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1357 lines
44 KiB
JavaScript
1357 lines
44 KiB
JavaScript
import ArcType from "./ArcType.js";
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import arrayFill from "./arrayFill.js";
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import BoundingRectangle from "./BoundingRectangle.js";
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import BoundingSphere from "./BoundingSphere.js";
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import Cartesian2 from "./Cartesian2.js";
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import Cartesian3 from "./Cartesian3.js";
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import Cartographic from "./Cartographic.js";
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import Check from "./Check.js";
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import ComponentDatatype from "./ComponentDatatype.js";
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import defaultValue from "./defaultValue.js";
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import defined from "./defined.js";
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import DeveloperError from "./DeveloperError.js";
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import Ellipsoid from "./Ellipsoid.js";
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import EllipsoidGeodesic from "./EllipsoidGeodesic.js";
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import EllipsoidTangentPlane from "./EllipsoidTangentPlane.js";
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import Geometry from "./Geometry.js";
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import GeometryAttribute from "./GeometryAttribute.js";
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import GeometryInstance from "./GeometryInstance.js";
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import GeometryOffsetAttribute from "./GeometryOffsetAttribute.js";
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import GeometryPipeline from "./GeometryPipeline.js";
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import IndexDatatype from "./IndexDatatype.js";
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import CesiumMath from "./Math.js";
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import Matrix3 from "./Matrix3.js";
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import PolygonGeometryLibrary from "./PolygonGeometryLibrary.js";
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import PolygonPipeline from "./PolygonPipeline.js";
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import Quaternion from "./Quaternion.js";
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import Rectangle from "./Rectangle.js";
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import VertexFormat from "./VertexFormat.js";
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import WindingOrder from "./WindingOrder.js";
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var scratchCarto1 = new Cartographic();
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var scratchCarto2 = new Cartographic();
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function adjustPosHeightsForNormal(position, p1, p2, ellipsoid) {
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var carto1 = ellipsoid.cartesianToCartographic(position, scratchCarto1);
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var height = carto1.height;
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var p1Carto = ellipsoid.cartesianToCartographic(p1, scratchCarto2);
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p1Carto.height = height;
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ellipsoid.cartographicToCartesian(p1Carto, p1);
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var p2Carto = ellipsoid.cartesianToCartographic(p2, scratchCarto2);
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p2Carto.height = height - 100;
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ellipsoid.cartographicToCartesian(p2Carto, p2);
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}
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var scratchBoundingRectangle = new BoundingRectangle();
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var scratchPosition = new Cartesian3();
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var scratchNormal = new Cartesian3();
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var scratchTangent = new Cartesian3();
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var scratchBitangent = new Cartesian3();
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var p1Scratch = new Cartesian3();
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var p2Scratch = new Cartesian3();
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var scratchPerPosNormal = new Cartesian3();
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var scratchPerPosTangent = new Cartesian3();
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var scratchPerPosBitangent = new Cartesian3();
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var appendTextureCoordinatesOrigin = new Cartesian2();
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var appendTextureCoordinatesCartesian2 = new Cartesian2();
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var appendTextureCoordinatesCartesian3 = new Cartesian3();
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var appendTextureCoordinatesQuaternion = new Quaternion();
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var appendTextureCoordinatesMatrix3 = new Matrix3();
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var tangentMatrixScratch = new Matrix3();
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function computeAttributes(options) {
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var vertexFormat = options.vertexFormat;
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var geometry = options.geometry;
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var shadowVolume = options.shadowVolume;
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var flatPositions = geometry.attributes.position.values;
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var length = flatPositions.length;
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var wall = options.wall;
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var top = options.top || wall;
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var bottom = options.bottom || wall;
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if (
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vertexFormat.st ||
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vertexFormat.normal ||
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vertexFormat.tangent ||
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vertexFormat.bitangent ||
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shadowVolume
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) {
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// PERFORMANCE_IDEA: Compute before subdivision, then just interpolate during subdivision.
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// PERFORMANCE_IDEA: Compute with createGeometryFromPositions() for fast path when there's no holes.
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var boundingRectangle = options.boundingRectangle;
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var tangentPlane = options.tangentPlane;
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var ellipsoid = options.ellipsoid;
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var stRotation = options.stRotation;
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var perPositionHeight = options.perPositionHeight;
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var origin = appendTextureCoordinatesOrigin;
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origin.x = boundingRectangle.x;
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origin.y = boundingRectangle.y;
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var textureCoordinates = vertexFormat.st
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? new Float32Array(2 * (length / 3))
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: undefined;
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var normals;
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if (vertexFormat.normal) {
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if (perPositionHeight && top && !wall) {
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normals = geometry.attributes.normal.values;
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} else {
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normals = new Float32Array(length);
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}
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}
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var tangents = vertexFormat.tangent ? new Float32Array(length) : undefined;
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var bitangents = vertexFormat.bitangent
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? new Float32Array(length)
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: undefined;
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var extrudeNormals = shadowVolume ? new Float32Array(length) : undefined;
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var textureCoordIndex = 0;
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var attrIndex = 0;
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var normal = scratchNormal;
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var tangent = scratchTangent;
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var bitangent = scratchBitangent;
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var recomputeNormal = true;
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var textureMatrix = appendTextureCoordinatesMatrix3;
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var tangentRotationMatrix = tangentMatrixScratch;
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if (stRotation !== 0.0) {
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var rotation = Quaternion.fromAxisAngle(
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tangentPlane._plane.normal,
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stRotation,
