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517 lines
20 KiB
JavaScript
517 lines
20 KiB
JavaScript
import { Cartesian3 } from "../../Source/Cesium.js";
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import { Color } from "../../Source/Cesium.js";
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import { ColorGeometryInstanceAttribute } from "../../Source/Cesium.js";
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import { GeometryOffsetAttribute } from "../../Source/Cesium.js";
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import { JulianDate } from "../../Source/Cesium.js";
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import { Math as CesiumMath } from "../../Source/Cesium.js";
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import { Quaternion } from "../../Source/Cesium.js";
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import { TimeIntervalCollection } from "../../Source/Cesium.js";
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import { ColorMaterialProperty } from "../../Source/Cesium.js";
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import { ConstantPositionProperty } from "../../Source/Cesium.js";
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import { ConstantProperty } from "../../Source/Cesium.js";
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import { EllipsoidGeometryUpdater } from "../../Source/Cesium.js";
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import { EllipsoidGraphics } from "../../Source/Cesium.js";
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import { Entity } from "../../Source/Cesium.js";
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import { SampledPositionProperty } from "../../Source/Cesium.js";
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import { SampledProperty } from "../../Source/Cesium.js";
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import { HeightReference } from "../../Source/Cesium.js";
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import { PrimitiveCollection } from "../../Source/Cesium.js";
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import createDynamicGeometryUpdaterSpecs from "../createDynamicGeometryUpdaterSpecs.js";
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import createDynamicProperty from "../createDynamicProperty.js";
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import createGeometryUpdaterSpecs from "../createGeometryUpdaterSpecs.js";
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import createScene from "../createScene.js";
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describe(
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"DataSources/EllipsoidGeometryUpdater",
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function () {
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var time = JulianDate.now();
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var scene;
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beforeEach(function () {
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scene = createScene();
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});
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afterEach(function () {
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scene.destroyForSpecs();
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});
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function createBasicEllipsoid() {
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var ellipsoid = new EllipsoidGraphics();
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ellipsoid.radii = new ConstantProperty(new Cartesian3(1, 2, 3));
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var entity = new Entity();
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entity.position = new ConstantPositionProperty(
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Cartesian3.fromDegrees(0, 0, 0)
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);
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entity.ellipsoid = ellipsoid;
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return entity;
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}
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function createDynamicEllipsoid() {
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var entity = createBasicEllipsoid();
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entity.ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
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return entity;
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}
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it("No geometry available when radii is undefined", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.radii = undefined;
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.fillEnabled).toBe(false);
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expect(updater.outlineEnabled).toBe(false);
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expect(updater.isDynamic).toBe(false);
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});
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it("A time-varying position causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.position = new SampledPositionProperty();
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entity.position.addSample(time, Cartesian3.ZERO);
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updater._onEntityPropertyChanged(entity, "position");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying radii causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.radii = new SampledProperty(Cartesian3);
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entity.ellipsoid.radii.addSample(time, new Cartesian3(1, 2, 3));
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying stackPartitions causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.stackPartitions = new SampledProperty(Number);
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entity.ellipsoid.stackPartitions.addSample(time, 1);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying slicePartitions causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.slicePartitions = new SampledProperty(Number);
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entity.ellipsoid.slicePartitions.addSample(time, 1);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying subdivisions causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.subdivisions = new SampledProperty(Number);
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entity.ellipsoid.subdivisions.addSample(time, 1);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying innerRadii causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.innerRadii = new SampledProperty(Cartesian3);
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entity.ellipsoid.innerRadii.addSample(time, new Cartesian3(1, 2, 3));
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying minimumClock causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.minimumClock = new SampledProperty(Number);
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entity.ellipsoid.minimumClock.addSample(time, 1);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying maximumClock causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.maximumClock = new SampledProperty(Number);
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entity.ellipsoid.maximumClock.addSample(time, 1);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying minimumCone causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.minimumCone = new SampledProperty(Number);
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entity.ellipsoid.minimumCone.addSample(time, 1);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("A time-varying maximumCone causes geometry to be dynamic", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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entity.ellipsoid.maximumCone = new SampledProperty(Number);
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entity.ellipsoid.maximumCone.addSample(time, 1);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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expect(updater.isDynamic).toBe(true);
