === i2 && ib[i + 1] === i0 && ib[i + 2] === i1)
) {
return true;
}
}
return false;
}
function intercept(
interceptCoordinate1,
interceptCoordinate2,
otherCoordinate1,
otherCoordinate2
) {
return CesiumMath.lerp(
otherCoordinate1,
otherCoordinate2,
(0.5 - interceptCoordinate1) /
(interceptCoordinate2 - interceptCoordinate1)
);
}
function horizontalIntercept(u1, v1, u2, v2) {
return intercept(v1, v2, u1, u2);
}
function verticalIntercept(u1, v1, u2, v2) {
return intercept(u1, u2, v1, v2);
}
it("works for all four children of a simple quad", function () {
var data = new QuantizedMeshTerrainData({
minimumHeight: 0.0,
maximumHeight: 4.0,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
32767 / 4.0,
(2.0 * 32767) / 4.0,
(3.0 * 32767) / 4.0,
32767,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [],
southIndices: [],
eastIndices: [],
northIndices: [],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
var tilingScheme = new GeographicTilingScheme();
return when(
data.createMesh({ tilingScheme: tilingScheme, x: 0, y: 0, level: 0 })
)
.then(function () {
var swPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 0, 1);
var sePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 0, 1);
var nwPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 1, 1);
var nePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 1, 1);
return when.join(swPromise, sePromise, nwPromise, nePromise);
})
.then(function (upsampleResults) {
expect(upsampleResults.length).toBe(4);
for (var i = 0; i < upsampleResults.length; ++i) {
var upsampled = upsampleResults[i];
expect(upsampled).toBeDefined();
var uBuffer = upsampled._uValues;
var vBuffer = upsampled._vValues;
var ib = upsampled._indices;
expect(uBuffer.length).toBe(4);
expect(vBuffer.length).toBe(4);
expect(upsampled._heightValues.length).toBe(4);
expect(ib.length).toBe(6);
var sw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 0.0);
expect(sw).not.toBe(-1);
var nw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 1.0);
expect(nw).not.toBe(-1);
var se = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 0.0);
expect(se).not.toBe(-1);
var ne = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 1.0);
expect(ne).not.toBe(-1);
var nwToSe =
hasTriangle(ib, sw, se, nw) && hasTriangle(ib, nw, se, ne);
var swToNe =
hasTriangle(ib, sw, ne, nw) && hasTriangle(ib, sw, se, ne);
expect(nwToSe || swToNe).toBe(true);
}
});
});
it("oct-encoded normals works for all four children of a simple quad", function () {
var data = new QuantizedMeshTerrainData({
minimumHeight: 0.0,
maximumHeight: 4.0,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
32767 / 4.0,
(2.0 * 32767) / 4.0,
(3.0 * 32767) / 4.0,
32767,
]),
encodedNormals: new Uint8Array([
// fun property of oct-encoded normals: the octrahedron is projected onto a plane
// and unfolded into a unit square. The 4 corners of this unit square are encoded values
// of the same Cartesian normal, vec3(0.0, 0.0, 1.0).