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appendTextureCoordinatesQuaternion
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);
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textureMatrix = Matrix3.fromQuaternion(rotation, textureMatrix);
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rotation = Quaternion.fromAxisAngle(
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tangentPlane._plane.normal,
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-stRotation,
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appendTextureCoordinatesQuaternion
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);
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tangentRotationMatrix = Matrix3.fromQuaternion(
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rotation,
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tangentRotationMatrix
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);
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} else {
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textureMatrix = Matrix3.clone(Matrix3.IDENTITY, textureMatrix);
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tangentRotationMatrix = Matrix3.clone(
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Matrix3.IDENTITY,
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tangentRotationMatrix
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);
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}
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var bottomOffset = 0;
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var bottomOffset2 = 0;
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if (top && bottom) {
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bottomOffset = length / 2;
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bottomOffset2 = length / 3;
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length /= 2;
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}
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for (var i = 0; i < length; i += 3) {
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var position = Cartesian3.fromArray(
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flatPositions,
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i,
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appendTextureCoordinatesCartesian3
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);
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if (vertexFormat.st) {
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var p = Matrix3.multiplyByVector(
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textureMatrix,
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position,
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scratchPosition
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);
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p = ellipsoid.scaleToGeodeticSurface(p, p);
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var st = tangentPlane.projectPointOntoPlane(
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p,
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appendTextureCoordinatesCartesian2
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);
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Cartesian2.subtract(st, origin, st);
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var stx = CesiumMath.clamp(st.x / boundingRectangle.width, 0, 1);
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var sty = CesiumMath.clamp(st.y / boundingRectangle.height, 0, 1);
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if (bottom) {
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textureCoordinates[textureCoordIndex + bottomOffset2] = stx;
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textureCoordinates[textureCoordIndex + 1 + bottomOffset2] = sty;
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}
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if (top) {
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textureCoordinates[textureCoordIndex] = stx;
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textureCoordinates[textureCoordIndex + 1] = sty;
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}
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textureCoordIndex += 2;
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}
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if (
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vertexFormat.normal ||
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vertexFormat.tangent ||
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vertexFormat.bitangent ||
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shadowVolume
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) {
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var attrIndex1 = attrIndex + 1;
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var attrIndex2 = attrIndex + 2;
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if (wall) {
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if (i + 3 < length) {
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var p1 = Cartesian3.fromArray(flatPositions, i + 3, p1Scratch);
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if (recomputeNormal) {
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var p2 = Cartesian3.fromArray(
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flatPositions,
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i + length,
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p2Scratch
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);
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if (perPositionHeight) {
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adjustPosHeightsForNormal(position, p1, p2, ellipsoid);
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}
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Cartesian3.subtract(p1, position, p1);
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Cartesian3.subtract(p2, position, p2);
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normal = Cartesian3.normalize(
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Cartesian3.cross(p2, p1, normal),
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normal
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);
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recomputeNormal = false;
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}
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if (Cartesian3.equalsEpsilon(p1, position, CesiumMath.EPSILON10)) {
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// if we've reached a corner
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recomputeNormal = true;
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}
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}
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if (vertexFormat.tangent || vertexFormat.bitangent) {
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bitangent = ellipsoid.geodeticSurfaceNormal(position, bitangent);
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if (vertexFormat.tangent) {
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tangent = Cartesian3.normalize(
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Cartesian3.cross(bitangent, normal, tangent),
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tangent
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);
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}
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}
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} else {
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normal = ellipsoid.geodeticSurfaceNormal(position, normal);
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if (vertexFormat.tangent || vertexFormat.bitangent) {
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if (perPositionHeight) {
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scratchPerPosNormal = Cartesian3.fromArray(
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normals,
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attrIndex,
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scratchPerPosNormal
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);
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scratchPerPosTangent = Cartesian3.cross(
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Cartesian3.UNIT_Z,
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scratchPerPosNormal,
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scratchPerPosTangent
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);
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scratchPerPosTangent = Cartesian3.normalize(
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Matrix3.multiplyByVector(
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tangentRotationMatrix,
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scratchPerPosTangent,
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scratchPerPosTangent
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),
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scratchPerPosTangent
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);
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if (vertexFormat.bitangent) {
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scratchPerPosBitangent = Cartesian3.normalize(
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Cartesian3.cross(
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scratchPerPosNormal,
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scratchPerPosTangent,
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scratchPerPosBitangent
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),
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scratchPerPosBitangent
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);
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}
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}
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tangent = Cartesian3.cross(Cartesian3.UNIT_Z, normal, tangent);
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tangent = Cartesian3.normalize(
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Matrix3.multiplyByVector(tangentRotationMatrix, tangent, tangent),
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tangent