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});
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it("Creates geometry with expected properties", function () {
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var options = {
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radii: new Cartesian3(1, 2, 3),
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innerRadii: new Cartesian3(0.5, 1, 1.5),
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minimumClock: CesiumMath.toRadians(90.0),
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maximumClock: CesiumMath.toRadians(270.0),
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minimumCone: CesiumMath.toRadians(45.0),
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maximumCone: CesiumMath.toRadians(90.0),
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stackPartitions: 32,
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slicePartitions: 64,
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subdivisions: 15,
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};
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var entity = new Entity();
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entity.position = new ConstantPositionProperty(new Cartesian3(4, 5, 6));
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entity.orientation = new ConstantProperty(Quaternion.IDENTITY);
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var ellipsoid = new EllipsoidGraphics();
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ellipsoid.outline = true;
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ellipsoid.radii = new ConstantProperty(options.radii);
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ellipsoid.stackPartitions = new ConstantProperty(options.stackPartitions);
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ellipsoid.slicePartitions = new ConstantProperty(options.slicePartitions);
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ellipsoid.innerRadii = new ConstantProperty(options.innerRadii);
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ellipsoid.minimumClock = new ConstantProperty(options.minimumClock);
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ellipsoid.maximumClock = new ConstantProperty(options.maximumClock);
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ellipsoid.minimumCone = new ConstantProperty(options.minimumCone);
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ellipsoid.maximumCone = new ConstantProperty(options.maximumCone);
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ellipsoid.subdivisions = new ConstantProperty(options.subdivisions);
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entity.ellipsoid = ellipsoid;
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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var instance;
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var geometry;
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instance = updater.createFillGeometryInstance(time);
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geometry = instance.geometry;
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expect(geometry._center).toEqual(options.center);
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expect(geometry._radii).toEqual(options.radii);
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expect(geometry._innerRadii).toEqual(options.innerRadii);
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expect(geometry._minimumClock).toEqual(options.minimumClock);
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expect(geometry._maximumClock).toEqual(options.maximumClock);
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expect(geometry._minimumCone).toEqual(options.minimumCone);
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expect(geometry._maximumCone).toEqual(options.maximumCone);
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expect(geometry._stackPartitions).toEqual(options.stackPartitions);
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expect(geometry._slicePartitions).toEqual(options.slicePartitions);
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expect(geometry._offsetAttribute).toBeUndefined();
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instance = updater.createOutlineGeometryInstance(time);
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geometry = instance.geometry;
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expect(geometry._center).toEqual(options.center);
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expect(geometry._radii).toEqual(options.radii);
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expect(geometry._innerRadii).toEqual(options.innerRadii);
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expect(geometry._minimumClock).toEqual(options.minimumClock);
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expect(geometry._maximumClock).toEqual(options.maximumClock);
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expect(geometry._minimumCone).toEqual(options.minimumCone);
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expect(geometry._maximumCone).toEqual(options.maximumCone);
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expect(geometry._stackPartitions).toEqual(options.stackPartitions);
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expect(geometry._slicePartitions).toEqual(options.slicePartitions);
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expect(geometry._subdivisions).toEqual(options.subdivisions);
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expect(geometry._offsetAttribute).toBeUndefined();
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});
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it("Creates geometry with expected offsetAttribute", function () {
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var entity = createBasicEllipsoid();
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var graphics = entity.ellipsoid;
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graphics.outline = true;
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graphics.outlineColor = Color.BLACK;
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graphics.height = new ConstantProperty(20.0);
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graphics.extrudedHeight = new ConstantProperty(0.0);
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var updater = new EllipsoidGeometryUpdater(entity, getScene());
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var instance;
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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instance = updater.createFillGeometryInstance(time);
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expect(instance.geometry._offsetAttribute).toBeUndefined();
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instance = updater.createOutlineGeometryInstance(time);
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expect(instance.geometry._offsetAttribute).toBeUndefined();
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graphics.heightReference = new ConstantProperty(HeightReference.NONE);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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instance = updater.createFillGeometryInstance(time);
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expect(instance.geometry._offsetAttribute).toBeUndefined();
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instance = updater.createOutlineGeometryInstance(time);
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expect(instance.geometry._offsetAttribute).toBeUndefined();
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graphics.heightReference = new ConstantProperty(
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HeightReference.CLAMP_TO_GROUND
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);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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instance = updater.createFillGeometryInstance(time);
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expect(instance.geometry._offsetAttribute).toEqual(
