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JavaScript

import { Cartesian2 } from "../../Source/Cesium.js";
import { Cartesian3 } from "../../Source/Cesium.js";
import { Ellipsoid } from "../../Source/Cesium.js";
import { Math as CesiumMath } from "../../Source/Cesium.js";
import { OrthographicFrustum } from "../../Source/Cesium.js";
import { Rectangle } from "../../Source/Cesium.js";
import { Camera } from "../../Source/Cesium.js";
import { SceneMode } from "../../Source/Cesium.js";
import { SceneTransforms } from "../../Source/Cesium.js";
import createScene from "../createScene.js";
describe(
"Scene/SceneTransforms",
function () {
var scene;
var defaultCamera;
beforeAll(function () {
scene = createScene();
defaultCamera = Camera.clone(scene.camera);
});
afterAll(function () {
scene.destroyForSpecs();
});
beforeEach(function () {
scene.mode = SceneMode.SCENE3D;
scene.camera.position = defaultCamera.position.clone();
scene.camera.direction = defaultCamera.direction.clone();
scene.camera.up = defaultCamera.up.clone();
scene.camera.right = defaultCamera.right.clone();
scene.camera._transform = defaultCamera.transform.clone();
scene.camera.frustum = defaultCamera.frustum.clone();
});
it("throws an exception without scene", function () {
var position = Cartesian3.fromDegrees(0.0, 0.0);
expect(function () {
SceneTransforms.wgs84ToWindowCoordinates(undefined, position);
}).toThrowDeveloperError();
});
it("throws an exception without position", function () {
expect(function () {
SceneTransforms.wgs84ToWindowCoordinates(scene);
}).toThrowDeveloperError();
});
it("returns correct window position in 3D", function () {
var ellipsoid = Ellipsoid.WGS84;
var positionCartographic = ellipsoid.cartesianToCartographic(
scene.camera.position
);
positionCartographic.height = 0.0;
var position = ellipsoid.cartographicToCartesian(positionCartographic);
// Update scene state
scene.renderForSpecs();
var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
scene,
position
);
expect(windowCoordinates.x).toEqualEpsilon(0.5, CesiumMath.EPSILON2);
expect(windowCoordinates.y).toEqualEpsilon(0.5, CesiumMath.EPSILON2);
});
it("returns correct drawing buffer position in 3D", function () {
var ellipsoid = Ellipsoid.WGS84;
var positionCartographic = ellipsoid.cartesianToCartographic(
scene.camera.position
);
positionCartographic.height = 0.0;
var position = ellipsoid.cartographicToCartesian(positionCartographic);
// Update scene state
scene.renderForSpecs();
var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
scene,
position
);
expect(drawingBufferCoordinates.x).toEqualEpsilon(
0.5,
CesiumMath.EPSILON2
);
expect(drawingBufferCoordinates.y).toEqualEpsilon(
0.5,
CesiumMath.EPSILON2
);
});
it("returns undefined for window position behind camera in 3D", function () {
var ellipsoid = Ellipsoid.WGS84;
var positionCartographic = ellipsoid.cartesianToCartographic(
scene.camera.position
);
positionCartographic.height *= 1.1;
var position = ellipsoid.cartographicToCartesian(positionCartographic);
// Update scene state
scene.renderForSpecs();
var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
scene,
position
);
expect(windowCoordinates).not.toBeDefined();
});
it("returns undefined for drawing buffer position behind camera in 3D", function () {
var ellipsoid = Ellipsoid.WGS84;
var positionCartographic = ellipsoid.cartesianToCartographic(
scene.camera.position
);
positionCartographic.height *= 1.1;
var position = ellipsoid.cartographicToCartesian(positionCartographic);
// Update scene state
scene.renderForSpecs();
var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
scene,
position
);
expect(drawingBufferCoordinates).not.toBeDefined();
});
it("returns correct window position in ColumbusView", function () {
// Update scene state
scene.morphToColumbusView(0);
scene.renderForSpecs();
var actualWindowCoordinates = new Cartesian2(0.5, 0.5);
var position = scene.camera.pickEllipsoid(actualWindowCoordinates);