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);
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if (vertexFormat.bitangent) {
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bitangent = Cartesian3.normalize(
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Cartesian3.cross(normal, tangent, bitangent),
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bitangent
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);
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}
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}
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}
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if (vertexFormat.normal) {
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if (options.wall) {
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normals[attrIndex + bottomOffset] = normal.x;
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normals[attrIndex1 + bottomOffset] = normal.y;
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normals[attrIndex2 + bottomOffset] = normal.z;
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} else if (bottom) {
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normals[attrIndex + bottomOffset] = -normal.x;
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normals[attrIndex1 + bottomOffset] = -normal.y;
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normals[attrIndex2 + bottomOffset] = -normal.z;
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}
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if ((top && !perPositionHeight) || wall) {
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normals[attrIndex] = normal.x;
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normals[attrIndex1] = normal.y;
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normals[attrIndex2] = normal.z;
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}
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}
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if (shadowVolume) {
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if (wall) {
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normal = ellipsoid.geodeticSurfaceNormal(position, normal);
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}
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extrudeNormals[attrIndex + bottomOffset] = -normal.x;
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extrudeNormals[attrIndex1 + bottomOffset] = -normal.y;
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extrudeNormals[attrIndex2 + bottomOffset] = -normal.z;
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}
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if (vertexFormat.tangent) {
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if (options.wall) {
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tangents[attrIndex + bottomOffset] = tangent.x;
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tangents[attrIndex1 + bottomOffset] = tangent.y;
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tangents[attrIndex2 + bottomOffset] = tangent.z;
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} else if (bottom) {
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tangents[attrIndex + bottomOffset] = -tangent.x;
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tangents[attrIndex1 + bottomOffset] = -tangent.y;
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tangents[attrIndex2 + bottomOffset] = -tangent.z;
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}
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if (top) {
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if (perPositionHeight) {
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tangents[attrIndex] = scratchPerPosTangent.x;
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tangents[attrIndex1] = scratchPerPosTangent.y;
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tangents[attrIndex2] = scratchPerPosTangent.z;
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} else {
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tangents[attrIndex] = tangent.x;
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tangents[attrIndex1] = tangent.y;
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tangents[attrIndex2] = tangent.z;
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}
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}
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}
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if (vertexFormat.bitangent) {
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if (bottom) {
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bitangents[attrIndex + bottomOffset] = bitangent.x;
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bitangents[attrIndex1 + bottomOffset] = bitangent.y;
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bitangents[attrIndex2 + bottomOffset] = bitangent.z;
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}
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if (top) {
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if (perPositionHeight) {
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bitangents[attrIndex] = scratchPerPosBitangent.x;
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bitangents[attrIndex1] = scratchPerPosBitangent.y;
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bitangents[attrIndex2] = scratchPerPosBitangent.z;
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} else {
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bitangents[attrIndex] = bitangent.x;
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bitangents[attrIndex1] = bitangent.y;
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bitangents[attrIndex2] = bitangent.z;
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}
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}
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}
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attrIndex += 3;
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}
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}
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if (vertexFormat.st) {
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geometry.attributes.st = new GeometryAttribute({
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componentDatatype: ComponentDatatype.FLOAT,
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componentsPerAttribute: 2,
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values: textureCoordinates,
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});
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}
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if (vertexFormat.normal) {
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geometry.attributes.normal = new GeometryAttribute({
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componentDatatype: ComponentDatatype.FLOAT,
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componentsPerAttribute: 3,
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values: normals,
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});
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}
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if (vertexFormat.tangent) {
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geometry.attributes.tangent = new GeometryAttribute({
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componentDatatype: ComponentDatatype.FLOAT,
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componentsPerAttribute: 3,
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values: tangents,
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});
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}
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if (vertexFormat.bitangent) {
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geometry.attributes.bitangent = new GeometryAttribute({
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componentDatatype: ComponentDatatype.FLOAT,
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componentsPerAttribute: 3,
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values: bitangents,
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});
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}
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if (shadowVolume) {
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geometry.attributes.extrudeDirection = new GeometryAttribute({
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componentDatatype: ComponentDatatype.FLOAT,
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componentsPerAttribute: 3,
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values: extrudeNormals,
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});
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}
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}
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if (options.extrude && defined(options.offsetAttribute)) {
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var size = flatPositions.length / 3;
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var offsetAttribute = new Uint8Array(size);
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if (options.offsetAttribute === GeometryOffsetAttribute.TOP) {
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if ((top && bottom) || wall) {
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offsetAttribute = arrayFill(offsetAttribute, 1, 0, size / 2);
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} else if (top) {
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offsetAttribute = arrayFill(offsetAttribute, 1);
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}
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} else {
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var offsetValue =
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options.offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1;
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offsetAttribute = arrayFill(offsetAttribute, offsetValue);
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}
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|
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geometry.attributes.applyOffset = new GeometryAttribute({
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componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
