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314 lines
9.4 KiB
JavaScript
314 lines
9.4 KiB
JavaScript
import { Cartesian2 } from "../../Source/Cesium.js";
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import { Cartesian3 } from "../../Source/Cesium.js";
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import { Ellipsoid } from "../../Source/Cesium.js";
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import { Math as CesiumMath } from "../../Source/Cesium.js";
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import { OrthographicFrustum } from "../../Source/Cesium.js";
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import { Rectangle } from "../../Source/Cesium.js";
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import { Camera } from "../../Source/Cesium.js";
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import { SceneMode } from "../../Source/Cesium.js";
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import { SceneTransforms } from "../../Source/Cesium.js";
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import createScene from "../createScene.js";
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describe(
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"Scene/SceneTransforms",
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function () {
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var scene;
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var defaultCamera;
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beforeAll(function () {
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scene = createScene();
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defaultCamera = Camera.clone(scene.camera);
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});
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afterAll(function () {
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scene.destroyForSpecs();
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});
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beforeEach(function () {
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scene.mode = SceneMode.SCENE3D;
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scene.camera.position = defaultCamera.position.clone();
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scene.camera.direction = defaultCamera.direction.clone();
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scene.camera.up = defaultCamera.up.clone();
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scene.camera.right = defaultCamera.right.clone();
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scene.camera._transform = defaultCamera.transform.clone();
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scene.camera.frustum = defaultCamera.frustum.clone();
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});
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it("throws an exception without scene", function () {
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var position = Cartesian3.fromDegrees(0.0, 0.0);
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expect(function () {
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SceneTransforms.wgs84ToWindowCoordinates(undefined, position);
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}).toThrowDeveloperError();
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});
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it("throws an exception without position", function () {
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expect(function () {
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SceneTransforms.wgs84ToWindowCoordinates(scene);
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}).toThrowDeveloperError();
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});
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it("returns correct window position in 3D", function () {
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var ellipsoid = Ellipsoid.WGS84;
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var positionCartographic = ellipsoid.cartesianToCartographic(
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scene.camera.position
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);
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positionCartographic.height = 0.0;
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var position = ellipsoid.cartographicToCartesian(positionCartographic);
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// Update scene state
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scene.renderForSpecs();
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var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
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scene,
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position
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);
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expect(windowCoordinates.x).toEqualEpsilon(0.5, CesiumMath.EPSILON2);
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expect(windowCoordinates.y).toEqualEpsilon(0.5, CesiumMath.EPSILON2);
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});
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it("returns correct drawing buffer position in 3D", function () {
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var ellipsoid = Ellipsoid.WGS84;
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var positionCartographic = ellipsoid.cartesianToCartographic(
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scene.camera.position
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);
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positionCartographic.height = 0.0;
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var position = ellipsoid.cartographicToCartesian(positionCartographic);
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// Update scene state
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scene.renderForSpecs();
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var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
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scene,
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position
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);
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expect(drawingBufferCoordinates.x).toEqualEpsilon(
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0.5,
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CesiumMath.EPSILON2
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);
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expect(drawingBufferCoordinates.y).toEqualEpsilon(
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0.5,
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CesiumMath.EPSILON2
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);
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});
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it("returns undefined for window position behind camera in 3D", function () {
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var ellipsoid = Ellipsoid.WGS84;
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var positionCartographic = ellipsoid.cartesianToCartographic(
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scene.camera.position
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);
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positionCartographic.height *= 1.1;
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var position = ellipsoid.cartographicToCartesian(positionCartographic);
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// Update scene state
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scene.renderForSpecs();
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var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
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scene,
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position
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);
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expect(windowCoordinates).not.toBeDefined();
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});
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it("returns undefined for drawing buffer position behind camera in 3D", function () {
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var ellipsoid = Ellipsoid.WGS84;
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var positionCartographic = ellipsoid.cartesianToCartographic(
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scene.camera.position
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);
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positionCartographic.height *= 1.1;
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var position = ellipsoid.cartographicToCartesian(positionCartographic);
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// Update scene state
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scene.renderForSpecs();
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var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
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scene,
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position
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);
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expect(drawingBufferCoordinates).not.toBeDefined();
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});
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it("returns correct window position in ColumbusView", function () {
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// Update scene state
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scene.morphToColumbusView(0);
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scene.renderForSpecs();
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var actualWindowCoordinates = new Cartesian2(0.5, 0.5);
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var position = scene.camera.pickEllipsoid(actualWindowCoordinates);
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var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
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scene,
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position
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);
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expect(windowCoordinates).toEqualEpsilon(
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actualWindowCoordinates,
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CesiumMath.EPSILON2
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);
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});
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it("returns correct drawing buffer position in ColumbusView", function () {
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// Update scene state
