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1017 lines
27 KiB
JavaScript
1017 lines
27 KiB
JavaScript
import equals from "./equals.js";
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import { Cartesian2 } from "../Source/Cesium.js";
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import { defaultValue } from "../Source/Cesium.js";
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import { defined } from "../Source/Cesium.js";
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import { DeveloperError } from "../Source/Cesium.js";
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import { FeatureDetection } from "../Source/Cesium.js";
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import { Math as CesiumMath } from "../Source/Cesium.js";
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import { PrimitiveType } from "../Source/Cesium.js";
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import { RuntimeError } from "../Source/Cesium.js";
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import { Buffer } from "../Source/Cesium.js";
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import { BufferUsage } from "../Source/Cesium.js";
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import { ClearCommand } from "../Source/Cesium.js";
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import { DrawCommand } from "../Source/Cesium.js";
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import { ShaderProgram } from "../Source/Cesium.js";
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import { VertexArray } from "../Source/Cesium.js";
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function createMissingFunctionMessageFunction(
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item,
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actualPrototype,
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expectedInterfacePrototype
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) {
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return function () {
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return (
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"Expected function '" +
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item +
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"' to exist on " +
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actualPrototype.constructor.name +
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" because it should implement interface " +
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expectedInterfacePrototype.constructor.name +
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"."
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);
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};
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}
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function makeThrowFunction(debug, Type, name) {
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if (debug) {
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return function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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// based on the built-in Jasmine toThrow matcher
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var result = false;
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var exception;
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if (typeof actual !== "function") {
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throw new Error("Actual is not a function");
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}
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try {
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actual();
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} catch (e) {
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exception = e;
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}
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if (exception) {
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result = exception instanceof Type;
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}
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var message;
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if (result) {
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message = [
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"Expected function not to throw " + name + " , but it threw",
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exception.message || exception,
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].join(" ");
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} else {
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message = "Expected function to throw " + name + ".";
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}
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return {
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pass: result,
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message: message,
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};
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},
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};
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};
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}
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return function () {
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return {
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compare: function (actual, expected) {
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return { pass: true };
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},
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negativeCompare: function (actual, expected) {
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return { pass: true };
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},
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};
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};
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}
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function createDefaultMatchers(debug) {
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return {
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toBeGreaterThanOrEqualTo: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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return { pass: actual >= expected };
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},
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};
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},
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toBeLessThanOrEqualTo: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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return { pass: actual <= expected };
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},
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};
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},
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toBeBetween: function (util, customEqualityTesters) {
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return {
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compare: function (actual, lower, upper) {
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if (lower > upper) {
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var tmp = upper;
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upper = lower;
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lower = tmp;
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}
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return { pass: actual >= lower && actual <= upper };
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},
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};
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},
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toStartWith: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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return { pass: actual.slice(0, expected.length) === expected };
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},
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};
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},
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toEndWith: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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return { pass: actual.slice(-expected.length) === expected };
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},
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};
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},
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toEqual: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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return {
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pass: equals(util, customEqualityTesters, actual, expected),
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};
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},
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};
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},
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toEqualEpsilon: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected, epsilon) {
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function equalityTester(a, b) {
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if (Array.isArray(a) && Array.isArray(b)) {
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if (a.length !== b.length) {
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return false;
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}
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for (var i = 0; i < a.length; ++i) {
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if (!equalityTester(a[i], b[i])) {
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return false;
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}
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}
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return true;
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}
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var to_run;
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if (defined(a)) {
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if (typeof a.equalsEpsilon === "function") {
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return a.equalsEpsilon(b, epsilon);
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} else if (a instanceof Object) {
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// Check if the current object has a static function named 'equalsEpsilon'
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to_run = Object.getPrototypeOf(a).constructor.equalsEpsilon;
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if (typeof to_run === "function") {
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return to_run(a, b, epsilon);
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}
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}
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}
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if (defined(b)) {
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if (typeof b.equalsEpsilon === "function") {
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return b.equalsEpsilon(a, epsilon);
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} else if (b instanceof Object) {
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// Check if the current object has a static function named 'equalsEpsilon'
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to_run = Object.getPrototypeOf(b).constructor.equalsEpsilon;
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if (typeof to_run === "function") {
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return to_run(b, a, epsilon);
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}
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}
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}
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if (typeof a === "number" || typeof b === "number") {
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return Math.abs(a - b) <= epsilon;
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}
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return undefined;
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}
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var result = equals(util, [equalityTester], actual, expected);
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return { pass: result };
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},
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};
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},
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toConformToInterface: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expectedInterface) {
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// All function properties on the prototype should also exist on the actual's prototype.