// Therefore, all 4 normals below are actually oct-encoded representations of vec3(0.0, 0.0, 1.0)
255,
0, // sw
255,
255, // nw
255,
0, // se
255,
255, // ne
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [],
southIndices: [],
eastIndices: [],
northIndices: [],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
var tilingScheme = new GeographicTilingScheme();
return when(
data.createMesh({ tilingScheme: tilingScheme, x: 0, y: 0, level: 0 })
)
.then(function () {
var swPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 0, 1);
var sePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 0, 1);
var nwPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 1, 1);
var nePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 1, 1);
return when.join(swPromise, sePromise, nwPromise, nePromise);
})
.then(function (upsampleResults) {
expect(upsampleResults.length).toBe(4);
for (var i = 0; i < upsampleResults.length; ++i) {
var upsampled = upsampleResults[i];
expect(upsampled).toBeDefined();
var encodedNormals = upsampled._encodedNormals;
expect(encodedNormals.length).toBe(8);
// All 4 normals should remain oct-encoded representations of vec3(0.0, 0.0, -1.0)
for (var n = 0; n < encodedNormals.length; ++n) {
expect(encodedNormals[i]).toBe(255);
}
}
});
});
it("works for a quad with an extra vertex in the northwest child", function () {
var data = new QuantizedMeshTerrainData({
minimumHeight: 0.0,
maximumHeight: 6.0,
quantizedVertices: new Uint16Array([
// order is sw, nw, se, ne, extra vertex in nw quadrant
// u
0,
0,
32767,
32767,
0.125 * 32767,
// v
0,
32767,
0,
32767,
0.75 * 32767,
// heights
32767 / 6.0,
(2.0 * 32767) / 6.0,
(3.0 * 32767) / 6.0,
(4.0 * 32767) / 6.0,
32767,
]),
indices: new Uint16Array([0, 4, 1, 0, 2, 4, 1, 4, 3, 3, 4, 2]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [],
southIndices: [],
eastIndices: [],
northIndices: [],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
var tilingScheme = new GeographicTilingScheme();
return when(
data.createMesh({ tilingScheme: tilingScheme, x: 0, y: 0, level: 0 })
)
.then(function () {
return data.upsample(tilingScheme, 0, 0, 0, 0, 0, 1);
})
.then(function (upsampled) {
var uBuffer = upsampled._uValues;
var vBuffer = upsampled._vValues;
var ib = upsampled._indices;
expect(uBuffer.length).toBe(9);
expect(vBuffer.length).toBe(9);
expect(upsampled._heightValues.length).toBe(9);
expect(ib.length).toBe(8 * 3);
var sw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 0.0);
expect(sw).not.toBe(-1);
var nw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 1.0);
expect(nw).not.toBe(-1);
var se = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 0.0);
expect(se).not.toBe(-1);
var ne = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 1.0);
expect(ne).not.toBe(-1);
var extra = findVertexWithCoordinates(uBuffer, vBuffer, 0.25, 0.5);
expect(extra).not.toBe(-1);
var v40 = findVertexWithCoordinates(
uBuffer,
vBuffer,
horizontalIntercept(0.0, 0.0, 0.125, 0.75) * 2.0,
0.0
);
expect(v40).not.toBe(-1);
var v42 = findVertexWithCoordinates(
uBuffer,
vBuffer,
horizontalIntercept(
0.5,
verticalIntercept(1.0, 0.0, 0.125, 0.75),
0.125,
0.75
) * 2.0,
0.0
);
expect(v42).not.toBe(-1);
var v402 = findVertexWithCoordinates(
uBuffer,
vBuffer,
horizontalIntercept(0.5, 0.0, 0.125, 0.75) * 2.0,
0.0
);
expect(v402).not.toBe(-1);
var v43 = findVertexWithCoordinates(
uBuffer,
vBuffer,
1.0,
verticalIntercept(1.0, 1.0, 0.125, 0.75) * 2.0 - 1.0
);
expect(v43).not.toBe(-1);
expect(hasTriangle(ib, sw, extra, nw)).toBe(true);
expect(hasTriangle(ib, sw, v40, extra)).toBe(true);
expect(hasTriangle(ib, v40, v402, extra)).toBe(true);
expect(hasTriangle(ib, v402, v42, extra)).toBe(true);
expect(hasTriangle(ib, extra, v42, v43)).toBe(true);
expect(hasTriangle(ib, v42, se, v43)).toBe(true);
expect(hasTriangle(ib, nw, v43, ne)).toBe(true);
expect(hasTriangle(ib, nw, extra, v43)).toBe(true);
});
});
it("works for a quad with an extra vertex on the splitting plane", function () {
var data = new QuantizedMeshTerrainData({
minimumHeight: 0.0,
maximumHeight: 6.0,
quantizedVertices: new Uint16Array([
// order is sw, nw, se, ne, extra vertex in nw quadrant
