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JavaScript

import { Cartesian3 } from "../../Source/Cesium.js";
import { Color } from "../../Source/Cesium.js";
import { ColorGeometryInstanceAttribute } from "../../Source/Cesium.js";
import { GeometryOffsetAttribute } from "../../Source/Cesium.js";
import { JulianDate } from "../../Source/Cesium.js";
import { Math as CesiumMath } from "../../Source/Cesium.js";
import { Quaternion } from "../../Source/Cesium.js";
import { TimeIntervalCollection } from "../../Source/Cesium.js";
import { ColorMaterialProperty } from "../../Source/Cesium.js";
import { ConstantPositionProperty } from "../../Source/Cesium.js";
import { ConstantProperty } from "../../Source/Cesium.js";
import { EllipsoidGeometryUpdater } from "../../Source/Cesium.js";
import { EllipsoidGraphics } from "../../Source/Cesium.js";
import { Entity } from "../../Source/Cesium.js";
import { SampledPositionProperty } from "../../Source/Cesium.js";
import { SampledProperty } from "../../Source/Cesium.js";
import { HeightReference } from "../../Source/Cesium.js";
import { PrimitiveCollection } from "../../Source/Cesium.js";
import createDynamicGeometryUpdaterSpecs from "../createDynamicGeometryUpdaterSpecs.js";
import createDynamicProperty from "../createDynamicProperty.js";
import createGeometryUpdaterSpecs from "../createGeometryUpdaterSpecs.js";
import createScene from "../createScene.js";
describe(
"DataSources/EllipsoidGeometryUpdater",
function () {
var time = JulianDate.now();
var scene;
beforeEach(function () {
scene = createScene();
});
afterEach(function () {
scene.destroyForSpecs();
});
function createBasicEllipsoid() {
var ellipsoid = new EllipsoidGraphics();
ellipsoid.radii = new ConstantProperty(new Cartesian3(1, 2, 3));
var entity = new Entity();
entity.position = new ConstantPositionProperty(
Cartesian3.fromDegrees(0, 0, 0)
);
entity.ellipsoid = ellipsoid;
return entity;
}
function createDynamicEllipsoid() {
var entity = createBasicEllipsoid();
entity.ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
return entity;
}
it("No geometry available when radii is undefined", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.radii = undefined;
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.fillEnabled).toBe(false);
expect(updater.outlineEnabled).toBe(false);
expect(updater.isDynamic).toBe(false);
});
it("A time-varying position causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.position = new SampledPositionProperty();
entity.position.addSample(time, Cartesian3.ZERO);
updater._onEntityPropertyChanged(entity, "position");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying radii causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.radii = new SampledProperty(Cartesian3);
entity.ellipsoid.radii.addSample(time, new Cartesian3(1, 2, 3));
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying stackPartitions causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.stackPartitions = new SampledProperty(Number);
entity.ellipsoid.stackPartitions.addSample(time, 1);
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying slicePartitions causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.slicePartitions = new SampledProperty(Number);
entity.ellipsoid.slicePartitions.addSample(time, 1);
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying subdivisions causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.subdivisions = new SampledProperty(Number);
entity.ellipsoid.subdivisions.addSample(time, 1);
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying innerRadii causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.innerRadii = new SampledProperty(Cartesian3);
entity.ellipsoid.innerRadii.addSample(time, new Cartesian3(1, 2, 3));
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying minimumClock causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.minimumClock = new SampledProperty(Number);
entity.ellipsoid.minimumClock.addSample(time, 1);
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying maximumClock causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.maximumClock = new SampledProperty(Number);