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var actualPrototype = actual.prototype;
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var expectedInterfacePrototype = expectedInterface.prototype;
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for (var item in expectedInterfacePrototype) {
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if (
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expectedInterfacePrototype.hasOwnProperty(item) &&
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typeof expectedInterfacePrototype[item] === "function" &&
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!actualPrototype.hasOwnProperty(item)
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) {
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return {
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pass: false,
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message: createMissingFunctionMessageFunction(
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item,
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actualPrototype,
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expectedInterfacePrototype
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),
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};
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}
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}
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return { pass: true };
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},
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};
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},
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toBeInstanceOf: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expectedConstructor) {
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var result = {};
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if (expectedConstructor === String) {
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result.pass =
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typeof actual === "string" || actual instanceof String;
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} else if (expectedConstructor === Number) {
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result.pass =
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typeof actual === "number" || actual instanceof Number;
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} else if (expectedConstructor === Function) {
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result.pass =
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typeof actual === "function" || actual instanceof Function;
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} else if (expectedConstructor === Object) {
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result.pass = actual !== null && typeof actual === "object";
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} else if (expectedConstructor === Boolean) {
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result.pass = typeof actual === "boolean";
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} else {
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result.pass = actual instanceof expectedConstructor;
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}
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result.message =
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"Expected " +
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Object.prototype.toString.call(actual) +
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" to be instance of " +
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expectedConstructor.name +
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", but was instance of " +
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(actual && actual.constructor.name);
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return result;
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},
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};
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},
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toRender: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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return renderEquals(
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util,
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customEqualityTesters,
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actual,
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expected,
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true
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);
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},
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};
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},
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notToRender: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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return renderEquals(
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util,
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customEqualityTesters,
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actual,
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expected,
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false
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);
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},
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};
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},
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toRenderAndCall: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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var actualRgba = renderAndReadPixels(actual);
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var webglStub = !!window.webglStub;
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if (!webglStub) {
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// The callback may have expectations that fail, which still makes the
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// spec fail, as we desired, even though this matcher sets pass to true.
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var callback = expected;
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callback(actualRgba);
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}
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return {
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pass: true,
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};
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},
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};
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},
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toRenderPixelCountAndCall: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected) {
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var actualRgba = renderAndReadPixels(actual);
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var webglStub = !!window.webglStub;
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if (!webglStub) {
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// The callback may have expectations that fail, which still makes the
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// spec fail, as we desired, even though this matcher sets pass to true.
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var callback = expected;
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callback(countRenderedPixels(actualRgba));
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}
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return {
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pass: true,
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};
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},
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};
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},
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toPickPrimitive: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected, x, y, width, height) {
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return pickPrimitiveEquals(actual, expected, x, y, width, height);
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},
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};
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},
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notToPick: function (util, customEqualityTesters) {
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return {
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compare: function (actual, x, y, width, height) {
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return pickPrimitiveEquals(actual, undefined, x, y, width, height);
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},
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};
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},
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toDrillPickPrimitive: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected, x, y, width, height) {
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return drillPickPrimitiveEquals(actual, 1, x, y, width, height);
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},
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};
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},
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notToDrillPick: function (util, customEqualityTesters) {
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return {
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compare: function (actual, x, y, width, height) {
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return drillPickPrimitiveEquals(actual, 0, x, y, width, height);
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},
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};
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},
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toPickAndCall: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected, args) {
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var scene = actual;
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var result = scene.pick(defaultValue(args, new Cartesian2(0, 0)));
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|
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var webglStub = !!window.webglStub;
|
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if (!webglStub) {
|
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// The callback may have expectations that fail, which still makes the
|
|
// spec fail, as we desired, even though this matcher sets pass to true.