// u
0,
0,
32767,
32767,
0.5 * 32767,
// v
0,
32767,
0,
32767,
0.75 * 32767,
// heights
32767 / 6.0,
(2.0 * 32767) / 6.0,
(3.0 * 32767) / 6.0,
(4.0 * 32767) / 6.0,
32767,
]),
indices: new Uint16Array([0, 4, 1, 1, 4, 3, 0, 2, 4, 3, 4, 2]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [],
southIndices: [],
eastIndices: [],
northIndices: [],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
var tilingScheme = new GeographicTilingScheme();
return when(
data.createMesh({ tilingScheme: tilingScheme, x: 0, y: 0, level: 0 })
)
.then(function () {
var nwPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 0, 1);
var nePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 0, 1);
return when.join(nwPromise, nePromise);
})
.then(function (upsampleResults) {
expect(upsampleResults.length).toBe(2);
var uBuffer, vBuffer;
for (var i = 0; i < upsampleResults.length; i++) {
var upsampled = upsampleResults[i];
expect(upsampled).toBeDefined();
uBuffer = upsampled._uValues;
vBuffer = upsampled._vValues;
var ib = upsampled._indices;
expect(uBuffer.length).toBe(6);
expect(vBuffer.length).toBe(6);
expect(upsampled._heightValues.length).toBe(6);
expect(ib.length).toBe(4 * 3);
var sw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 0.0);
expect(sw).not.toBe(-1);
var nw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 1.0);
expect(nw).not.toBe(-1);
var se = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 0.0);
expect(se).not.toBe(-1);
var ne = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 1.0);
expect(ne).not.toBe(-1);
}
// northwest
uBuffer = upsampleResults[0]._uValues;
vBuffer = upsampleResults[0]._vValues;
var extra = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 0.5);
expect(extra).not.toBe(-1);
var v40 = findVertexWithCoordinates(
uBuffer,
vBuffer,
horizontalIntercept(0.0, 0.0, 0.5, 0.75) * 2.0,
0.0
);
expect(v40).not.toBe(-1);
expect(upsampleResults[0]._westIndices.length).toBe(2);
expect(upsampleResults[0]._eastIndices.length).toBe(3);
expect(upsampleResults[0]._northIndices.length).toBe(2);
expect(upsampleResults[0]._southIndices.length).toBe(3);
// northeast
uBuffer = upsampleResults[1]._uValues;
vBuffer = upsampleResults[1]._vValues;
extra = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 0.5);
expect(extra).not.toBe(-1);
var v42 = findVertexWithCoordinates(
uBuffer,
vBuffer,
horizontalIntercept(1.0, 0.0, 0.5, 0.75) * 0.5,
0.0
);
expect(v42).not.toBe(-1);
expect(upsampleResults[1]._westIndices.length).toBe(3);
expect(upsampleResults[1]._eastIndices.length).toBe(2);
expect(upsampleResults[1]._northIndices.length).toBe(2);
expect(upsampleResults[1]._southIndices.length).toBe(3);
});
});
});
describe("createMesh", function () {
var data;
var tilingScheme;
function createSampleTerrainData() {
return new QuantizedMeshTerrainData({
minimumHeight: 0.0,
maximumHeight: 4.0,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
32767 / 4.0,
(2.0 * 32767) / 4.0,
(3.0 * 32767) / 4.0,
32767,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
}
beforeEach(function () {
tilingScheme = new GeographicTilingScheme();
data = createSampleTerrainData();
});
it("requires tilingScheme", function () {
expect(function () {
data.createMesh({ tilingScheme: undefined, x: 0, y: 0, level: 0 });
}).toThrowDeveloperError();
});
it("requires x", function () {
expect(function () {
data.createMesh({
tilingScheme: tilingScheme,
x: undefined,
y: 0,
level: 0,
});
}).toThrowDeveloperError();
});
it("requires y", function () {
expect(function () {
data.createMesh({
tilingScheme: tilingScheme,
x: 0,
y: undefined,
level: 0,
});
}).toThrowDeveloperError();
});
it("requires level", function () {
expect(function () {
data.createMesh({
tilingScheme: tilingScheme,
x: 0,
y: 0,
level: undefined,
});
}).toThrowDeveloperError();
});
it("creates specified vertices plus skirt vertices", function () {
return data
.createMesh({ tilingScheme: tilingScheme, x: 0, y: 0, level: 0 })
.then(function (mesh) {
expect(mesh).toBeInstanceOf(TerrainMesh);
expect(mesh.vertices.length).toBe(12 * mesh.encoding.getStride()); // 4 regular vertices, 8 skirt vertices.