entity.ellipsoid.maximumClock.addSample(time, 1);
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying minimumCone causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.minimumCone = new SampledProperty(Number);
entity.ellipsoid.minimumCone.addSample(time, 1);
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying maximumCone causes geometry to be dynamic", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
entity.ellipsoid.maximumCone = new SampledProperty(Number);
entity.ellipsoid.maximumCone.addSample(time, 1);
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(updater.isDynamic).toBe(true);
});
it("Creates geometry with expected properties", function () {
var options = {
radii: new Cartesian3(1, 2, 3),
innerRadii: new Cartesian3(0.5, 1, 1.5),
minimumClock: CesiumMath.toRadians(90.0),
maximumClock: CesiumMath.toRadians(270.0),
minimumCone: CesiumMath.toRadians(45.0),
maximumCone: CesiumMath.toRadians(90.0),
stackPartitions: 32,
slicePartitions: 64,
subdivisions: 15,
};
var entity = new Entity();
entity.position = new ConstantPositionProperty(new Cartesian3(4, 5, 6));
entity.orientation = new ConstantProperty(Quaternion.IDENTITY);
var ellipsoid = new EllipsoidGraphics();
ellipsoid.outline = true;
ellipsoid.radii = new ConstantProperty(options.radii);
ellipsoid.stackPartitions = new ConstantProperty(options.stackPartitions);
ellipsoid.slicePartitions = new ConstantProperty(options.slicePartitions);
ellipsoid.innerRadii = new ConstantProperty(options.innerRadii);
ellipsoid.minimumClock = new ConstantProperty(options.minimumClock);
ellipsoid.maximumClock = new ConstantProperty(options.maximumClock);
ellipsoid.minimumCone = new ConstantProperty(options.minimumCone);
ellipsoid.maximumCone = new ConstantProperty(options.maximumCone);
ellipsoid.subdivisions = new ConstantProperty(options.subdivisions);
entity.ellipsoid = ellipsoid;
var updater = new EllipsoidGeometryUpdater(entity, scene);
var instance;
var geometry;
instance = updater.createFillGeometryInstance(time);
geometry = instance.geometry;
expect(geometry._center).toEqual(options.center);
expect(geometry._radii).toEqual(options.radii);
expect(geometry._innerRadii).toEqual(options.innerRadii);
expect(geometry._minimumClock).toEqual(options.minimumClock);
expect(geometry._maximumClock).toEqual(options.maximumClock);
expect(geometry._minimumCone).toEqual(options.minimumCone);
expect(geometry._maximumCone).toEqual(options.maximumCone);
expect(geometry._stackPartitions).toEqual(options.stackPartitions);
expect(geometry._slicePartitions).toEqual(options.slicePartitions);
expect(geometry._offsetAttribute).toBeUndefined();
instance = updater.createOutlineGeometryInstance(time);
geometry = instance.geometry;
expect(geometry._center).toEqual(options.center);
expect(geometry._radii).toEqual(options.radii);
expect(geometry._innerRadii).toEqual(options.innerRadii);
expect(geometry._minimumClock).toEqual(options.minimumClock);
expect(geometry._maximumClock).toEqual(options.maximumClock);
expect(geometry._minimumCone).toEqual(options.minimumCone);
expect(geometry._maximumCone).toEqual(options.maximumCone);
expect(geometry._stackPartitions).toEqual(options.stackPartitions);
expect(geometry._slicePartitions).toEqual(options.slicePartitions);
expect(geometry._subdivisions).toEqual(options.subdivisions);
expect(geometry._offsetAttribute).toBeUndefined();
});
it("Creates geometry with expected offsetAttribute", function () {
var entity = createBasicEllipsoid();
var graphics = entity.ellipsoid;
graphics.outline = true;
graphics.outlineColor = Color.BLACK;
graphics.height = new ConstantProperty(20.0);
graphics.extrudedHeight = new ConstantProperty(0.0);
var updater = new EllipsoidGeometryUpdater(entity, getScene());
var instance;
updater._onEntityPropertyChanged(entity, "ellipsoid");
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
graphics.heightReference = new ConstantProperty(HeightReference.NONE);
updater._onEntityPropertyChanged(entity, "ellipsoid");