|
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var callback = expected;
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callback(result);
|
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}
|
|
|
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return {
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pass: true,
|
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};
|
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},
|
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};
|
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},
|
|
|
|
toDrillPickAndCall: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected, limit) {
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var scene = actual;
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var pickedObjects = scene.drillPick(new Cartesian2(0, 0), limit);
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var webglStub = !!window.webglStub;
|
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if (!webglStub) {
|
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// The callback may have expectations that fail, which still makes the
|
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// spec fail, as we desired, even though this matcher sets pass to true.
|
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var callback = expected;
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callback(pickedObjects);
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}
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|
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return {
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pass: true,
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};
|
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},
|
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};
|
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},
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|
|
|
toPickFromRayAndCall: function (util, customEqualityTesters) {
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return {
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compare: function (actual, expected, ray, objectsToExclude, width) {
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var scene = actual;
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var result = scene.pickFromRay(ray, objectsToExclude, width);
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|
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var webglStub = !!window.webglStub;
|
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if (!webglStub) {
|
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// The callback may have expectations that fail, which still makes the
|
|
// spec fail, as we desired, even though this matcher sets pass to true.
|
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var callback = expected;
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callback(result);
|
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}
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|
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return {
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pass: true,
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};
|
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},
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};
|
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},
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|
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toDrillPickFromRayAndCall: function (util, customEqualityTesters) {
|
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return {
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compare: function (
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actual,
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expected,
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ray,
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limit,
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objectsToExclude,
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width
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) {
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var scene = actual;
|
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var results = scene.drillPickFromRay(
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ray,
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limit,
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objectsToExclude,
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width
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);
|
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|
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var webglStub = !!window.webglStub;
|
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if (!webglStub) {
|
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// The callback may have expectations that fail, which still makes the
|
|
// spec fail, as we desired, even though this matcher sets pass to true.
|
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var callback = expected;
|
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callback(results);
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}
|
|
|
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return {
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pass: true,
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};
|
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},
|
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};
|
|
},
|
|
|
|
toSampleHeightAndCall: function (util, customEqualityTesters) {
|
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return {
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compare: function (
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actual,
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expected,
|
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position,
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objectsToExclude,
|
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width
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) {
|
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var scene = actual;
|
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var results = scene.sampleHeight(position, objectsToExclude, width);
|
|
|
|
var webglStub = !!window.webglStub;
|
|
if (!webglStub) {
|
|
// The callback may have expectations that fail, which still makes the
|
|
// spec fail, as we desired, even though this matcher sets pass to true.
|
|
var callback = expected;
|
|
callback(results);
|
|
}
|
|
|
|
return {
|
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pass: true,
|
|
};
|
|
},
|
|
};
|
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},
|
|
|
|
toClampToHeightAndCall: function (util, customEqualityTesters) {
|
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return {
|
|
compare: function (
|
|
actual,
|
|
expected,
|
|
cartesian,
|
|
objectsToExclude,
|
|
width
|
|
) {
|
|
var scene = actual;
|
|
var results = scene.clampToHeight(cartesian, objectsToExclude, width);
|
|
|
|
var webglStub = !!window.webglStub;
|
|
if (!webglStub) {
|
|
// The callback may have expectations that fail, which still makes the
|
|
// spec fail, as we desired, even though this matcher sets pass to true.