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componentsPerAttribute: 1,
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values: offsetAttribute,
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});
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}
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return geometry;
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}
|
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|
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var startCartographicScratch = new Cartographic();
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var endCartographicScratch = new Cartographic();
|
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var idlCross = {
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westOverIDL: 0.0,
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eastOverIDL: 0.0,
|
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};
|
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var ellipsoidGeodesic = new EllipsoidGeodesic();
|
|
function computeRectangle(positions, ellipsoid, arcType, granularity, result) {
|
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result = defaultValue(result, new Rectangle());
|
|
if (!defined(positions) || positions.length < 3) {
|
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result.west = 0.0;
|
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result.north = 0.0;
|
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result.south = 0.0;
|
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result.east = 0.0;
|
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return result;
|
|
}
|
|
|
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if (arcType === ArcType.RHUMB) {
|
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return Rectangle.fromCartesianArray(positions, ellipsoid, result);
|
|
}
|
|
|
|
if (!ellipsoidGeodesic.ellipsoid.equals(ellipsoid)) {
|
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ellipsoidGeodesic = new EllipsoidGeodesic(undefined, undefined, ellipsoid);
|
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}
|
|
|
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result.west = Number.POSITIVE_INFINITY;
|
|
result.east = Number.NEGATIVE_INFINITY;
|
|
result.south = Number.POSITIVE_INFINITY;
|
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result.north = Number.NEGATIVE_INFINITY;
|
|
|
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idlCross.westOverIDL = Number.POSITIVE_INFINITY;
|
|
idlCross.eastOverIDL = Number.NEGATIVE_INFINITY;
|
|
|
|
var inverseChordLength =
|
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1.0 / CesiumMath.chordLength(granularity, ellipsoid.maximumRadius);
|
|
var positionsLength = positions.length;
|
|
var endCartographic = ellipsoid.cartesianToCartographic(
|
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positions[0],
|
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endCartographicScratch
|
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);
|
|
var startCartographic = startCartographicScratch;
|
|
var swap;
|
|
|
|
for (var i = 1; i < positionsLength; i++) {
|
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swap = startCartographic;
|
|
startCartographic = endCartographic;
|
|
endCartographic = ellipsoid.cartesianToCartographic(positions[i], swap);
|
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ellipsoidGeodesic.setEndPoints(startCartographic, endCartographic);
|
|
interpolateAndGrowRectangle(
|
|
ellipsoidGeodesic,
|
|
inverseChordLength,
|
|
result,
|
|
idlCross
|
|
);
|
|
}
|
|
|
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swap = startCartographic;
|
|
startCartographic = endCartographic;
|
|
endCartographic = ellipsoid.cartesianToCartographic(positions[0], swap);
|
|
ellipsoidGeodesic.setEndPoints(startCartographic, endCartographic);
|
|
interpolateAndGrowRectangle(
|
|
ellipsoidGeodesic,
|
|
inverseChordLength,
|
|
result,
|
|
idlCross
|
|
);
|
|
|
|
if (result.east - result.west > idlCross.eastOverIDL - idlCross.westOverIDL) {
|
|
result.west = idlCross.westOverIDL;
|
|
result.east = idlCross.eastOverIDL;
|
|
|
|
if (result.east > CesiumMath.PI) {
|
|
result.east = result.east - CesiumMath.TWO_PI;
|
|
}
|
|
if (result.west > CesiumMath.PI) {
|
|
result.west = result.west - CesiumMath.TWO_PI;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
var interpolatedCartographicScratch = new Cartographic();
|
|
function interpolateAndGrowRectangle(
|
|
ellipsoidGeodesic,
|
|
inverseChordLength,
|
|
result,
|
|
idlCross
|
|
) {
|
|
var segmentLength = ellipsoidGeodesic.surfaceDistance;
|
|
|
|
var numPoints = Math.ceil(segmentLength * inverseChordLength);
|
|
var subsegmentDistance =
|
|
numPoints > 0 ? segmentLength / (numPoints - 1) : Number.POSITIVE_INFINITY;
|
|
var interpolationDistance = 0.0;
|
|
|
|
for (var i = 0; i < numPoints; i++) {
|
|
var interpolatedCartographic = ellipsoidGeodesic.interpolateUsingSurfaceDistance(
|
|
interpolationDistance,
|
|
interpolatedCartographicScratch
|
|
);
|
|
interpolationDistance += subsegmentDistance;
|
|
var longitude = interpolatedCartographic.longitude;
|
|
var latitude = interpolatedCartographic.latitude;
|
|
|
|
result.west = Math.min(result.west, longitude);
|
|
result.east = Math.max(result.east, longitude);
|
|
result.south = Math.min(result.south, latitude);
|
|
result.north = Math.max(result.north, latitude);
|
|
|
|
var lonAdjusted =
|
|
longitude >= 0 ? longitude : longitude + CesiumMath.TWO_PI;
|
|
idlCross.westOverIDL = Math.min(idlCross.westOverIDL, lonAdjusted);
|
|
idlCross.eastOverIDL = Math.max(idlCross.eastOverIDL, lonAdjusted);
|
|
}
|
|
}
|
|
|
|
var createGeometryFromPositionsExtrudedPositions = [];
|
|
|
|
function createGeometryFromPositionsExtruded(
|
|
ellipsoid,
|
|
polygon,
|
|
granularity,
|
|
hierarchy,
|
|
perPositionHeight,
|
|
closeTop,
|
|
closeBottom,
|
|
vertexFormat,
|
|
arcType
|
|
) {
|
|
var geos = {
|
|
walls: [],
|
|
};
|
|
var i;
|
|
|
|
if (closeTop || closeBottom) {
|
|
var topGeo = PolygonGeometryLibrary.createGeometryFromPositions(
|
|
ellipsoid,
|
|
polygon,
|
|
granularity,
|
|
perPositionHeight,
|
|
vertexFormat,
|
|
arcType
|
|
);
|
|
|
|
var edgePoints = topGeo.attributes.position.values;
|
|
var indices = topGeo.indices;
|
|
var numPositions;
|
|
var newIndices;
|
|
|
|
if (closeTop && closeBottom) {
|
|
var topBottomPositions = edgePoints.concat(edgePoints);
|
|
|
|
numPositions = topBottomPositions.length / 3;
|
|
|
|
newIndices = IndexDatatype.createTypedArray(
|
|
numPositions,
|
|
indices.length * 2
|
|
);
|
|
newIndices.set(indices);
|
|
var ilength = indices.length;
|
|
|
|
var length = numPositions / 2;
|
|
|
|
for (i = 0; i < ilength; i += 3) {
|
|
var i0 = newIndices[i] + length;
|
|
var i1 = newIndices[i + 1] + length;
|
|
var i2 = newIndices[i + 2] + length;
|
|
|
|
newIndices[i + ilength] = i2;
|
|
newIndices[i + 1 + ilength] = i1;
|
|
newIndices[i + 2 + ilength] = i0;
|
|
}
|
|
|
|
topGeo.attributes.position.values = topBottomPositions;
|
|
if (perPositionHeight && vertexFormat.normal) {
|
|
var normals = topGeo.attributes.normal.values;
|
|
topGeo.attributes.normal.values = new Float32Array(
|
|
topBottomPositions.length
|
|
);
|
|
topGeo.attributes.normal.values.set(normals);
|
|
}
|
|
topGeo.indices = newIndices;
|
|
} else if (closeBottom) {
|
|
numPositions = edgePoints.length / 3;
|
|
newIndices = IndexDatatype.createTypedArray(numPositions, indices.length);
|
|
|
|
for (i = 0; i < indices.length; i += 3) {
|
|
newIndices[i] = indices[i + 2];
|
|
newIndices[i + 1] = indices[i + 1];
|
|
newIndices[i + 2] = indices[i];
|
|
}
|
|
|
|
topGeo.indices = newIndices;
|
|
}
|
|
|
|
geos.topAndBottom = new GeometryInstance({
|
|
geometry: topGeo,
|
|
});
|
|
}
|
|
|
|
var outerRing = hierarchy.outerRing;
|
|
var tangentPlane = EllipsoidTangentPlane.fromPoints(outerRing, ellipsoid);
|
|
var positions2D = tangentPlane.projectPointsOntoPlane(
|
|
outerRing,
|
|
createGeometryFromPositionsExtrudedPositions
|
|
);
|
|
|
|
var windingOrder = PolygonPipeline.computeWindingOrder2D(positions2D);
|
|
if (windingOrder === WindingOrder.CLOCKWISE) {
|
|
outerRing = outerRing.slice().reverse();
|
|
}
|
|
|
|
var wallGeo = PolygonGeometryLibrary.computeWallGeometry(
|
|
outerRing,
|
|
ellipsoid,
|
|
granularity,
|
|
perPositionHeight,
|
|
arcType
|
|
);
|
|
geos.walls.push(
|
|
new GeometryInstance({
|
|
geometry: wallGeo,
|
|
})
|
|
);
|
|
|
|
var holes = hierarchy.holes;
|
|
for (i = 0; i < holes.length; i++) {
|
|
var hole = holes[i];
|
|
|
|
tangentPlane = EllipsoidTangentPlane.fromPoints(hole, ellipsoid);
|
|
positions2D = tangentPlane.projectPointsOntoPlane(
|
|
hole,
|
|
createGeometryFromPositionsExtrudedPositions
|
|
);
|
|
|
|
windingOrder = PolygonPipeline.computeWindingOrder2D(positions2D);
|
|
if (windingOrder === WindingOrder.COUNTER_CLOCKWISE) {
|
|
hole = hole.slice().reverse();
|
|
}
|
|
|
|
wallGeo = PolygonGeometryLibrary.computeWallGeometry(
|
|
hole,
|
|
ellipsoid,
|
|
granularity,
|
|
perPositionHeight,
|
|
arcType
|
|
);
|
|
geos.walls.push(
|
|
new GeometryInstance({
|
|
geometry: wallGeo,
|
|
})
|
|
);
|
|
}
|
|
|
|
return geos;
|
|
}
|
|
|
|
/**
|
|
* A description of a polygon on the ellipsoid. The polygon is defined by a polygon hierarchy. Polygon geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
|
|
*
|
|
* @alias PolygonGeometry
|
|
* @constructor
|
|
*
|
|
* @param {Object} options Object with the following properties:
|
|
* @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes.
|
|
* @param {Number} [options.height=0.0] The distance in meters between the polygon and the ellipsoid surface.
|
|
* @param {Number} [options.extrudedHeight] The distance in meters between the polygon's extruded face and the ellipsoid surface.
|
|
* @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
|
|
* @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
|
|
* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
|
|
* @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
|
|
* @param {Boolean} [options.perPositionHeight=false] Use the height of options.positions for each position instead of using options.height to determine the height.
|
|
* @param {Boolean} [options.closeTop=true] When false, leaves off the top of an extruded polygon open.
|
|
* @param {Boolean} [options.closeBottom=true] When false, leaves off the bottom of an extruded polygon open.