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scene.morphToColumbusView(0);
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scene.renderForSpecs();
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var actualDrawingBufferCoordinates = new Cartesian2(0.5, 0.5);
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var position = scene.camera.pickEllipsoid(actualDrawingBufferCoordinates);
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var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
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scene,
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position
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);
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expect(drawingBufferCoordinates).toEqualEpsilon(
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actualDrawingBufferCoordinates,
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CesiumMath.EPSILON2
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);
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});
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it("returns undefined for window position behind camera in ColumbusView", function () {
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// Update scene state
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scene.morphToColumbusView(0);
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scene.renderForSpecs();
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var position = new Cartesian3();
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Cartesian3.normalize(scene.camera.position, position);
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Cartesian3.add(position, scene.camera.direction, position);
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Cartesian3.multiplyByScalar(
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scene.camera.direction,
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-1,
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scene.camera.direction
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);
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var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
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scene,
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position
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);
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expect(windowCoordinates).not.toBeDefined();
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});
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it("returns undefined for drawing buffer position behind camera in ColumbusView", function () {
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// Update scene state
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scene.morphToColumbusView(0);
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scene.renderForSpecs();
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var position = new Cartesian3();
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Cartesian3.normalize(scene.camera.position, position);
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Cartesian3.add(position, scene.camera.direction, position);
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Cartesian3.multiplyByScalar(
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scene.camera.direction,
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-1,
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scene.camera.direction
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);
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var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
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scene,
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position
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);
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expect(drawingBufferCoordinates).not.toBeDefined();
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});
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it("returns correct window position in 2D", function () {
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scene.camera.setView({
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destination: Rectangle.fromDegrees(
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-0.000001,
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-0.000001,
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0.000001,
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0.000001
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),
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});
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// Update scene state
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scene.morphTo2D(0);
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scene.renderForSpecs();
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var position = Cartesian3.fromDegrees(0, 0);
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var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
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scene,
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position
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);
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expect(windowCoordinates.x).toBeGreaterThan(0.0);
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expect(windowCoordinates.y).toBeGreaterThan(0.0);
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expect(windowCoordinates.x).toBeLessThan(1.0);
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expect(windowCoordinates.y).toBeLessThan(1.0);
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});
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it("returns correct window position in 3D with orthographic frustum", function () {
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var frustum = new OrthographicFrustum();
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frustum.aspectRatio = 1.0;
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frustum.width = 20.0;
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scene.camera.frustum = frustum;
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// Update scene state
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scene.renderForSpecs();
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scene.camera.setView({
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destination: Rectangle.fromDegrees(
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-0.000001,
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-0.000001,
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0.000001,
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0.000001
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),
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});
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var position = Cartesian3.fromDegrees(0, 0);
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var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
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scene,
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position
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);
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expect(windowCoordinates.x).toBeGreaterThan(0.0);
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expect(windowCoordinates.y).toBeGreaterThan(0.0);
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expect(windowCoordinates.x).toBeLessThan(1.0);
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expect(windowCoordinates.y).toBeLessThan(1.0);
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});
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it("returns correct drawing buffer position in 2D", function () {
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scene.camera.setView({
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destination: Rectangle.fromDegrees(
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-0.000001,
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-0.000001,
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0.000001,
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0.000001
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),
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});
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// Update scene state
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scene.morphTo2D(0);
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scene.renderForSpecs();
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var position = Cartesian3.fromDegrees(0, 0);
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var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
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scene,
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position
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);
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expect(drawingBufferCoordinates.x).toBeGreaterThan(0.0);
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expect(drawingBufferCoordinates.y).toBeGreaterThan(0.0);
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expect(drawingBufferCoordinates.x).toBeLessThan(1.0);
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expect(drawingBufferCoordinates.y).toBeLessThan(1.0);
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});
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it("should not error when zoomed out and in 2D", function () {
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var scene = createScene();
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scene.camera.setView({
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destination: Cartesian3.fromDegrees(75, 15, 30000000.0),
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});
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// Update scene state
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scene.morphTo2D(0);
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scene.renderForSpecs();
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var position = Cartesian3.fromDegrees(-80, 25);
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var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
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scene,
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position
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);
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expect(windowCoordinates).toBeDefined();
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scene.destroyForSpecs();
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});
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},
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"WebGL"
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);
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