You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
272 lines
8.9 KiB
JavaScript
272 lines
8.9 KiB
JavaScript
import arrayFill from "./arrayFill.js";
|
|
import BoundingSphere from "./BoundingSphere.js";
|
|
import Cartesian2 from "./Cartesian2.js";
|
|
import Cartesian3 from "./Cartesian3.js";
|
|
import Check from "./Check.js";
|
|
import ComponentDatatype from "./ComponentDatatype.js";
|
|
import CylinderGeometryLibrary from "./CylinderGeometryLibrary.js";
|
|
import defaultValue from "./defaultValue.js";
|
|
import defined from "./defined.js";
|
|
import DeveloperError from "./DeveloperError.js";
|
|
import Geometry from "./Geometry.js";
|
|
import GeometryAttribute from "./GeometryAttribute.js";
|
|
import GeometryAttributes from "./GeometryAttributes.js";
|
|
import GeometryOffsetAttribute from "./GeometryOffsetAttribute.js";
|
|
import IndexDatatype from "./IndexDatatype.js";
|
|
import PrimitiveType from "./PrimitiveType.js";
|
|
|
|
var radiusScratch = new Cartesian2();
|
|
|
|
/**
|
|
* A description of the outline of a cylinder.
|
|
*
|
|
* @alias CylinderOutlineGeometry
|
|
* @constructor
|
|
*
|
|
* @param {Object} options Object with the following properties:
|
|
* @param {Number} options.length The length of the cylinder.
|
|
* @param {Number} options.topRadius The radius of the top of the cylinder.
|
|
* @param {Number} options.bottomRadius The radius of the bottom of the cylinder.
|
|
* @param {Number} [options.slices=128] The number of edges around the perimeter of the cylinder.
|
|
* @param {Number} [options.numberOfVerticalLines=16] Number of lines to draw between the top and bottom surfaces of the cylinder.
|
|
*
|
|
* @exception {DeveloperError} options.length must be greater than 0.
|
|
* @exception {DeveloperError} options.topRadius must be greater than 0.
|
|
* @exception {DeveloperError} options.bottomRadius must be greater than 0.
|
|
* @exception {DeveloperError} bottomRadius and topRadius cannot both equal 0.
|
|
* @exception {DeveloperError} options.slices must be greater than or equal to 3.
|
|
*
|
|
* @see CylinderOutlineGeometry.createGeometry
|
|
*
|
|
* @example
|
|
* // create cylinder geometry
|
|
* var cylinder = new Cesium.CylinderOutlineGeometry({
|
|
* length: 200000,
|
|
* topRadius: 80000,
|
|
* bottomRadius: 200000,
|
|
* });
|
|
* var geometry = Cesium.CylinderOutlineGeometry.createGeometry(cylinder);
|
|
*/
|
|
function CylinderOutlineGeometry(options) {
|
|
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
|
|
|
|
var length = options.length;
|
|
var topRadius = options.topRadius;
|
|
var bottomRadius = options.bottomRadius;
|
|
var slices = defaultValue(options.slices, 128);
|
|
var numberOfVerticalLines = Math.max(
|
|
defaultValue(options.numberOfVerticalLines, 16),
|
|
0
|
|
);
|
|
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.typeOf.number("options.positions", length);
|
|
Check.typeOf.number("options.topRadius", topRadius);
|
|
Check.typeOf.number("options.bottomRadius", bottomRadius);
|
|
Check.typeOf.number.greaterThanOrEquals("options.slices", slices, 3);
|
|
if (
|
|
defined(options.offsetAttribute) &&
|
|
options.offsetAttribute === GeometryOffsetAttribute.TOP
|
|
) {
|
|
throw new DeveloperError(
|
|
"GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
|
|
);
|
|
}
|
|
//>>includeEnd('debug');
|
|
|
|
this._length = length;
|
|
this._topRadius = topRadius;
|
|
this._bottomRadius = bottomRadius;
|
|
this._slices = slices;
|
|
this._numberOfVerticalLines = numberOfVerticalLines;
|
|
this._offsetAttribute = options.offsetAttribute;
|
|
this._workerName = "createCylinderOutlineGeometry";
|
|
}
|
|
|
|
/**
|
|
* The number of elements used to pack the object into an array.
|
|
* @type {Number}
|
|
*/
|
|
CylinderOutlineGeometry.packedLength = 6;
|
|
|
|
/**
|
|
* Stores the provided instance into the provided array.
|
|
*
|
|
* @param {CylinderOutlineGeometry} value The value to pack.
|
|
* @param {Number[]} array The array to pack into.
|
|
* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
|
|
*
|
|
* @returns {Number[]} The array that was packed into
|
|
*/
|
|
CylinderOutlineGeometry.pack = function (value, array, startingIndex) {
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.typeOf.object("value", value);
|
|
Check.defined("array", array);
|
|
//>>includeEnd('debug');
|
|
|
|
startingIndex = defaultValue(startingIndex, 0);
|
|
|
|
array[startingIndex++] = value._length;
|
|
array[startingIndex++] = value._topRadius;
|
|
array[startingIndex++] = value._bottomRadius;
|
|
array[startingIndex++] = value._slices;
|
|
array[startingIndex++] = value._numberOfVerticalLines;
|
|
array[startingIndex] = defaultValue(value._offsetAttribute, -1);
|
|
|
|
return array;
|
|
};
|
|
|
|
var scratchOptions = {
|
|
length: undefined,
|
|
topRadius: undefined,
|
|
bottomRadius: undefined,
|
|
slices: undefined,
|
|
numberOfVerticalLines: undefined,
|
|
offsetAttribute: undefined,
|
|
};
|
|
|
|
/**
|
|
* Retrieves an instance from a packed array.
