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235 lines
7.2 KiB
HTML
235 lines
7.2 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta
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name="viewport"
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content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
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/>
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<meta
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name="description"
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content="Adjust lighting on the globe as seen from space."
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/>
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<meta name="cesium-sandcastle-labels" content="Showcases" />
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<title>Cesium Demo</title>
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<script type="text/javascript" src="../Sandcastle-header.js"></script>
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<script
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type="text/javascript"
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src="../../../Build/CesiumUnminified/Cesium.js"
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nomodule
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></script>
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<script type="module" src="../load-cesium-es6.js"></script>
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</head>
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<body
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class="sandcastle-loading"
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data-sandcastle-bucket="bucket-requirejs.html"
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>
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<style>
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@import url(../templates/bucket.css);
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#toolbar {
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background: rgba(42, 42, 42, 0.8);
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padding: 4px;
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border-radius: 4px;
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}
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#toolbar input {
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vertical-align: middle;
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padding-top: 2px;
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padding-bottom: 2px;
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}
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</style>
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<div id="cesiumContainer" class="fullSize"></div>
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<div id="loadingOverlay"><h1>Loading...</h1></div>
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<div id="toolbar">
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<table>
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<tbody>
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<tr>
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<td>Lighting Fade Out Distance</td>
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<td>
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<input
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type="range"
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min="1e6"
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max="1e8"
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step="1e6"
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data-bind="value: lightingFadeOutDistance, valueUpdate: 'input'"
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/>
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<input
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type="text"
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size="10"
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data-bind="value: lightingFadeOutDistance"
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/>
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</td>
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</tr>
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<tr>
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<td>Lighting Fade In Distance</td>
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<td>
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<input
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type="range"
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min="1e6"
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max="1e8"
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step="1e6"
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data-bind="value: lightingFadeInDistance, valueUpdate: 'input'"
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/>
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<input
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type="text"
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size="10"
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data-bind="value: lightingFadeInDistance"
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/>
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</td>
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</tr>
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<tr>
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<td>Night Fade Out Distance</td>
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<td>
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<input
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type="range"
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min="1e6"
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max="1e8"
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step="1e6"
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data-bind="value: nightFadeOutDistance, valueUpdate: 'input'"
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/>
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<input
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type="text"
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size="10"
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data-bind="value: nightFadeOutDistance"
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/>
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</td>
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</tr>
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<tr>
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<td>Night Fade In Distance</td>
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<td>
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<input
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type="range"
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min="1e6"
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max="1e8"
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step="1e6"
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data-bind="value: nightFadeInDistance, valueUpdate: 'input'"
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/>
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<input
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type="text"
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size="10"
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data-bind="value: nightFadeInDistance"
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/>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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<script id="cesium_sandcastle_script">
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function startup(Cesium) {
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"use strict";
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//Sandcastle_Begin
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var viewer = new Cesium.Viewer("cesiumContainer", {
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sceneModePicker: false,
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});
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var scene = viewer.scene;
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var globe = scene.globe;
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var defaultLightFadeOut = globe.lightingFadeOutDistance;
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var defaultLightFadeIn = globe.lightingFadeInDistance;
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var defaultNightFadeOut = globe.nightFadeOutDistance;
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var defaultNightFadeIn = globe.nightFadeInDistance;
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// The viewModel tracks the state of our mini application.
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var viewModel = {
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lightingFadeOutDistance: defaultLightFadeOut,
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lightingFadeInDistance: defaultLightFadeIn,
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nightFadeOutDistance: defaultNightFadeOut,
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nightFadeInDistance: defaultNightFadeIn,
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};
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// Convert the viewModel members into knockout observables.
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Cesium.knockout.track(viewModel);
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// Bind the viewModel to the DOM elements of the UI that call for it.
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var toolbar = document.getElementById("toolbar");
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Cesium.knockout.applyBindings(viewModel, toolbar);
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function subscribeParameter(name) {
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Cesium.knockout
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.getObservable(viewModel, name)
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.subscribe(function (newValue) {
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globe[name] = newValue;
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});
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}
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subscribeParameter("lightingFadeOutDistance");
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subscribeParameter("lightingFadeInDistance");
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subscribeParameter("nightFadeOutDistance");
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subscribeParameter("nightFadeInDistance");
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Sandcastle.addToggleButton(
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"Ground atmosphere",
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globe.showGroundAtmosphere,
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function (checked) {
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globe.showGroundAtmosphere = checked;
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}
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);
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Sandcastle.addToggleButton("Lighting", globe.enableLighting, function (
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checked
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) {
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globe.enableLighting = checked;
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});
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Sandcastle.addToolbarMenu([
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{
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text: "Cesium World Terrain - no effects",
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onselect: function () {
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viewer.terrainProvider = Cesium.createWorldTerrain();
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},
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},
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{
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text: "Cesium World Terrain w/ Vertex Normals",
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onselect: function () {
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viewer.terrainProvider = Cesium.createWorldTerrain({
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requestVertexNormals: true,
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});
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},
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},
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{
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text: "Cesium World Terrain w/ Water",
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onselect: function () {
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viewer.terrainProvider = Cesium.createWorldTerrain({
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requestWaterMask: true,
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});
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},
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},
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{
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text: "Cesium World Terrain w/ Vertex Normals and Water",
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onselect: function () {
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viewer.terrainProvider = Cesium.createWorldTerrain({
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requestVertexNormals: true,
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requestWaterMask: true,
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});
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},
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},
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{
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text: "EllipsoidTerrainProvider",
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onselect: function () {
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viewer.terrainProvider = new Cesium.EllipsoidTerrainProvider();
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},
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},
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]);
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Sandcastle.addToolbarButton("Reset Fade Distances", function () {
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globe.lightingFadeOutDistance = defaultLightFadeOut;
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globe.lightingFadeInDistance = defaultLightFadeIn;
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globe.nightFadeOutDistance = defaultNightFadeOut;
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globe.nightFadeInDistance = defaultNightFadeIn;
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viewModel.lightingFadeOutDistance = defaultLightFadeOut;
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viewModel.lightingFadeInDistance = defaultLightFadeIn;
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viewModel.nightFadeOutDistance = defaultNightFadeOut;
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viewModel.nightFadeInDistance = defaultNightFadeIn;
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});
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//Sandcastle_End
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Sandcastle.finishedLoading();
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}
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if (typeof Cesium !== "undefined") {
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window.startupCalled = true;
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startup(Cesium);
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}
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</script>
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</body>
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</html>
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