|
|
var callback = expected;
|
|
callback(results);
|
|
}
|
|
|
|
return {
|
|
pass: true,
|
|
};
|
|
},
|
|
};
|
|
},
|
|
|
|
toPickPositionAndCall: function (util, customEqualityTesters) {
|
|
return {
|
|
compare: function (actual, expected, x, y) {
|
|
var scene = actual;
|
|
var canvas = scene.canvas;
|
|
x = defaultValue(x, canvas.clientWidth / 2);
|
|
y = defaultValue(y, canvas.clientHeight / 2);
|
|
var result = scene.pickPosition(new Cartesian2(x, y));
|
|
|
|
var webglStub = !!window.webglStub;
|
|
if (!webglStub) {
|
|
// The callback may have expectations that fail, which still makes the
|
|
// spec fail, as we desired, even though this matcher sets pass to true.
|
|
var callback = expected;
|
|
callback(result);
|
|
}
|
|
|
|
return {
|
|
pass: true,
|
|
};
|
|
},
|
|
};
|
|
},
|
|
|
|
toReadPixels: function (util, customEqualityTesters) {
|
|
return {
|
|
compare: function (actual, expected) {
|
|
var context;
|
|
var framebuffer;
|
|
var epsilon = 0;
|
|
|
|
var options = actual;
|
|
if (defined(options.context)) {
|
|
// options were passed to to a framebuffer
|
|
context = options.context;
|
|
framebuffer = options.framebuffer;
|
|
epsilon = defaultValue(options.epsilon, epsilon);
|
|
} else {
|
|
context = options;
|
|
}
|
|
|
|
var rgba = context.readPixels({
|
|
framebuffer: framebuffer,
|
|
});
|
|
|
|
var pass = true;
|
|
var message;
|
|
|
|
var webglStub = !!window.webglStub;
|
|
if (!webglStub) {
|
|
if (
|
|
!CesiumMath.equalsEpsilon(rgba[0], expected[0], 0, epsilon) ||
|
|
!CesiumMath.equalsEpsilon(rgba[1], expected[1], 0, epsilon) ||
|
|
!CesiumMath.equalsEpsilon(rgba[2], expected[2], 0, epsilon) ||
|
|
!CesiumMath.equalsEpsilon(rgba[3], expected[3], 0, epsilon)
|
|
) {
|
|
pass = false;
|
|
if (epsilon === 0) {
|
|
message =
|
|
"Expected context to render " +
|
|
expected +
|
|
", but rendered: " +
|
|
rgba;
|
|
} else {
|
|
message =
|
|
"Expected context to render " +
|
|
expected +
|
|
" with epsilon = " +
|
|
epsilon +
|
|
", but rendered: " +
|
|
rgba;
|
|
}
|
|
}
|
|
}
|
|
|
|
return {
|
|
pass: pass,
|
|
message: message,
|
|
};
|
|
},
|
|
};
|
|
},
|
|
|
|
notToReadPixels: function (util, customEqualityTesters) {
|
|
return {
|
|
compare: function (actual, expected) {
|
|
var context = actual;
|
|
var rgba = context.readPixels();
|
|
|
|
var pass = true;
|
|
var message;
|
|
|
|
var webglStub = !!window.webglStub;
|
|
if (!webglStub) {
|
|
if (
|
|
rgba[0] === expected[0] &&
|
|
rgba[1] === expected[1] &&
|
|
rgba[2] === expected[2] &&
|
|
rgba[3] === expected[3]
|
|
) {
|
|
pass = false;
|
|
message =
|
|
"Expected context not to render " +
|
|
expected +
|
|
", but rendered: " +
|
|
rgba;
|
|
}
|
|
}
|
|
|
|
return {
|
|
pass: pass,
|
|
message: message,
|
|
};
|
|
},
|
|
};
|
|
},
|
|
|
|
contextToRenderAndCall: function (util, customEqualityTesters) {
|
|
return {
|
|
compare: function (actual, expected) {
|
|
var actualRgba = contextRenderAndReadPixels(actual).color;
|
|
|
|
var webglStub = !!window.webglStub;
|
|
if (!webglStub) {
|
|
// The callback may have expectations that fail, which still makes the
|
|
// spec fail, as we desired, even though this matcher sets pass to true.