|
|
* @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
|
|
*
|
|
* @see PolygonGeometry#createGeometry
|
|
* @see PolygonGeometry#fromPositions
|
|
*
|
|
* @demo {@link https://sandcastle.cesium.com/index.html?src=Polygon.html|Cesium Sandcastle Polygon Demo}
|
|
*
|
|
* @example
|
|
* // 1. create a polygon from points
|
|
* var polygon = new Cesium.PolygonGeometry({
|
|
* polygonHierarchy : new Cesium.PolygonHierarchy(
|
|
* Cesium.Cartesian3.fromDegreesArray([
|
|
* -72.0, 40.0,
|
|
* -70.0, 35.0,
|
|
* -75.0, 30.0,
|
|
* -70.0, 30.0,
|
|
* -68.0, 40.0
|
|
* ])
|
|
* )
|
|
* });
|
|
* var geometry = Cesium.PolygonGeometry.createGeometry(polygon);
|
|
*
|
|
* // 2. create a nested polygon with holes
|
|
* var polygonWithHole = new Cesium.PolygonGeometry({
|
|
* polygonHierarchy : new Cesium.PolygonHierarchy(
|
|
* Cesium.Cartesian3.fromDegreesArray([
|
|
* -109.0, 30.0,
|
|
* -95.0, 30.0,
|
|
* -95.0, 40.0,
|
|
* -109.0, 40.0
|
|
* ]),
|
|
* [new Cesium.PolygonHierarchy(
|
|
* Cesium.Cartesian3.fromDegreesArray([
|
|
* -107.0, 31.0,
|
|
* -107.0, 39.0,
|
|
* -97.0, 39.0,
|
|
* -97.0, 31.0
|
|
* ]),
|
|
* [new Cesium.PolygonHierarchy(
|
|
* Cesium.Cartesian3.fromDegreesArray([
|
|
* -105.0, 33.0,
|
|
* -99.0, 33.0,
|
|
* -99.0, 37.0,
|
|
* -105.0, 37.0
|
|
* ]),
|
|
* [new Cesium.PolygonHierarchy(
|
|
* Cesium.Cartesian3.fromDegreesArray([
|
|
* -103.0, 34.0,
|
|
* -101.0, 34.0,
|
|
* -101.0, 36.0,
|
|
* -103.0, 36.0
|
|
* ])
|
|
* )]
|
|
* )]
|
|
* )]
|
|
* )
|
|
* });
|
|
* var geometry = Cesium.PolygonGeometry.createGeometry(polygonWithHole);
|
|
*
|
|
* // 3. create extruded polygon
|
|
* var extrudedPolygon = new Cesium.PolygonGeometry({
|
|
* polygonHierarchy : new Cesium.PolygonHierarchy(
|
|
* Cesium.Cartesian3.fromDegreesArray([
|
|
* -72.0, 40.0,
|
|
* -70.0, 35.0,
|
|
* -75.0, 30.0,
|
|
* -70.0, 30.0,
|
|
* -68.0, 40.0
|
|
* ])
|
|
* ),
|
|
* extrudedHeight: 300000
|
|
* });
|
|
* var geometry = Cesium.PolygonGeometry.createGeometry(extrudedPolygon);
|
|
*/
|
|
function PolygonGeometry(options) {
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.typeOf.object("options", options);
|
|
Check.typeOf.object("options.polygonHierarchy", options.polygonHierarchy);
|
|
if (
|
|
defined(options.perPositionHeight) &&
|
|
options.perPositionHeight &&
|
|
defined(options.height)
|
|
) {
|
|
throw new DeveloperError(
|
|
"Cannot use both options.perPositionHeight and options.height"
|
|
);
|
|
}
|
|
if (
|
|
defined(options.arcType) &&
|
|
options.arcType !== ArcType.GEODESIC &&
|
|
options.arcType !== ArcType.RHUMB
|
|
) {
|
|
throw new DeveloperError(
|
|
"Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB."
|
|
);
|
|
}
|
|
//>>includeEnd('debug');
|
|
|
|
var polygonHierarchy = options.polygonHierarchy;
|
|
var vertexFormat = defaultValue(options.vertexFormat, VertexFormat.DEFAULT);
|
|
var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
|
|
var granularity = defaultValue(
|
|
options.granularity,
|
|
CesiumMath.RADIANS_PER_DEGREE
|
|
);
|
|
var stRotation = defaultValue(options.stRotation, 0.0);
|
|
var perPositionHeight = defaultValue(options.perPositionHeight, false);
|
|
var perPositionHeightExtrude =
|
|
perPositionHeight && defined(options.extrudedHeight);
|
|
var height = defaultValue(options.height, 0.0);
|
|
var extrudedHeight = defaultValue(options.extrudedHeight, height);
|
|
|
|
if (!perPositionHeightExtrude) {
|
|
var h = Math.max(height, extrudedHeight);
|
|
extrudedHeight = Math.min(height, extrudedHeight);
|
|
height = h;
|
|
}
|
|
|
|
this._vertexFormat = VertexFormat.clone(vertexFormat);
|
|
this._ellipsoid = Ellipsoid.clone(ellipsoid);
|
|
this._granularity = granularity;
|
|
this._stRotation = stRotation;
|
|
this._height = height;
|
|
this._extrudedHeight = extrudedHeight;
|
|
this._closeTop = defaultValue(options.closeTop, true);
|
|
this._closeBottom = defaultValue(options.closeBottom, true);
|
|
this._polygonHierarchy = polygonHierarchy;
|
|
this._perPositionHeight = perPositionHeight;
|
|
this._perPositionHeightExtrude = perPositionHeightExtrude;
|
|
this._shadowVolume = defaultValue(options.shadowVolume, false);
|
|
this._workerName = "createPolygonGeometry";
|
|
this._offsetAttribute = options.offsetAttribute;
|
|
this._arcType = defaultValue(options.arcType, ArcType.GEODESIC);
|
|
|
|
this._rectangle = undefined;
|
|
this._textureCoordinateRotationPoints = undefined;
|
|
|
|
/**
|
|
* The number of elements used to pack the object into an array.
|
|
* @type {Number}
|
|
*/
|
|
this.packedLength =
|
|
PolygonGeometryLibrary.computeHierarchyPackedLength(polygonHierarchy) +
|
|
Ellipsoid.packedLength +
|
|
VertexFormat.packedLength +
|
|
12;
|
|
}
|
|
|
|
/**
|
|
* A description of a polygon from an array of positions. Polygon geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
|
|
*
|
|
* @param {Object} options Object with the following properties:
|
|
* @param {Cartesian3[]} options.positions An array of positions that defined the corner points of the polygon.
|
|
* @param {Number} [options.height=0.0] The height of the polygon.
|
|
* @param {Number} [options.extrudedHeight] The height of the polygon extrusion.
|
|
* @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
|
|
* @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
|
|
* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
|
|
* @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
|
|
* @param {Boolean} [options.perPositionHeight=false] Use the height of options.positions for each position instead of using options.height to determine the height.