expect(mesh.indices.length).toBe(10 * 3); // 2 regular triangles, 8 skirt triangles.
expect(mesh.minimumHeight).toBe(data._minimumHeight);
expect(mesh.maximumHeight).toBe(data._maximumHeight);
expect(mesh.boundingSphere3D).toEqual(data._boundingSphere);
});
});
it("exaggerates mesh", function () {
return data
.createMesh({
tilingScheme: tilingScheme,
x: 0,
y: 0,
level: 0,
exaggeration: 2,
})
.then(function (mesh) {
expect(mesh).toBeInstanceOf(TerrainMesh);
expect(mesh.vertices.length).toBe(12 * mesh.encoding.getStride()); // 4 regular vertices, 8 skirt vertices.
expect(mesh.indices.length).toBe(10 * 3); // 2 regular triangles, 8 skirt triangles.
expect(mesh.minimumHeight).toBe(data._minimumHeight);
expect(mesh.maximumHeight).toBeGreaterThan(data._maximumHeight);
expect(mesh.boundingSphere3D.radius).toBeGreaterThan(
data._boundingSphere.radius
);
});
});
it("requires 32bit indices for large meshes", function () {
var tilingScheme = new GeographicTilingScheme();
var quantizedVertices = [];
var i;
for (i = 0; i < 65 * 1024; i++) {
quantizedVertices.push(i % 32767); // u
}
for (i = 0; i < 65 * 1024; i++) {
quantizedVertices.push(Math.floor(i / 32767)); // v
}
for (i = 0; i < 65 * 1024; i++) {
quantizedVertices.push(0.0); // height
}
var data = new QuantizedMeshTerrainData({
minimumHeight: 0.0,
maximumHeight: 4.0,
quantizedVertices: new Uint16Array(quantizedVertices),
indices: new Uint32Array([0, 3, 1, 0, 2, 3, 65000, 65002, 65003]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
return data
.createMesh({ tilingScheme: tilingScheme, x: 0, y: 0, level: 0 })
.then(function (mesh) {
expect(mesh).toBeInstanceOf(TerrainMesh);
expect(mesh.indices.BYTES_PER_ELEMENT).toBe(4);
});
});
it("enables throttling for asynchronous tasks", function () {
var options = {
tilingScheme: tilingScheme,
x: 0,
y: 0,
level: 0,
throttle: true,
};
var taskCount = TerrainData.maximumAsynchronousTasks + 1;
var promises = new Array();
for (var i = 0; i < taskCount; i++) {
var tempData = createSampleTerrainData();
var promise = tempData.createMesh(options);
if (defined(promise)) {
promises.push(promise);
}
}
expect(promises.length).toBe(TerrainData.maximumAsynchronousTasks);
return when.all(promises);
});
it("disables throttling for asynchronous tasks", function () {
var options = {
tilingScheme: tilingScheme,
x: 0,
y: 0,
level: 0,
throttle: false,
};
var taskCount = TerrainData.maximumAsynchronousTasks + 1;
var promises = new Array();
for (var i = 0; i < taskCount; i++) {
var tempData = createSampleTerrainData();
var promise = tempData.createMesh(options);
if (defined(promise)) {
promises.push(promise);
}
}
expect(promises.length).toBe(taskCount);
return when.all(promises);
});
});
describe("interpolateHeight", function () {
var tilingScheme;
var rectangle;
beforeEach(function () {
tilingScheme = new GeographicTilingScheme();
rectangle = tilingScheme.tileXYToRectangle(7, 6, 5);
});
it("clamps coordinates if given a position outside the mesh", function () {
var mesh = new QuantizedMeshTerrainData({
minimumHeight: 0.0,
maximumHeight: 4.0,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
32767 / 4.0,
(2.0 * 32767) / 4.0,
(3.0 * 32767) / 4.0,
32767,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
expect(mesh.interpolateHeight(rectangle, 0.0, 0.0)).toBe(
mesh.interpolateHeight(rectangle, rectangle.east, rectangle.south)
);
});
it("returns a height interpolated from the correct triangle", function () {
// zero height along line between southwest and northeast corners.