|
|
var callback = expected;
|
|
callback(actualRgba);
|
|
}
|
|
|
|
return {
|
|
pass: true,
|
|
};
|
|
},
|
|
};
|
|
},
|
|
|
|
contextToRender: function (util, customEqualityTesters) {
|
|
return {
|
|
compare: function (actual, expected) {
|
|
return expectContextToRender(actual, expected, true);
|
|
},
|
|
};
|
|
},
|
|
|
|
notContextToRender: function (util, customEqualityTesters) {
|
|
return {
|
|
compare: function (actual, expected) {
|
|
return expectContextToRender(actual, expected, false);
|
|
},
|
|
};
|
|
},
|
|
|
|
toBeImageOrImageBitmap: function (util, customEqualityTesters) {
|
|
return {
|
|
compare: function (actual) {
|
|
if (typeof createImageBitmap !== "function") {
|
|
return {
|
|
pass: actual instanceof Image,
|
|
};
|
|
}
|
|
|
|
return {
|
|
pass: actual instanceof ImageBitmap || actual instanceof Image,
|
|
};
|
|
},
|
|
};
|
|
},
|
|
toThrowDeveloperError: makeThrowFunction(
|
|
debug,
|
|
DeveloperError,
|
|
"DeveloperError"
|
|
),
|
|
|
|
toThrowRuntimeError: makeThrowFunction(true, RuntimeError, "RuntimeError"),
|
|
|
|
toThrowSyntaxError: makeThrowFunction(true, SyntaxError, "SyntaxError"),
|
|
};
|
|
}
|
|
|
|
function countRenderedPixels(rgba) {
|
|
var pixelCount = rgba.length / 4;
|
|
var count = 0;
|
|
for (var i = 0; i < pixelCount; i++) {
|
|
var index = i * 4;
|
|
if (
|
|
rgba[index] !== 0 ||
|
|
rgba[index + 1] !== 0 ||
|
|
rgba[index + 2] !== 0 ||
|
|
rgba[index + 3] !== 255
|
|
) {
|
|
count++;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
function renderAndReadPixels(options) {
|
|
var scene;
|
|
|
|
if (defined(options.scene)) {
|
|
// options were passed to render the scene at a given time or prime shadow map
|
|
scene = options.scene;
|
|
var time = options.time;
|
|
|
|
scene.initializeFrame();
|
|
if (defined(options.primeShadowMap)) {
|
|
scene.render(time); // Computes shadow near/far for next frame
|
|
}
|
|
scene.render(time);
|
|
} else {
|
|
scene = options;
|
|
scene.initializeFrame();
|
|
scene.render();
|
|
}
|
|
|
|
return scene.context.readPixels();
|
|
}
|
|
|
|
function isTypedArray(o) {
|
|
return FeatureDetection.typedArrayTypes.some(function (type) {
|
|
return o instanceof type;
|
|
});
|
|
}
|
|
|
|
function typedArrayToArray(array) {
|
|
if (isTypedArray(array)) {
|
|
return Array.prototype.slice.call(array, 0);
|
|
}
|
|
return array;
|
|
}
|
|
|
|
function renderEquals(
|
|
util,
|
|
customEqualityTesters,
|
|
actual,
|
|
expected,
|
|
expectEqual
|
|
) {
|
|
var actualRgba = renderAndReadPixels(actual);
|
|
|
|
// When the WebGL stub is used, all WebGL function calls are noops so
|
|
// the expectation is not verified. This allows running all the WebGL
|
|
// tests, to exercise as much Cesium code as possible, even if the system
|
|
// doesn't have a WebGL implementation or a reliable one.