|
|
* @param {Boolean} [options.closeTop=true] When false, leaves off the top of an extruded polygon open.
|
|
* @param {Boolean} [options.closeBottom=true] When false, leaves off the bottom of an extruded polygon open.
|
|
* @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
|
|
* @returns {PolygonGeometry}
|
|
*
|
|
*
|
|
* @example
|
|
* // create a polygon from points
|
|
* var polygon = Cesium.PolygonGeometry.fromPositions({
|
|
* positions : Cesium.Cartesian3.fromDegreesArray([
|
|
* -72.0, 40.0,
|
|
* -70.0, 35.0,
|
|
* -75.0, 30.0,
|
|
* -70.0, 30.0,
|
|
* -68.0, 40.0
|
|
* ])
|
|
* });
|
|
* var geometry = Cesium.PolygonGeometry.createGeometry(polygon);
|
|
*
|
|
* @see PolygonGeometry#createGeometry
|
|
*/
|
|
PolygonGeometry.fromPositions = function (options) {
|
|
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
|
|
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.defined("options.positions", options.positions);
|
|
//>>includeEnd('debug');
|
|
|
|
var newOptions = {
|
|
polygonHierarchy: {
|
|
positions: options.positions,
|
|
},
|
|
height: options.height,
|
|
extrudedHeight: options.extrudedHeight,
|
|
vertexFormat: options.vertexFormat,
|
|
stRotation: options.stRotation,
|
|
ellipsoid: options.ellipsoid,
|
|
granularity: options.granularity,
|
|
perPositionHeight: options.perPositionHeight,
|
|
closeTop: options.closeTop,
|
|
closeBottom: options.closeBottom,
|
|
offsetAttribute: options.offsetAttribute,
|
|
arcType: options.arcType,
|
|
};
|
|
return new PolygonGeometry(newOptions);
|
|
};
|
|
|
|
/**
|
|
* Stores the provided instance into the provided array.
|
|
*
|
|
* @param {PolygonGeometry} value The value to pack.
|
|
* @param {Number[]} array The array to pack into.
|
|
* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
|
|
*
|
|
* @returns {Number[]} The array that was packed into
|
|
*/
|
|
PolygonGeometry.pack = function (value, array, startingIndex) {
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.typeOf.object("value", value);
|
|
Check.defined("array", array);
|
|
//>>includeEnd('debug');
|
|
|
|
startingIndex = defaultValue(startingIndex, 0);
|
|
|
|
startingIndex = PolygonGeometryLibrary.packPolygonHierarchy(
|
|
value._polygonHierarchy,
|
|
array,
|
|
startingIndex
|
|
);
|
|
|
|
Ellipsoid.pack(value._ellipsoid, array, startingIndex);
|
|
startingIndex += Ellipsoid.packedLength;
|
|
|
|
VertexFormat.pack(value._vertexFormat, array, startingIndex);
|
|
startingIndex += VertexFormat.packedLength;
|
|
|
|
array[startingIndex++] = value._height;
|
|
array[startingIndex++] = value._extrudedHeight;
|
|
array[startingIndex++] = value._granularity;
|
|
array[startingIndex++] = value._stRotation;
|
|
array[startingIndex++] = value._perPositionHeightExtrude ? 1.0 : 0.0;
|
|
array[startingIndex++] = value._perPositionHeight ? 1.0 : 0.0;
|
|
array[startingIndex++] = value._closeTop ? 1.0 : 0.0;
|
|
array[startingIndex++] = value._closeBottom ? 1.0 : 0.0;
|
|
array[startingIndex++] = value._shadowVolume ? 1.0 : 0.0;
|
|
array[startingIndex++] = defaultValue(value._offsetAttribute, -1);
|
|
array[startingIndex++] = value._arcType;
|
|
array[startingIndex] = value.packedLength;
|
|
|
|
return array;
|
|
};
|
|
|
|
var scratchEllipsoid = Ellipsoid.clone(Ellipsoid.UNIT_SPHERE);
|
|
var scratchVertexFormat = new VertexFormat();
|
|
|
|
//Only used to avoid inability to default construct.
|
|
var dummyOptions = {
|
|
polygonHierarchy: {},
|
|
};
|
|
|
|
/**
|
|
* Retrieves an instance from a packed array.
|
|
*
|
|
* @param {Number[]} array The packed array.
|
|
* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
|
|
* @param {PolygonGeometry} [result] The object into which to store the result.
|
|
*/
|
|
PolygonGeometry.unpack = function (array, startingIndex, result) {
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.defined("array", array);
|
|
//>>includeEnd('debug');
|
|
|
|
startingIndex = defaultValue(startingIndex, 0);
|
|
|
|
var polygonHierarchy = PolygonGeometryLibrary.unpackPolygonHierarchy(
|
|
array,
|
|
startingIndex
|
|
);
|
|
startingIndex = polygonHierarchy.startingIndex;
|
|
delete polygonHierarchy.startingIndex;
|
|
|
|
var ellipsoid = Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
|
|
startingIndex += Ellipsoid.packedLength;
|
|
|
|
var vertexFormat = VertexFormat.unpack(
|
|
array,
|
|
startingIndex,
|
|
scratchVertexFormat
|
|
);
|
|
startingIndex += VertexFormat.packedLength;
|
|
|
|
var height = array[startingIndex++];
|
|
var extrudedHeight = array[startingIndex++];
|
|
var granularity = array[startingIndex++];
|
|
var stRotation = array[startingIndex++];
|
|
var perPositionHeightExtrude = array[startingIndex++] === 1.0;
|
|
var perPositionHeight = array[startingIndex++] === 1.0;
|
|
var closeTop = array[startingIndex++] === 1.0;
|
|
var closeBottom = array[startingIndex++] === 1.0;
|
|
var shadowVolume = array[startingIndex++] === 1.0;
|
|
var offsetAttribute = array[startingIndex++];
|
|
var arcType = array[startingIndex++];
|
|
var packedLength = array[startingIndex];
|
|
|
|
if (!defined(result)) {
|
|
result = new PolygonGeometry(dummyOptions);
|
|
}
|
|
|
|
result._polygonHierarchy = polygonHierarchy;
|
|
result._ellipsoid = Ellipsoid.clone(ellipsoid, result._ellipsoid);
|
|
result._vertexFormat = VertexFormat.clone(vertexFormat, result._vertexFormat);
|
|
result._height = height;
|
|
result._extrudedHeight = extrudedHeight;
|
|
result._granularity = granularity;
|
|
result._stRotation = stRotation;
|
|
result._perPositionHeightExtrude = perPositionHeightExtrude;
|
|
result._perPositionHeight = perPositionHeight;
|
|
result._closeTop = closeTop;
|
|
result._closeBottom = closeBottom;
|
|
result._shadowVolume = shadowVolume;
|
|
result._offsetAttribute =
|
|
offsetAttribute === -1 ? undefined : offsetAttribute;
|
|
result._arcType = arcType;
|
|
result.packedLength = packedLength;
|
|
return result;
|
|
};
|
|
|
|
/**
|
|
* Returns the bounding rectangle given the provided options
|
|
*
|
|
* @param {Object} options Object with the following properties:
|
|
* @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes.