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GeometryOffsetAttribute.ALL
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);
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instance = updater.createOutlineGeometryInstance(time);
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expect(instance.geometry._offsetAttribute).toEqual(
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GeometryOffsetAttribute.ALL
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);
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graphics.heightReference = new ConstantProperty(
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HeightReference.RELATIVE_TO_GROUND
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);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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instance = updater.createFillGeometryInstance(time);
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expect(instance.geometry._offsetAttribute).toEqual(
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GeometryOffsetAttribute.ALL
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);
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instance = updater.createOutlineGeometryInstance(time);
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expect(instance.geometry._offsetAttribute).toEqual(
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GeometryOffsetAttribute.ALL
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);
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});
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it("computes center", function () {
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var entity = createBasicEllipsoid();
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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expect(updater._computeCenter(time)).toEqual(
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entity.position.getValue(time)
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);
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});
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it("dynamic ellipsoid creates and updates", function () {
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var ellipsoid = new EllipsoidGraphics();
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ellipsoid.show = createDynamicProperty(true);
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ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
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ellipsoid.outline = createDynamicProperty(true);
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ellipsoid.fill = createDynamicProperty(true);
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var entity = new Entity();
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entity.position = createDynamicProperty(Cartesian3.fromDegrees(0, 0, 0));
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entity.orientation = createDynamicProperty(Quaternion.IDENTITY);
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entity.ellipsoid = ellipsoid;
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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var primitives = new PrimitiveCollection();
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var dynamicUpdater = updater.createDynamicUpdater(
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primitives,
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new PrimitiveCollection()
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);
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expect(dynamicUpdater.isDestroyed()).toBe(false);
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expect(primitives.length).toBe(0);
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dynamicUpdater.update(time);
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expect(primitives.length).toBe(2); //Ellipsoid always has both fill and outline primitives regardless of setting
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expect(primitives.get(0).show).toBe(true);
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expect(primitives.get(1).show).toBe(true);
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ellipsoid.show.setValue(false);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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dynamicUpdater.update(time);
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expect(primitives.get(0).show).toBe(false);
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expect(primitives.get(1).show).toBe(false);
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expect(primitives.length).toBe(2);
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dynamicUpdater.destroy();
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expect(primitives.length).toBe(0);
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updater.destroy();
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});
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it("dynamic ellipsoid is hidden if missing required values", function () {
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var ellipsoid = new EllipsoidGraphics();
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ellipsoid.show = createDynamicProperty(true);
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ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
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ellipsoid.outline = createDynamicProperty(true);
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ellipsoid.fill = createDynamicProperty(true);
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var entity = new Entity();
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entity.position = createDynamicProperty(Cartesian3.fromDegrees(0, 0, 0));
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entity.ellipsoid = ellipsoid;
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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var primitives = scene.primitives;
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var dynamicUpdater = updater.createDynamicUpdater(
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primitives,
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new PrimitiveCollection()
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);
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dynamicUpdater.update(time);
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expect(primitives.length).toBe(2); //Ellipsoid always has both fill and outline primitives regardless of setting
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scene.initializeFrame();
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scene.render();
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//no position
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entity.position.setValue(undefined);
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updater._onEntityPropertyChanged(entity, "position");
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dynamicUpdater.update(time);
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expect(primitives.get(0).show).toBe(false);
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expect(primitives.get(1).show).toBe(false);
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expect(primitives.length).toBe(2);
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//no radii
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entity.position.setValue(Cartesian3.fromDegrees(0, 0, 0));
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updater._onEntityPropertyChanged(entity, "position");
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ellipsoid.radii.setValue(undefined);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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dynamicUpdater.update(time);
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expect(primitives.get(0).show).toBe(false);
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expect(primitives.get(1).show).toBe(false);
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expect(primitives.length).toBe(2);
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//everything valid again