|
|
if (!!window.webglStub) {
|
|
return {
|
|
pass: true,
|
|
};
|
|
}
|
|
|
|
var eq = equals(util, customEqualityTesters, actualRgba, expected);
|
|
var pass = expectEqual ? eq : !eq;
|
|
|
|
var message;
|
|
if (!pass) {
|
|
message =
|
|
"Expected " +
|
|
(expectEqual ? "" : "not ") +
|
|
"to render [" +
|
|
typedArrayToArray(expected) +
|
|
"], but actually rendered [" +
|
|
typedArrayToArray(actualRgba) +
|
|
"].";
|
|
}
|
|
|
|
return {
|
|
pass: pass,
|
|
message: message,
|
|
};
|
|
}
|
|
|
|
function pickPrimitiveEquals(actual, expected, x, y, width, height) {
|
|
var scene = actual;
|
|
var windowPosition = new Cartesian2(x, y);
|
|
var result = scene.pick(windowPosition, width, height);
|
|
|
|
if (!!window.webglStub) {
|
|
return {
|
|
pass: true,
|
|
};
|
|
}
|
|
|
|
var pass = true;
|
|
var message;
|
|
|
|
if (defined(expected)) {
|
|
pass = result.primitive === expected;
|
|
} else {
|
|
pass = !defined(result);
|
|
}
|
|
|
|
if (!pass) {
|
|
message = "Expected to pick " + expected + ", but picked: " + result;
|
|
}
|
|
|
|
return {
|
|
pass: pass,
|
|
message: message,
|
|
};
|
|
}
|
|
|
|
function drillPickPrimitiveEquals(actual, expected, x, y, width, height) {
|
|
var scene = actual;
|
|
var windowPosition = new Cartesian2(x, y);
|
|
var result = scene.drillPick(windowPosition, undefined, width, height);
|
|
|
|
if (!!window.webglStub) {
|
|
return {
|
|
pass: true,
|
|
};
|
|
}
|
|
|
|
var pass = true;
|
|
var message;
|
|
|
|
if (defined(expected)) {
|
|
pass = result.length === expected;
|
|
} else {
|
|
pass = !defined(result);
|
|
}
|
|
|
|
if (!pass) {
|
|
message = "Expected to pick " + expected + ", but picked: " + result;
|
|
}
|
|
|
|
return {
|
|
pass: pass,
|
|
message: message,
|
|
};
|
|
}
|
|
|
|
function contextRenderAndReadPixels(options) {
|
|
var context = options.context;
|
|
var vs = options.vertexShader;
|
|
var fs = options.fragmentShader;
|
|
var sp = options.shaderProgram;
|
|
var uniformMap = options.uniformMap;
|
|
var modelMatrix = options.modelMatrix;
|
|
var depth = defaultValue(options.depth, 0.0);
|
|
var clear = defaultValue(options.clear, true);
|
|
var clearColor;
|
|
|
|
if (!defined(context)) {
|
|
throw new DeveloperError("options.context is required.");
|
|
}
|
|
|
|
if (!defined(fs) && !defined(sp)) {
|
|
throw new DeveloperError(
|
|
"options.fragmentShader or options.shaderProgram is required."
|
|
);
|
|
}
|
|
|
|
if (defined(fs) && defined(sp)) {
|
|
throw new DeveloperError(
|
|
"Both options.fragmentShader and options.shaderProgram can not be used at the same time."
|
|
);
|
|
}
|
|
|
|
if (defined(vs) && defined(sp)) {
|
|
throw new DeveloperError(
|
|
"Both options.vertexShader and options.shaderProgram can not be used at the same time."