|
|
*
|
|
* @param {Number[]} array The packed array.
|
|
* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
|
|
* @param {CylinderOutlineGeometry} [result] The object into which to store the result.
|
|
* @returns {CylinderOutlineGeometry} The modified result parameter or a new CylinderOutlineGeometry instance if one was not provided.
|
|
*/
|
|
CylinderOutlineGeometry.unpack = function (array, startingIndex, result) {
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.defined("array", array);
|
|
//>>includeEnd('debug');
|
|
|
|
startingIndex = defaultValue(startingIndex, 0);
|
|
|
|
var length = array[startingIndex++];
|
|
var topRadius = array[startingIndex++];
|
|
var bottomRadius = array[startingIndex++];
|
|
var slices = array[startingIndex++];
|
|
var numberOfVerticalLines = array[startingIndex++];
|
|
var offsetAttribute = array[startingIndex];
|
|
|
|
if (!defined(result)) {
|
|
scratchOptions.length = length;
|
|
scratchOptions.topRadius = topRadius;
|
|
scratchOptions.bottomRadius = bottomRadius;
|
|
scratchOptions.slices = slices;
|
|
scratchOptions.numberOfVerticalLines = numberOfVerticalLines;
|
|
scratchOptions.offsetAttribute =
|
|
offsetAttribute === -1 ? undefined : offsetAttribute;
|
|
return new CylinderOutlineGeometry(scratchOptions);
|
|
}
|
|
|
|
result._length = length;
|
|
result._topRadius = topRadius;
|
|
result._bottomRadius = bottomRadius;
|
|
result._slices = slices;
|
|
result._numberOfVerticalLines = numberOfVerticalLines;
|
|
result._offsetAttribute =
|
|
offsetAttribute === -1 ? undefined : offsetAttribute;
|
|
|
|
return result;
|
|
};
|
|
|
|
/**
|
|
* Computes the geometric representation of an outline of a cylinder, including its vertices, indices, and a bounding sphere.
|
|
*
|
|
* @param {CylinderOutlineGeometry} cylinderGeometry A description of the cylinder outline.
|
|
* @returns {Geometry|undefined} The computed vertices and indices.
|
|
*/
|
|
CylinderOutlineGeometry.createGeometry = function (cylinderGeometry) {
|
|
var length = cylinderGeometry._length;
|
|
var topRadius = cylinderGeometry._topRadius;
|
|
var bottomRadius = cylinderGeometry._bottomRadius;
|
|
var slices = cylinderGeometry._slices;
|
|
var numberOfVerticalLines = cylinderGeometry._numberOfVerticalLines;
|
|
|
|
if (
|
|
length <= 0 ||
|
|
topRadius < 0 ||
|
|
bottomRadius < 0 ||
|
|
(topRadius === 0 && bottomRadius === 0)
|
|
) {
|
|
return;
|
|
}
|
|
|
|
var numVertices = slices * 2;
|
|
|
|
var positions = CylinderGeometryLibrary.computePositions(
|
|
length,
|
|
topRadius,
|
|
bottomRadius,
|
|
slices,
|
|
false
|
|
);
|
|
var numIndices = slices * 2;
|
|
var numSide;
|
|
if (numberOfVerticalLines > 0) {
|
|
var numSideLines = Math.min(numberOfVerticalLines, slices);
|
|
numSide = Math.round(slices / numSideLines);
|
|
numIndices += numSideLines;
|
|
}
|
|
|
|
var indices = IndexDatatype.createTypedArray(numVertices, numIndices * 2);
|
|
var index = 0;
|
|
var i;
|
|
for (i = 0; i < slices - 1; i++) {
|
|
indices[index++] = i;
|
|
indices[index++] = i + 1;
|
|
indices[index++] = i + slices;
|
|
indices[index++] = i + 1 + slices;
|
|
}
|
|
|
|
indices[index++] = slices - 1;
|
|
indices[index++] = 0;
|
|
indices[index++] = slices + slices - 1;
|
|
indices[index++] = slices;
|
|
|
|
if (numberOfVerticalLines > 0) {
|
|
for (i = 0; i < slices; i += numSide) {
|
|
indices[index++] = i;
|
|
indices[index++] = i + slices;
|
|
}
|
|
}
|
|
|
|
var attributes = new GeometryAttributes();
|
|
attributes.position = new GeometryAttribute({
|
|
componentDatatype: ComponentDatatype.DOUBLE,
|
|
componentsPerAttribute: 3,
|
|
values: positions,
|
|
});
|
|
|
|
radiusScratch.x = length * 0.5;
|
|
radiusScratch.y = Math.max(bottomRadius, topRadius);
|
|
|
|
var boundingSphere = new BoundingSphere(
|
|
Cartesian3.ZERO,
|
|
Cartesian2.magnitude(radiusScratch)
|
|
);
|
|
|
|
if (defined(cylinderGeometry._offsetAttribute)) {
|
|
length = positions.length;
|
|
var applyOffset = new Uint8Array(length / 3);
|
|
var offsetValue =
|
|
cylinderGeometry._offsetAttribute === GeometryOffsetAttribute.NONE
|
|
? 0
|
|
: 1;
|
|
arrayFill(applyOffset, offsetValue);
|
|
attributes.applyOffset = new GeometryAttribute({
|
|
componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
|
|
componentsPerAttribute: 1,
|
|
values: applyOffset,
|
|
});
|
|
}
|
|
|
|
return new Geometry({
|
|
attributes: attributes,
|
|
indices: indices,
|
|
primitiveType: PrimitiveType.LINES,
|
|
boundingSphere: boundingSphere,
|
|
offsetAttribute: cylinderGeometry._offsetAttribute,
|
|
});
|
|
};
|
|
export default CylinderOutlineGeometry;
|