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JavaScript

import { Cartesian3 } from "../../Source/Cesium.js";
import { Color } from "../../Source/Cesium.js";
import { JulianDate } from "../../Source/Cesium.js";
import { TimeInterval } from "../../Source/Cesium.js";
import { TimeIntervalCollection } from "../../Source/Cesium.js";
import { ConstantProperty } from "../../Source/Cesium.js";
import { Entity } from "../../Source/Cesium.js";
import { PropertyArray } from "../../Source/Cesium.js";
import { SampledPositionProperty } from "../../Source/Cesium.js";
import { SampledProperty } from "../../Source/Cesium.js";
import { TimeIntervalCollectionProperty } from "../../Source/Cesium.js";
import { WallGeometryUpdater } from "../../Source/Cesium.js";
import { WallGraphics } from "../../Source/Cesium.js";
import { PrimitiveCollection } from "../../Source/Cesium.js";
import createDynamicGeometryUpdaterSpecs from "../createDynamicGeometryUpdaterSpecs.js";
import createDynamicProperty from "../createDynamicProperty.js";
import createGeometryUpdaterSpecs from "../createGeometryUpdaterSpecs.js";
import createScene from "../createScene.js";
describe(
"DataSources/WallGeometryUpdater",
function () {
var time;
var time2;
var scene;
beforeAll(function () {
scene = createScene();
time = new JulianDate(0, 0);
time2 = new JulianDate(10, 0);
});
afterAll(function () {
scene.destroyForSpecs();
});
function createBasicWall() {
var wall = new WallGraphics();
wall.positions = new ConstantProperty(
Cartesian3.fromRadiansArrayHeights([0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1])
);
var entity = new Entity();
entity.wall = wall;
return entity;
}
function createDynamicWall() {
var entity = createBasicWall();
entity.wall.granularity = createDynamicProperty(1);
return entity;
}
it("A time-varying positions causes geometry to be dynamic", function () {
var entity = createBasicWall();
var updater = new WallGeometryUpdater(entity, scene);
var point1 = new SampledPositionProperty();
point1.addSample(time, new Cartesian3());
var point2 = new SampledPositionProperty();
point2.addSample(time, new Cartesian3());
var point3 = new SampledPositionProperty();
point3.addSample(time, new Cartesian3());
entity.wall.positions = new PropertyArray();
entity.wall.positions.setValue([point1, point2, point3]);
updater._onEntityPropertyChanged(entity, "wall");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying minimumHeights causes geometry to be dynamic", function () {
var entity = createBasicWall();
var updater = new WallGeometryUpdater(entity, scene);
entity.wall.minimumHeights = new TimeIntervalCollectionProperty();
entity.wall.minimumHeights.intervals.addInterval(
new TimeInterval({
start: time,
stop: time2,
data: [],
})
);
updater._onEntityPropertyChanged(entity, "wall");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying maximumHeights causes geometry to be dynamic", function () {
var entity = createBasicWall();
var updater = new WallGeometryUpdater(entity, scene);
entity.wall.maximumHeights = new TimeIntervalCollectionProperty();
entity.wall.maximumHeights.intervals.addInterval(
new TimeInterval({
start: time,
stop: time2,
data: [],
})
);
updater._onEntityPropertyChanged(entity, "wall");
expect(updater.isDynamic).toBe(true);
});
it("A time-varying granularity causes geometry to be dynamic", function () {
var entity = createBasicWall();
var updater = new WallGeometryUpdater(entity, scene);
entity.wall.granularity = new SampledProperty(Number);
entity.wall.granularity.addSample(time, 1);
updater._onEntityPropertyChanged(entity, "wall");
expect(updater.isDynamic).toBe(true);
});
it("Creates geometry with expected properties", function () {
var options = {
minimumHeights: [0, 1, 2, 3],
maximumHeights: [4, 5, 6, 7],
granularity: 0.97,
};
var entity = createBasicWall();
var wall = entity.wall;
wall.outline = true;
wall.minimumHeights = new ConstantProperty(options.minimumHeights);
wall.maximumHeights = new ConstantProperty(options.maximumHeights);
wall.granularity = new ConstantProperty(options.granularity);
var updater = new WallGeometryUpdater(entity, scene);
var instance;
var geometry;
instance = updater.createFillGeometryInstance(time);
geometry = instance.geometry;
expect(geometry._granularity).toEqual(options.granularity);
expect(geometry._minimumHeights).toEqual(options.minimumHeights);
expect(geometry._maximumHeights).toEqual(options.maximumHeights);
instance = updater.createOutlineGeometryInstance(time);
geometry = instance.geometry;
expect(geometry._granularity).toEqual(options.granularity);
expect(geometry._minimumHeights).toEqual(options.minimumHeights);
expect(geometry._maximumHeights).toEqual(options.maximumHeights);
});
it("dynamic updater sets properties", function () {
var wall = new WallGraphics();
wall.positions = createDynamicProperty(
Cartesian3.fromRadiansArray([0, 0, 1, 0, 1, 1, 0, 1])
);
wall.show = createDynamicProperty(true);
wall.minimumHeights = createDynamicProperty([1, 2, 3, 4]);
wall.maximumHeights = createDynamicProperty([2, 3, 4, 5]);
wall.granularity = createDynamicProperty(1);
wall.fill = createDynamicProperty(true);
wall.outline = createDynamicProperty(true);
wall.outlineColor = createDynamicProperty(Color.RED);
var entity = new Entity();
entity.wall = wall;
var updater = new WallGeometryUpdater(entity, scene);
var dynamicUpdater = updater.createDynamicUpdater(
new PrimitiveCollection(),
new PrimitiveCollection()
);
dynamicUpdater.update(time);
var options = dynamicUpdater._options;
expect(options.id).toEqual(entity);
expect(options.positions).toEqual(wall.positions.getValue());
expect(options.minimumHeights).toEqual(wall.minimumHeights.getValue());
expect(options.maximumHeights).toEqual(wall.maximumHeights.getValue());
expect(options.granularity).toEqual(wall.granularity.getValue());
});
it("geometryChanged event is raised when expected", function () {
var entity = createBasicWall();
var updater = new WallGeometryUpdater(entity, scene);
var listener = jasmine.createSpy("listener");
updater.geometryChanged.addEventListener(listener);
entity.wall.positions = new ConstantProperty([]);
updater._onEntityPropertyChanged(entity, "wall");
expect(listener.calls.count()).toEqual(1);
entity.wall.granularity = new ConstantProperty(82);
updater._onEntityPropertyChanged(entity, "wall");
expect(listener.calls.count()).toEqual(2);
entity.availability = new TimeIntervalCollection();
updater._onEntityPropertyChanged(entity, "availability");
expect(listener.calls.count()).toEqual(3);
entity.wall.positions = undefined;
updater._onEntityPropertyChanged(entity, "wall");
expect(listener.calls.count()).toEqual(4);
//Since there's no valid geometry, changing another property should not raise the event.
entity.wall.granularity = undefined;
updater._onEntityPropertyChanged(entity, "wall");
//Modifying an unrelated property should not have any effect.
entity.viewFrom = new ConstantProperty(Cartesian3.UNIT_X);
updater._onEntityPropertyChanged(entity, "viewFrom");
expect(listener.calls.count()).toEqual(4);
});
function getScene() {
return scene;
}
createGeometryUpdaterSpecs(
WallGeometryUpdater,
"wall",
createBasicWall,
getScene
);
createDynamicGeometryUpdaterSpecs(
WallGeometryUpdater,
"wall",
createDynamicWall,
getScene
);
},
"WebGL"
);