|
|
);
|
|
}
|
|
|
|
if (!defined(sp)) {
|
|
if (!defined(vs)) {
|
|
vs =
|
|
"attribute vec4 position; void main() { gl_PointSize = 1.0; gl_Position = position; }";
|
|
}
|
|
sp = ShaderProgram.fromCache({
|
|
context: context,
|
|
vertexShaderSource: vs,
|
|
fragmentShaderSource: fs,
|
|
attributeLocations: {
|
|
position: 0,
|
|
},
|
|
});
|
|
}
|
|
|
|
var va = new VertexArray({
|
|
context: context,
|
|
attributes: [
|
|
{
|
|
index: 0,
|
|
vertexBuffer: Buffer.createVertexBuffer({
|
|
context: context,
|
|
typedArray: new Float32Array([0.0, 0.0, depth, 1.0]),
|
|
usage: BufferUsage.STATIC_DRAW,
|
|
}),
|
|
componentsPerAttribute: 4,
|
|
},
|
|
],
|
|
});
|
|
|
|
if (clear) {
|
|
ClearCommand.ALL.execute(context);
|
|
clearColor = context.readPixels();
|
|
}
|
|
|
|
var command = new DrawCommand({
|
|
primitiveType: PrimitiveType.POINTS,
|
|
shaderProgram: sp,
|
|
vertexArray: va,
|
|
uniformMap: uniformMap,
|
|
modelMatrix: modelMatrix,
|
|
});
|
|
|
|
command.execute(context);
|
|
var rgba = context.readPixels();
|
|
|
|
sp = sp.destroy();
|
|
va = va.destroy();
|
|
|
|
return {
|
|
color: rgba,
|
|
clearColor: clearColor,
|
|
};
|
|
}
|
|
|
|
function expectContextToRender(actual, expected, expectEqual) {
|
|
var options = actual;
|
|
var context = options.context;
|
|
var clear = defaultValue(options.clear, true);
|
|
var epsilon = defaultValue(options.epsilon, 0);
|
|
|
|
if (!defined(expected)) {
|
|
expected = [255, 255, 255, 255];
|
|
}
|
|
|
|
var webglStub = !!window.webglStub;
|
|
|
|
var output = contextRenderAndReadPixels(options);
|
|
|
|
if (clear) {
|
|
var clearedRgba = output.clearColor;
|
|
if (!webglStub) {
|
|
var expectedAlpha = context.options.webgl.alpha ? 0 : 255;
|
|
if (
|
|
clearedRgba[0] !== 0 ||
|
|
clearedRgba[1] !== 0 ||
|
|
clearedRgba[2] !== 0 ||
|
|
clearedRgba[3] !== expectedAlpha
|
|
) {
|
|
return {
|
|
pass: false,
|
|
message:
|
|
"After clearing the framebuffer, expected context to render [0, 0, 0, " +
|
|
expectedAlpha +
|
|
"], but rendered: " +
|
|
clearedRgba,
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
var rgba = output.color;
|
|
|
|
if (!webglStub) {
|
|
if (expectEqual) {
|
|
if (
|
|
!CesiumMath.equalsEpsilon(rgba[0], expected[0], 0, epsilon) ||
|
|
!CesiumMath.equalsEpsilon(rgba[1], expected[1], 0, epsilon) ||
|
|
!CesiumMath.equalsEpsilon(rgba[2], expected[2], 0, epsilon) ||
|
|
!CesiumMath.equalsEpsilon(rgba[3], expected[3], 0, epsilon)
|
|
) {
|
|
return {
|
|
pass: false,
|
|
message:
|
|
"Expected context to render " +
|
|
expected +
|
|
", but rendered: " +
|
|
rgba,
|
|
};
|
|
}
|
|
} else if (
|
|
CesiumMath.equalsEpsilon(rgba[0], expected[0], 0, epsilon) &&
|
|
CesiumMath.equalsEpsilon(rgba[1], expected[1], 0, epsilon) &&
|
|
CesiumMath.equalsEpsilon(rgba[2], expected[2], 0, epsilon) &&
|
|
CesiumMath.equalsEpsilon(rgba[3], expected[3], 0, epsilon)
|
|
) {
|
|
return {
|
|
pass: false,
|
|
message:
|
|
"Expected context not to render " +
|
|
expected +
|
|
", but rendered: " +
|
|
rgba,
|
|
};
|
|
}
|
|
}
|
|
|
|
return {
|
|
pass: true,
|
|
};
|
|
}
|
|
|
|
function addDefaultMatchers(debug) {
|
|
return function () {
|
|
this.addMatchers(createDefaultMatchers(debug));
|
|
};
|
|
}
|
|
export default addDefaultMatchers;
|