// Negative height in the northwest corner, positive height in the southeast.
var mesh = new QuantizedMeshTerrainData({
minimumHeight: -16384,
maximumHeight: 16383,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
16384,
0,
32767,
16384,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
// position in the northwest quadrant of the tile.
var longitude = rectangle.west + (rectangle.east - rectangle.west) * 0.25;
var latitude =
rectangle.south + (rectangle.north - rectangle.south) * 0.75;
var result = mesh.interpolateHeight(rectangle, longitude, latitude);
expect(result).toBeLessThan(0.0);
// position in the southeast quadrant of the tile.
longitude = rectangle.west + (rectangle.east - rectangle.west) * 0.75;
latitude = rectangle.south + (rectangle.north - rectangle.south) * 0.25;
result = mesh.interpolateHeight(rectangle, longitude, latitude);
expect(result).toBeGreaterThan(0.0);
// position on the line between the southwest and northeast corners.
longitude = rectangle.west + (rectangle.east - rectangle.west) * 0.5;
latitude = rectangle.south + (rectangle.north - rectangle.south) * 0.5;
result = mesh.interpolateHeight(rectangle, longitude, latitude);
expect(result).toEqualEpsilon(0.0, 1e-10);
});
});
describe("isChildAvailable", function () {
var data;
beforeEach(function () {
data = new QuantizedMeshTerrainData({
minimumHeight: -16384,
maximumHeight: 16383,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
16384,
0,
32767,
16384,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 15,
});
});
it("requires thisX", function () {
expect(function () {
data.isChildAvailable(undefined, 0, 0, 0);
}).toThrowDeveloperError();
});
it("requires thisY", function () {
expect(function () {
data.isChildAvailable(0, undefined, 0, 0);
}).toThrowDeveloperError();
});
it("requires childX", function () {
expect(function () {
data.isChildAvailable(0, 0, undefined, 0);
}).toThrowDeveloperError();
});
it("requires childY", function () {
expect(function () {
data.isChildAvailable(0, 0, 0, undefined);
}).toThrowDeveloperError();
});
it("returns true for all children when child mask is not explicitly specified", function () {
data = new QuantizedMeshTerrainData({
minimumHeight: -16384,
maximumHeight: 16383,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
16384,
0,
32767,
16384,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
});
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(true);
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(true);
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(true);
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(true);
});
it("works when only southwest child is available", function () {
data = new QuantizedMeshTerrainData({
minimumHeight: -16384,
maximumHeight: 16383,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
16384,
0,
32767,
16384,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 1,
});
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(false);
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(false);
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(true);
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(false);
});
it("works when only southeast child is available", function () {
data = new QuantizedMeshTerrainData({
minimumHeight: -16384,
maximumHeight: 16383,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
16384,
0,
32767,
16384,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 2,
});
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(false);
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(false);
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(false);
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(true);
});
it("works when only northwest child is available", function () {
data = new QuantizedMeshTerrainData({
minimumHeight: -16384,
maximumHeight: 16383,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
16384,
0,
32767,
16384,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 4,
});
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(true);
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(false);
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(false);
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(false);
});
it("works when only northeast child is available", function () {
data = new QuantizedMeshTerrainData({
minimumHeight: -16384,
maximumHeight: 16383,
quantizedVertices: new Uint16Array([
// order is sw nw se ne
// u
0,
0,
32767,
32767,
// v
0,
32767,
0,
32767,
// heights
16384,
0,
32767,
16384,
]),
indices: new Uint16Array([0, 3, 1, 0, 2, 3]),
boundingSphere: new BoundingSphere(),
horizonOcclusionPoint: new Cartesian3(),
westIndices: [0, 1],
southIndices: [0, 1],
eastIndices: [2, 3],
northIndices: [1, 3],
westSkirtHeight: 1.0,
southSkirtHeight: 1.0,
eastSkirtHeight: 1.0,
northSkirtHeight: 1.0,
childTileMask: 8,
});
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(false);
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(true);
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(false);
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(false);
});
});
});