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toBeUndefined();
graphics.heightReference = new ConstantProperty(
HeightReference.CLAMP_TO_GROUND
);
updater._onEntityPropertyChanged(entity, "ellipsoid");
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.ALL
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.ALL
);
graphics.heightReference = new ConstantProperty(
HeightReference.RELATIVE_TO_GROUND
);
updater._onEntityPropertyChanged(entity, "ellipsoid");
instance = updater.createFillGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.ALL
);
instance = updater.createOutlineGeometryInstance(time);
expect(instance.geometry._offsetAttribute).toEqual(
GeometryOffsetAttribute.ALL
);
});
it("computes center", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
expect(updater._computeCenter(time)).toEqual(
entity.position.getValue(time)
);
});
it("dynamic ellipsoid creates and updates", function () {
var ellipsoid = new EllipsoidGraphics();
ellipsoid.show = createDynamicProperty(true);
ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
ellipsoid.outline = createDynamicProperty(true);
ellipsoid.fill = createDynamicProperty(true);
var entity = new Entity();
entity.position = createDynamicProperty(Cartesian3.fromDegrees(0, 0, 0));
entity.orientation = createDynamicProperty(Quaternion.IDENTITY);
entity.ellipsoid = ellipsoid;
var updater = new EllipsoidGeometryUpdater(entity, scene);
var primitives = new PrimitiveCollection();
var dynamicUpdater = updater.createDynamicUpdater(
primitives,
new PrimitiveCollection()
);
expect(dynamicUpdater.isDestroyed()).toBe(false);
expect(primitives.length).toBe(0);
dynamicUpdater.update(time);
expect(primitives.length).toBe(2); //Ellipsoid always has both fill and outline primitives regardless of setting
expect(primitives.get(0).show).toBe(true);
expect(primitives.get(1).show).toBe(true);
ellipsoid.show.setValue(false);
updater._onEntityPropertyChanged(entity, "ellipsoid");
dynamicUpdater.update(time);
expect(primitives.get(0).show).toBe(false);
expect(primitives.get(1).show).toBe(false);
expect(primitives.length).toBe(2);
dynamicUpdater.destroy();
expect(primitives.length).toBe(0);
updater.destroy();
});
it("dynamic ellipsoid is hidden if missing required values", function () {
var ellipsoid = new EllipsoidGraphics();
ellipsoid.show = createDynamicProperty(true);
ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
ellipsoid.outline = createDynamicProperty(true);
ellipsoid.fill = createDynamicProperty(true);
var entity = new Entity();
entity.position = createDynamicProperty(Cartesian3.fromDegrees(0, 0, 0));
entity.ellipsoid = ellipsoid;
var updater = new EllipsoidGeometryUpdater(entity, scene);
var primitives = scene.primitives;
var dynamicUpdater = updater.createDynamicUpdater(
primitives,
new PrimitiveCollection()
);
dynamicUpdater.update(time);
expect(primitives.length).toBe(2); //Ellipsoid always has both fill and outline primitives regardless of setting
scene.initializeFrame();
scene.render();
//no position
entity.position.setValue(undefined);
updater._onEntityPropertyChanged(entity, "position");
dynamicUpdater.update(time);
expect(primitives.get(0).show).toBe(false);
expect(primitives.get(1).show).toBe(false);
expect(primitives.length).toBe(2);
//no radii
entity.position.setValue(Cartesian3.fromDegrees(0, 0, 0));
updater._onEntityPropertyChanged(entity, "position");
ellipsoid.radii.setValue(undefined);
updater._onEntityPropertyChanged(entity, "ellipsoid");
dynamicUpdater.update(time);
expect(primitives.get(0).show).toBe(false);
expect(primitives.get(1).show).toBe(false);
expect(primitives.length).toBe(2);
//everything valid again
ellipsoid.radii.setValue(new Cartesian3(1, 2, 3));
updater._onEntityPropertyChanged(entity, "ellipsoid");
dynamicUpdater.update(time);
expect(primitives.get(0).show).toBe(true);
expect(primitives.get(1).show).toBe(true);
expect(primitives.length).toBe(2);
dynamicUpdater.destroy();
expect(primitives.length).toBe(0);
updater.destroy();
});
it("Inner radii should be set when not in 3D mode", function () {
var ellipsoid = new EllipsoidGraphics();
ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
ellipsoid.innerRadii = createDynamicProperty(new Cartesian3(0.5, 1, 1.5));
// Turns 3d mode path off
ellipsoid.heightReference = new ConstantProperty(
HeightReference.RELATIVE_TO_GROUND
);
ellipsoid.material = new ColorMaterialProperty(Color.RED);
var entity = new Entity();
entity.position = createDynamicProperty(Cartesian3.fromDegrees(0, 0, 0));
entity.orientation = createDynamicProperty(Quaternion.IDENTITY);
entity.ellipsoid = ellipsoid;
var updater = new EllipsoidGeometryUpdater(entity, scene);
var primitives = scene.primitives;
var dynamicUpdater = updater.createDynamicUpdater(
primitives,
new PrimitiveCollection()
);
dynamicUpdater.update(time);
scene.initializeFrame();
scene.render();
expect(dynamicUpdater._options.innerRadii).toEqual(
ellipsoid.innerRadii.getValue()
);
});
it("dynamic ellipsoid fast path updates attributes", function () {
var ellipsoid = new EllipsoidGraphics();
ellipsoid.show = createDynamicProperty(true);
ellipsoid.radii = createDynamicProperty(new Cartesian3(1, 2, 3));
ellipsoid.outline = createDynamicProperty(true);
ellipsoid.fill = createDynamicProperty(true);
ellipsoid.outlineColor = createDynamicProperty(Color.BLUE);
ellipsoid.material = new ColorMaterialProperty(Color.RED);
var entity = new Entity();
entity.position = createDynamicProperty(Cartesian3.fromDegrees(0, 0, 0));
entity.orientation = createDynamicProperty(Quaternion.IDENTITY);
entity.ellipsoid = ellipsoid;
var updater = new EllipsoidGeometryUpdater(entity, scene);
var primitives = scene.primitives;
var dynamicUpdater = updater.createDynamicUpdater(
primitives,
new PrimitiveCollection()
);
dynamicUpdater.update(time);
expect(primitives.length).toBe(2); //Ellipsoid always has both fill and outline primitives regardless of setting
scene.initializeFrame();
scene.render();
ellipsoid.fill.setValue(false);
ellipsoid.outline.setValue(false);
ellipsoid.outlineColor = createDynamicProperty(Color.YELLOW);
ellipsoid.material = new ColorMaterialProperty(Color.ORANGE);
updater._onEntityPropertyChanged(entity, "ellipsoid");
dynamicUpdater.update(time);
var attributes = primitives.get(0).getGeometryInstanceAttributes(entity);
expect(attributes.show[0]).toEqual(0);
expect(primitives.get(0).appearance.material.uniforms.color).toEqual(
ellipsoid.material.color.getValue()
);
attributes = primitives.get(1).getGeometryInstanceAttributes(entity);
expect(attributes.show[0]).toEqual(0);
expect(attributes.color).toEqual(
ColorGeometryInstanceAttribute.toValue(
ellipsoid.outlineColor.getValue()
)
);
});
it("geometryChanged event is raised when expected", function () {
var entity = createBasicEllipsoid();
var updater = new EllipsoidGeometryUpdater(entity, scene);
var listener = jasmine.createSpy("listener");
updater.geometryChanged.addEventListener(listener);
entity.position = new ConstantPositionProperty(Cartesian3.UNIT_Z);
updater._onEntityPropertyChanged(entity, "position");
expect(listener.calls.count()).toEqual(1);
entity.ellipsoid.radii = new ConstantProperty(new Cartesian3(1, 2, 3));
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(listener.calls.count()).toEqual(2);
entity.availability = new TimeIntervalCollection();
updater._onEntityPropertyChanged(entity, "availability");
expect(listener.calls.count()).toEqual(3);
entity.ellipsoid.radii = undefined;
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(listener.calls.count()).toEqual(4);
//Modifying an unrelated property should not have any effect.
entity.viewFrom = new ConstantProperty(Cartesian3.UNIT_X);
updater._onEntityPropertyChanged(entity, "viewFrom");
expect(listener.calls.count()).toEqual(4);
entity.ellipsoid.radii = new SampledProperty(Cartesian3);
updater._onEntityPropertyChanged(entity, "ellipsoid");
expect(listener.calls.count()).toEqual(5);
});
function getScene() {
return scene;
}
createGeometryUpdaterSpecs(
EllipsoidGeometryUpdater,
"ellipsoid",
createBasicEllipsoid,
getScene
);
createDynamicGeometryUpdaterSpecs(
EllipsoidGeometryUpdater,
"ellipsoid",
createDynamicEllipsoid,
getScene
);
},
"WebGL"
);