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JavaScript

import defaultValue from "./defaultValue.js";
import defined from "./defined.js";
import DeveloperError from "./DeveloperError.js";
/**
* Determines visibility based on the distance to the camera.
*
* @alias DistanceDisplayCondition
* @constructor
*
* @param {Number} [near=0.0] The smallest distance in the interval where the object is visible.
* @param {Number} [far=Number.MAX_VALUE] The largest distance in the interval where the object is visible.
*
* @example
* // Make a billboard that is only visible when the distance to the camera is between 10 and 20 meters.
* billboard.distanceDisplayCondition = new Cesium.DistanceDisplayCondition(10.0, 20.0);
*/
function DistanceDisplayCondition(near, far) {
near = defaultValue(near, 0.0);
this._near = near;
far = defaultValue(far, Number.MAX_VALUE);
this._far = far;
}
Object.defineProperties(DistanceDisplayCondition.prototype, {
/**
* The smallest distance in the interval where the object is visible.
* @memberof DistanceDisplayCondition.prototype
* @type {Number}
* @default 0.0
*/
near: {
get: function () {
return this._near;
},
set: function (value) {
this._near = value;
},
},
/**
* The largest distance in the interval where the object is visible.
* @memberof DistanceDisplayCondition.prototype
* @type {Number}
* @default Number.MAX_VALUE
*/
far: {
get: function () {
return this._far;
},
set: function (value) {
this._far = value;
},
},
});
/**
* The number of elements used to pack the object into an array.
* @type {Number}
*/
DistanceDisplayCondition.packedLength = 2;
/**
* Stores the provided instance into the provided array.
*
* @param {DistanceDisplayCondition} value The value to pack.
* @param {Number[]} array The array to pack into.
* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
*
* @returns {Number[]} The array that was packed into
*/
DistanceDisplayCondition.pack = function (value, array, startingIndex) {
//>>includeStart('debug', pragmas.debug);
if (!defined(value)) {
throw new DeveloperError("value is required");
}
if (!defined(array)) {
throw new DeveloperError("array is required");
}
//>>includeEnd('debug');
startingIndex = defaultValue(startingIndex, 0);
array[startingIndex++] = value.near;
array[startingIndex] = value.far;
return array;
};
/**
* Retrieves an instance from a packed array.
*
* @param {Number[]} array The packed array.
* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
* @param {DistanceDisplayCondition} [result] The object into which to store the result.
* @returns {DistanceDisplayCondition} The modified result parameter or a new DistanceDisplayCondition instance if one was not provided.
*/
DistanceDisplayCondition.unpack = function (array, startingIndex, result) {
//>>includeStart('debug', pragmas.debug);
if (!defined(array)) {
throw new DeveloperError("array is required");
}
//>>includeEnd('debug');
startingIndex = defaultValue(startingIndex, 0);
if (!defined(result)) {
result = new DistanceDisplayCondition();
}
result.near = array[startingIndex++];
result.far = array[startingIndex];
return result;
};
/**
* Determines if two distance display conditions are equal.
*
* @param {DistanceDisplayCondition} left A distance display condition.
* @param {DistanceDisplayCondition} right Another distance display condition.
* @return {Boolean} Whether the two distance display conditions are equal.
*/
DistanceDisplayCondition.equals = function (left, right) {
return (
left === right ||
(defined(left) &&
defined(right) &&
left.near === right.near &&
left.far === right.far)
);
};
/**
* Duplicates a distance display condition instance.
*
* @param {DistanceDisplayCondition} [value] The distance display condition to duplicate.
* @param {DistanceDisplayCondition} [result] The result onto which to store the result.
* @return {DistanceDisplayCondition} The duplicated instance.
*/
DistanceDisplayCondition.clone = function (value, result) {
if (!defined(value)) {
return undefined;
}
if (!defined(result)) {
result = new DistanceDisplayCondition();
}
result.near = value.near;
result.far = value.far;
return result;
};
/**
* Duplicates this instance.
*
* @param {DistanceDisplayCondition} [result] The result onto which to store the result.
* @return {DistanceDisplayCondition} The duplicated instance.
*/
DistanceDisplayCondition.prototype.clone = function (result) {
return DistanceDisplayCondition.clone(this, result);
};
/**
* Determines if this distance display condition is equal to another.
*
* @param {DistanceDisplayCondition} other Another distance display condition.
* @return {Boolean} Whether this distance display condition is equal to the other.
*/
DistanceDisplayCondition.prototype.equals = function (other) {
return DistanceDisplayCondition.equals(this, other);
};
export default DistanceDisplayCondition;