|
|
* @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions sampled.
|
|
* @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
|
|
* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
|
|
* @param {Rectangle} [result] An object in which to store the result.
|
|
*
|
|
* @returns {Rectangle} The result rectangle
|
|
*/
|
|
PolygonGeometry.computeRectangle = function (options, result) {
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.typeOf.object("options", options);
|
|
Check.typeOf.object("options.polygonHierarchy", options.polygonHierarchy);
|
|
//>>includeEnd('debug');
|
|
|
|
var granularity = defaultValue(
|
|
options.granularity,
|
|
CesiumMath.RADIANS_PER_DEGREE
|
|
);
|
|
var arcType = defaultValue(options.arcType, ArcType.GEODESIC);
|
|
//>>includeStart('debug', pragmas.debug);
|
|
if (arcType !== ArcType.GEODESIC && arcType !== ArcType.RHUMB) {
|
|
throw new DeveloperError(
|
|
"Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB."
|
|
);
|
|
}
|
|
//>>includeEnd('debug');
|
|
|
|
var polygonHierarchy = options.polygonHierarchy;
|
|
var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
|
|
|
|
return computeRectangle(
|
|
polygonHierarchy.positions,
|
|
ellipsoid,
|
|
arcType,
|
|
granularity,
|
|
result
|
|
);
|
|
};
|
|
|
|
/**
|
|
* Computes the geometric representation of a polygon, including its vertices, indices, and a bounding sphere.
|
|
*
|
|
* @param {PolygonGeometry} polygonGeometry A description of the polygon.
|
|
* @returns {Geometry|undefined} The computed vertices and indices.
|
|
*/
|
|
PolygonGeometry.createGeometry = function (polygonGeometry) {
|
|
var vertexFormat = polygonGeometry._vertexFormat;
|
|
var ellipsoid = polygonGeometry._ellipsoid;
|
|
var granularity = polygonGeometry._granularity;
|
|
var stRotation = polygonGeometry._stRotation;
|
|
var polygonHierarchy = polygonGeometry._polygonHierarchy;
|
|
var perPositionHeight = polygonGeometry._perPositionHeight;
|
|
var closeTop = polygonGeometry._closeTop;
|
|
var closeBottom = polygonGeometry._closeBottom;
|
|
var arcType = polygonGeometry._arcType;
|
|
|
|
var outerPositions = polygonHierarchy.positions;
|
|
if (outerPositions.length < 3) {
|
|
return;
|
|
}
|
|
|
|
var tangentPlane = EllipsoidTangentPlane.fromPoints(
|
|
outerPositions,
|
|
ellipsoid
|
|
);
|
|
|
|
var results = PolygonGeometryLibrary.polygonsFromHierarchy(
|
|
polygonHierarchy,
|
|
tangentPlane.projectPointsOntoPlane.bind(tangentPlane),
|
|
!perPositionHeight,
|
|
ellipsoid
|
|
);
|
|
|
|
var hierarchy = results.hierarchy;
|
|
var polygons = results.polygons;
|
|
|
|
if (hierarchy.length === 0) {
|
|
return;
|
|
}
|
|
|
|
outerPositions = hierarchy[0].outerRing;
|
|
var boundingRectangle = PolygonGeometryLibrary.computeBoundingRectangle(
|
|
tangentPlane.plane.normal,
|
|
tangentPlane.projectPointOntoPlane.bind(tangentPlane),
|
|
outerPositions,
|
|
stRotation,
|
|
scratchBoundingRectangle
|
|
);
|
|
|
|
var geometries = [];
|
|
|
|
var height = polygonGeometry._height;
|
|
var extrudedHeight = polygonGeometry._extrudedHeight;
|
|
var extrude =
|
|
polygonGeometry._perPositionHeightExtrude ||
|
|
!CesiumMath.equalsEpsilon(height, extrudedHeight, 0, CesiumMath.EPSILON2);
|
|
|
|
var options = {
|
|
perPositionHeight: perPositionHeight,
|
|
vertexFormat: vertexFormat,
|
|
geometry: undefined,
|
|
tangentPlane: tangentPlane,
|
|
boundingRectangle: boundingRectangle,
|
|
ellipsoid: ellipsoid,
|
|
stRotation: stRotation,
|
|
bottom: false,
|
|
top: true,
|
|
wall: false,
|
|
extrude: false,
|
|
arcType: arcType,
|
|
};
|
|
|
|
var i;
|
|
|
|
if (extrude) {
|
|
options.extrude = true;
|
|
options.top = closeTop;
|
|
options.bottom = closeBottom;
|
|
options.shadowVolume = polygonGeometry._shadowVolume;
|
|
options.offsetAttribute = polygonGeometry._offsetAttribute;
|
|
for (i = 0; i < polygons.length; i++) {
|
|
var splitGeometry = createGeometryFromPositionsExtruded(
|
|
ellipsoid,
|
|
polygons[i],
|
|
granularity,
|
|
hierarchy[i],
|
|
perPositionHeight,
|
|
closeTop,
|
|
closeBottom,
|
|
vertexFormat,
|
|
arcType
|
|
);
|
|
|
|
var topAndBottom;
|
|
if (closeTop && closeBottom) {
|
|
topAndBottom = splitGeometry.topAndBottom;
|
|
options.geometry = PolygonGeometryLibrary.scaleToGeodeticHeightExtruded(
|
|
topAndBottom.geometry,
|
|
height,
|
|
extrudedHeight,
|
|
ellipsoid,
|
|
perPositionHeight
|
|
);
|
|
} else if (closeTop) {
|
|
topAndBottom = splitGeometry.topAndBottom;
|
|
topAndBottom.geometry.attributes.position.values = PolygonPipeline.scaleToGeodeticHeight(
|
|
topAndBottom.geometry.attributes.position.values,
|
|
height,
|
|
ellipsoid,
|
|
!perPositionHeight
|
|
);
|
|
options.geometry = topAndBottom.geometry;
|
|
} else if (closeBottom) {
|
|
topAndBottom = splitGeometry.topAndBottom;
|
|
topAndBottom.geometry.attributes.position.values = PolygonPipeline.scaleToGeodeticHeight(
