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HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
/>
<meta
name="description"
content="Adjust hue, saturation, and brightness of the sky/atmosphere."
/>
<meta name="cesium-sandcastle-labels" content="Showcases" />
<title>Cesium Demo</title>
<script type="text/javascript" src="../Sandcastle-header.js"></script>
<script
type="text/javascript"
src="../../../Build/CesiumUnminified/Cesium.js"
nomodule
></script>
<script type="module" src="../load-cesium-es6.js"></script>
</head>
<body
class="sandcastle-loading"
data-sandcastle-bucket="bucket-requirejs.html"
>
<style>
@import url(../templates/bucket.css);
#toolbar {
background: rgba(42, 42, 42, 0.8);
padding: 4px;
border-radius: 4px;
}
#toolbar input {
vertical-align: middle;
padding-top: 2px;
padding-bottom: 2px;
}
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar">
<table>
<tbody>
<tr>
<td>hueShift</td>
<td>
<input
type="range"
min="-1"
max="1"
step="0.01"
data-bind="value: hueShift, valueUpdate: 'input'"
/>
<input type="text" size="5" data-bind="value: hueShift" />
</td>
</tr>
<tr>
<td>saturationShift</td>
<td>
<input
type="range"
min="-1"
max="1"
step="0.01"
data-bind="value: saturationShift, valueUpdate: 'input'"
/>
<input type="text" size="5" data-bind="value: saturationShift" />
</td>
</tr>
<tr>
<td>brightnessShift</td>
<td>
<input
type="range"
min="-1"
max="1"
step="0.01"
data-bind="value: brightnessShift, valueUpdate: 'input'"
/>
<input type="text" size="5" data-bind="value: brightnessShift" />
</td>
</tr>
</tbody>
</table>
</div>
<script id="cesium_sandcastle_script">
function startup(Cesium) {
"use strict";
//Sandcastle_Begin
var viewer = new Cesium.Viewer("cesiumContainer", {
sceneModePicker: false,
});
var scene = viewer.scene;
var skyAtmosphere = scene.skyAtmosphere;
var globe = scene.globe;
// The viewModel tracks the state of our mini application.
var viewModel = {
hueShift: 0.0,
saturationShift: 0.0,
brightnessShift: 0.0,
};
// Convert the viewModel members into knockout observables.
Cesium.knockout.track(viewModel);
// Bind the viewModel to the DOM elements of the UI that call for it.
var toolbar = document.getElementById("toolbar");
Cesium.knockout.applyBindings(viewModel, toolbar);
// Make the skyAtmosphere's HSB parameters subscribers of the viewModel.
function subscribeParameter(name, globeName) {
Cesium.knockout
.getObservable(viewModel, name)
.subscribe(function (newValue) {
skyAtmosphere[name] = newValue;
globe[globeName] = newValue;
});
}
subscribeParameter("hueShift", "atmosphereHueShift");
subscribeParameter("saturationShift", "atmosphereSaturationShift");
subscribeParameter("brightnessShift", "atmosphereBrightnessShift");
Sandcastle.addToggleButton("Lighting", globe.enableLighting, function (
checked
) {
globe.enableLighting = checked;
});
Sandcastle.addToggleButton("Fog", scene.fog.enabled, function (
checked
) {
scene.fog.enabled = checked;
});
var camera = viewer.camera;
camera.setView({
destination: Cesium.Cartesian3.fromDegrees(-75.5847, 40.0397, 1000.0),
orientation: {
heading: -Cesium.Math.PI_OVER_TWO,
pitch: 0.2,
roll: 0.0,
},
});
//Sandcastle_End
Sandcastle.finishedLoading();
}
if (typeof Cesium !== "undefined") {
window.startupCalled = true;
startup(Cesium);
}
</script>
</body>
</html>