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ellipsoid.radii.setValue(new Cartesian3(1, 2, 3));
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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dynamicUpdater.update(time);
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expect(primitives.get(0).show).toBe(true);
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expect(primitives.get(1).show).toBe(true);
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expect(primitives.length).toBe(2);
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dynamicUpdater.destroy();
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expect(primitives.length).toBe(0);
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updater.destroy();
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});
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it("Inner radii should be set when not in 3D mode", function () {
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var ellipsoid = new EllipsoidGraphics();
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ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
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ellipsoid.innerRadii = createDynamicProperty(new Cartesian3(0.5, 1, 1.5));
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// Turns 3d mode path off
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ellipsoid.heightReference = new ConstantProperty(
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HeightReference.RELATIVE_TO_GROUND
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);
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ellipsoid.material = new ColorMaterialProperty(Color.RED);
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var entity = new Entity();
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entity.position = createDynamicProperty(Cartesian3.fromDegrees(0, 0, 0));
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entity.orientation = createDynamicProperty(Quaternion.IDENTITY);
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entity.ellipsoid = ellipsoid;
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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var primitives = scene.primitives;
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var dynamicUpdater = updater.createDynamicUpdater(
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primitives,
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new PrimitiveCollection()
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);
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dynamicUpdater.update(time);
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scene.initializeFrame();
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scene.render();
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expect(dynamicUpdater._options.innerRadii).toEqual(
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ellipsoid.innerRadii.getValue()
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);
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});
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it("dynamic ellipsoid fast path updates attributes", function () {
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var ellipsoid = new EllipsoidGraphics();
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ellipsoid.show = createDynamicProperty(true);
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ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
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ellipsoid.outline = createDynamicProperty(true);
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ellipsoid.fill = createDynamicProperty(true);
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ellipsoid.outlineColor = createDynamicProperty(Color.BLUE);
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ellipsoid.material = new ColorMaterialProperty(Color.RED);
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var entity = new Entity();
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entity.position = createDynamicProperty(Cartesian3.fromDegrees(0, 0, 0));
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entity.orientation = createDynamicProperty(Quaternion.IDENTITY);
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entity.ellipsoid = ellipsoid;
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var updater = new EllipsoidGeometryUpdater(entity, scene);
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var primitives = scene.primitives;
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var dynamicUpdater = updater.createDynamicUpdater(
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primitives,
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new PrimitiveCollection()
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);
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dynamicUpdater.update(time);
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expect(primitives.length).toBe(2); //Ellipsoid always has both fill and outline primitives regardless of setting
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scene.initializeFrame();
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scene.render();
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ellipsoid.fill.setValue(false);
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ellipsoid.outline.setValue(false);
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ellipsoid.outlineColor = createDynamicProperty(Color.YELLOW);
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ellipsoid.material = new ColorMaterialProperty(Color.ORANGE);
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updater._onEntityPropertyChanged(entity, "ellipsoid");
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dynamicUpdater.update(time);
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var attributes = primitives.get(0).getGeometryInstanceAttributes(entity);
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expect(attributes.show[0]).toEqual(0);
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expect(primitives.get(0).appearance.material.uniforms.color).toEqual(
|
|
ellipsoid.material.color.getValue()
|
|
);
|
|
|
|
attributes = primitives.get(1).getGeometryInstanceAttributes(entity);
|
|
expect(attributes.show[0]).toEqual(0);
|
|
expect(attributes.color).toEqual(
|
|
ColorGeometryInstanceAttribute.toValue(
|
|
ellipsoid.outlineColor.getValue()
|
|
)
|
|
);
|
|
});
|
|
|
|
it("geometryChanged event is raised when expected", function () {
|
|
var entity = createBasicEllipsoid();
|
|
var updater = new EllipsoidGeometryUpdater(entity, scene);
|
|
|
|
var listener = jasmine.createSpy("listener");
|
|
updater.geometryChanged.addEventListener(listener);
|
|
|
|
entity.position = new ConstantPositionProperty(Cartesian3.UNIT_Z);
|
|
updater._onEntityPropertyChanged(entity, "position");
|
|
expect(listener.calls.count()).toEqual(1);
|
|
|
|
entity.ellipsoid.radii = new ConstantProperty(new Cartesian3(1, 2, 3));
|
|
updater._onEntityPropertyChanged(entity, "ellipsoid");
|
|
expect(listener.calls.count()).toEqual(2);
|
|
|
|
entity.availability = new TimeIntervalCollection();
|
|
updater._onEntityPropertyChanged(entity, "availability");
|
|
expect(listener.calls.count()).toEqual(3);
|
|
|
|
entity.ellipsoid.radii = undefined;
|
|
updater._onEntityPropertyChanged(entity, "ellipsoid");
|
|
expect(listener.calls.count()).toEqual(4);
|
|
|
|
//Modifying an unrelated property should not have any effect.
|
|
entity.viewFrom = new ConstantProperty(Cartesian3.UNIT_X);
|
|
updater._onEntityPropertyChanged(entity, "viewFrom");
|
|
expect(listener.calls.count()).toEqual(4);
|
|
|
|
entity.ellipsoid.radii = new SampledProperty(Cartesian3);
|
|
updater._onEntityPropertyChanged(entity, "ellipsoid");
|
|
expect(listener.calls.count()).toEqual(5);
|
|
});
|
|
|
|
function getScene() {
|
|
return scene;
|
|
}
|
|
|
|
createGeometryUpdaterSpecs(
|
|
EllipsoidGeometryUpdater,
|
|
"ellipsoid",
|
|
createBasicEllipsoid,
|
|
getScene
|
|
);
|
|
|
|
createDynamicGeometryUpdaterSpecs(
|
|
EllipsoidGeometryUpdater,
|
|
"ellipsoid",
|
|
createDynamicEllipsoid,
|
|
getScene
|
|
);
|
|
},
|
|
"WebGL"
|
|
);
|