var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
scene,
position
);
expect(windowCoordinates).toEqualEpsilon(
actualWindowCoordinates,
CesiumMath.EPSILON2
);
});
it("returns correct drawing buffer position in ColumbusView", function () {
// Update scene state
scene.morphToColumbusView(0);
scene.renderForSpecs();
var actualDrawingBufferCoordinates = new Cartesian2(0.5, 0.5);
var position = scene.camera.pickEllipsoid(actualDrawingBufferCoordinates);
var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
scene,
position
);
expect(drawingBufferCoordinates).toEqualEpsilon(
actualDrawingBufferCoordinates,
CesiumMath.EPSILON2
);
});
it("returns undefined for window position behind camera in ColumbusView", function () {
// Update scene state
scene.morphToColumbusView(0);
scene.renderForSpecs();
var position = new Cartesian3();
Cartesian3.normalize(scene.camera.position, position);
Cartesian3.add(position, scene.camera.direction, position);
Cartesian3.multiplyByScalar(
scene.camera.direction,
-1,
scene.camera.direction
);
var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
scene,
position
);
expect(windowCoordinates).not.toBeDefined();
});
it("returns undefined for drawing buffer position behind camera in ColumbusView", function () {
// Update scene state
scene.morphToColumbusView(0);
scene.renderForSpecs();
var position = new Cartesian3();
Cartesian3.normalize(scene.camera.position, position);
Cartesian3.add(position, scene.camera.direction, position);
Cartesian3.multiplyByScalar(
scene.camera.direction,
-1,
scene.camera.direction
);
var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
scene,
position
);
expect(drawingBufferCoordinates).not.toBeDefined();
});
it("returns correct window position in 2D", function () {
scene.camera.setView({
destination: Rectangle.fromDegrees(
-0.000001,
-0.000001,
0.000001,
0.000001
),
});
// Update scene state
scene.morphTo2D(0);
scene.renderForSpecs();
var position = Cartesian3.fromDegrees(0, 0);
var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
scene,
position
);
expect(windowCoordinates.x).toBeGreaterThan(0.0);
expect(windowCoordinates.y).toBeGreaterThan(0.0);
expect(windowCoordinates.x).toBeLessThan(1.0);
expect(windowCoordinates.y).toBeLessThan(1.0);
});
it("returns correct window position in 3D with orthographic frustum", function () {
var frustum = new OrthographicFrustum();
frustum.aspectRatio = 1.0;
frustum.width = 20.0;
scene.camera.frustum = frustum;
// Update scene state
scene.renderForSpecs();
scene.camera.setView({
destination: Rectangle.fromDegrees(
-0.000001,
-0.000001,
0.000001,
0.000001
),
});
var position = Cartesian3.fromDegrees(0, 0);
var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
scene,
position
);
expect(windowCoordinates.x).toBeGreaterThan(0.0);
expect(windowCoordinates.y).toBeGreaterThan(0.0);
expect(windowCoordinates.x).toBeLessThan(1.0);
expect(windowCoordinates.y).toBeLessThan(1.0);
});
it("returns correct drawing buffer position in 2D", function () {
scene.camera.setView({
destination: Rectangle.fromDegrees(
-0.000001,
-0.000001,
0.000001,
0.000001
),
});
// Update scene state
scene.morphTo2D(0);
scene.renderForSpecs();
var position = Cartesian3.fromDegrees(0, 0);
var drawingBufferCoordinates = SceneTransforms.wgs84ToDrawingBufferCoordinates(
scene,
position
);
expect(drawingBufferCoordinates.x).toBeGreaterThan(0.0);
expect(drawingBufferCoordinates.y).toBeGreaterThan(0.0);
expect(drawingBufferCoordinates.x).toBeLessThan(1.0);
expect(drawingBufferCoordinates.y).toBeLessThan(1.0);
});
it("should not error when zoomed out and in 2D", function () {
var scene = createScene();
scene.camera.setView({
destination: Cartesian3.fromDegrees(75, 15, 30000000.0),
});
// Update scene state
scene.morphTo2D(0);
scene.renderForSpecs();
var position = Cartesian3.fromDegrees(-80, 25);
var windowCoordinates = SceneTransforms.wgs84ToWindowCoordinates(
scene,
position
);
expect(windowCoordinates).toBeDefined();
scene.destroyForSpecs();
});
},
"WebGL"
);