|
|
topAndBottom.geometry.attributes.position.values,
|
|
extrudedHeight,
|
|
ellipsoid,
|
|
true
|
|
);
|
|
options.geometry = topAndBottom.geometry;
|
|
}
|
|
if (closeTop || closeBottom) {
|
|
options.wall = false;
|
|
topAndBottom.geometry = computeAttributes(options);
|
|
geometries.push(topAndBottom);
|
|
}
|
|
|
|
var walls = splitGeometry.walls;
|
|
options.wall = true;
|
|
for (var k = 0; k < walls.length; k++) {
|
|
var wall = walls[k];
|
|
options.geometry = PolygonGeometryLibrary.scaleToGeodeticHeightExtruded(
|
|
wall.geometry,
|
|
height,
|
|
extrudedHeight,
|
|
ellipsoid,
|
|
perPositionHeight
|
|
);
|
|
wall.geometry = computeAttributes(options);
|
|
geometries.push(wall);
|
|
}
|
|
}
|
|
} else {
|
|
for (i = 0; i < polygons.length; i++) {
|
|
var geometryInstance = new GeometryInstance({
|
|
geometry: PolygonGeometryLibrary.createGeometryFromPositions(
|
|
ellipsoid,
|
|
polygons[i],
|
|
granularity,
|
|
perPositionHeight,
|
|
vertexFormat,
|
|
arcType
|
|
),
|
|
});
|
|
geometryInstance.geometry.attributes.position.values = PolygonPipeline.scaleToGeodeticHeight(
|
|
geometryInstance.geometry.attributes.position.values,
|
|
height,
|
|
ellipsoid,
|
|
!perPositionHeight
|
|
);
|
|
options.geometry = geometryInstance.geometry;
|
|
geometryInstance.geometry = computeAttributes(options);
|
|
|
|
if (defined(polygonGeometry._offsetAttribute)) {
|
|
var length =
|
|
geometryInstance.geometry.attributes.position.values.length;
|
|
var applyOffset = new Uint8Array(length / 3);
|
|
var offsetValue =
|
|
polygonGeometry._offsetAttribute === GeometryOffsetAttribute.NONE
|
|
? 0
|
|
: 1;
|
|
arrayFill(applyOffset, offsetValue);
|
|
geometryInstance.geometry.attributes.applyOffset = new GeometryAttribute(
|
|
{
|
|
componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
|
|
componentsPerAttribute: 1,
|
|
values: applyOffset,
|
|
}
|
|
);
|
|
}
|
|
|
|
geometries.push(geometryInstance);
|
|
}
|
|
}
|
|
|
|
var geometry = GeometryPipeline.combineInstances(geometries)[0];
|
|
geometry.attributes.position.values = new Float64Array(
|
|
geometry.attributes.position.values
|
|
);
|
|
geometry.indices = IndexDatatype.createTypedArray(
|
|
geometry.attributes.position.values.length / 3,
|
|
geometry.indices
|
|
);
|
|
|
|
var attributes = geometry.attributes;
|
|
var boundingSphere = BoundingSphere.fromVertices(attributes.position.values);
|
|
|
|
if (!vertexFormat.position) {
|
|
delete attributes.position;
|
|
}
|
|
|
|
return new Geometry({
|
|
attributes: attributes,
|
|
indices: geometry.indices,
|
|
primitiveType: geometry.primitiveType,
|
|
boundingSphere: boundingSphere,
|
|
offsetAttribute: polygonGeometry._offsetAttribute,
|
|
});
|
|
};
|
|
|
|
/**
|
|
* @private
|
|
*/
|
|
PolygonGeometry.createShadowVolume = function (
|
|
polygonGeometry,
|
|
minHeightFunc,
|
|
maxHeightFunc
|
|
) {
|
|
var granularity = polygonGeometry._granularity;
|
|
var ellipsoid = polygonGeometry._ellipsoid;
|
|
|
|
var minHeight = minHeightFunc(granularity, ellipsoid);
|
|
var maxHeight = maxHeightFunc(granularity, ellipsoid);
|
|
|
|
return new PolygonGeometry({
|
|
polygonHierarchy: polygonGeometry._polygonHierarchy,
|
|
ellipsoid: ellipsoid,
|
|
stRotation: polygonGeometry._stRotation,
|
|
granularity: granularity,
|
|
perPositionHeight: false,
|
|
extrudedHeight: minHeight,
|
|
height: maxHeight,
|
|
vertexFormat: VertexFormat.POSITION_ONLY,
|
|
shadowVolume: true,
|
|
arcType: polygonGeometry._arcType,
|
|
});
|
|
};
|
|
|
|
function textureCoordinateRotationPoints(polygonGeometry) {
|
|
var stRotation = -polygonGeometry._stRotation;
|
|
if (stRotation === 0.0) {
|
|
return [0, 0, 0, 1, 1, 0];
|
|
}
|
|
var ellipsoid = polygonGeometry._ellipsoid;
|
|
var positions = polygonGeometry._polygonHierarchy.positions;
|
|
var boundingRectangle = polygonGeometry.rectangle;
|
|
return Geometry._textureCoordinateRotationPoints(
|
|
positions,
|
|
stRotation,
|
|
ellipsoid,
|
|
boundingRectangle
|
|
);
|
|
}
|
|
|
|
Object.defineProperties(PolygonGeometry.prototype, {
|
|
/**
|
|
* @private
|
|
*/
|
|
rectangle: {
|
|
get: function () {
|
|
if (!defined(this._rectangle)) {
|
|
var positions = this._polygonHierarchy.positions;
|
|
this._rectangle = computeRectangle(
|
|
positions,
|
|
this._ellipsoid,
|
|
this._arcType,
|
|
this._granularity
|
|
);
|
|
}
|
|
|
|
return this._rectangle;
|
|
},
|
|
},
|
|
/**
|
|
* For remapping texture coordinates when rendering PolygonGeometries as GroundPrimitives.
|
|
* @private
|
|
*/
|
|
textureCoordinateRotationPoints: {
|
|
get: function () {
|
|
if (!defined(this._textureCoordinateRotationPoints)) {
|
|
this._textureCoordinateRotationPoints = textureCoordinateRotationPoints(
|
|
this
|
|
);
|
|
}
|
|
return this._textureCoordinateRotationPoints;
|
|
},
|
|
},
|
|
});
|
|
export default PolygonGeometry;
|