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JavaScript

import AssociativeArray from "../Core/AssociativeArray.js";
import BoundingSphere from "../Core/BoundingSphere.js";
import Cartesian2 from "../Core/Cartesian2.js";
import Color from "../Core/Color.js";
import defined from "../Core/defined.js";
import destroyObject from "../Core/destroyObject.js";
import DeveloperError from "../Core/DeveloperError.js";
import Matrix4 from "../Core/Matrix4.js";
import Resource from "../Core/Resource.js";
import ColorBlendMode from "../Scene/ColorBlendMode.js";
import HeightReference from "../Scene/HeightReference.js";
import Model from "../Scene/Model.js";
import ModelAnimationLoop from "../Scene/ModelAnimationLoop.js";
import ShadowMode from "../Scene/ShadowMode.js";
import BoundingSphereState from "./BoundingSphereState.js";
import Property from "./Property.js";
var defaultScale = 1.0;
var defaultMinimumPixelSize = 0.0;
var defaultIncrementallyLoadTextures = true;
var defaultClampAnimations = true;
var defaultShadows = ShadowMode.ENABLED;
var defaultHeightReference = HeightReference.NONE;
var defaultSilhouetteColor = Color.RED;
var defaultSilhouetteSize = 0.0;
var defaultColor = Color.WHITE;
var defaultColorBlendMode = ColorBlendMode.HIGHLIGHT;
var defaultColorBlendAmount = 0.5;
var defaultImageBasedLightingFactor = new Cartesian2(1.0, 1.0);
var modelMatrixScratch = new Matrix4();
var nodeMatrixScratch = new Matrix4();
/**
* A {@link Visualizer} which maps {@link Entity#model} to a {@link Model}.
* @alias ModelVisualizer
* @constructor
*
* @param {Scene} scene The scene the primitives will be rendered in.
* @param {EntityCollection} entityCollection The entityCollection to visualize.
*/
function ModelVisualizer(scene, entityCollection) {
//>>includeStart('debug', pragmas.debug);
if (!defined(scene)) {
throw new DeveloperError("scene is required.");
}
if (!defined(entityCollection)) {
throw new DeveloperError("entityCollection is required.");
}
//>>includeEnd('debug');
entityCollection.collectionChanged.addEventListener(
ModelVisualizer.prototype._onCollectionChanged,
this
);
this._scene = scene;
this._primitives = scene.primitives;
this._entityCollection = entityCollection;
this._modelHash = {};
this._entitiesToVisualize = new AssociativeArray();
this._onCollectionChanged(entityCollection, entityCollection.values, [], []);
}
/**
* Updates models created this visualizer to match their
* Entity counterpart at the given time.
*
* @param {JulianDate} time The time to update to.
* @returns {Boolean} This function always returns true.
*/
ModelVisualizer.prototype.update = function (time) {
//>>includeStart('debug', pragmas.debug);
if (!defined(time)) {
throw new DeveloperError("time is required.");
}
//>>includeEnd('debug');
var entities = this._entitiesToVisualize.values;
var modelHash = this._modelHash;
var primitives = this._primitives;
for (var i = 0, len = entities.length; i < len; i++) {
var entity = entities[i];
var modelGraphics = entity._model;
var resource;
var modelData = modelHash[entity.id];
var show =
entity.isShowing &&
entity.isAvailable(time) &&
Property.getValueOrDefault(modelGraphics._show, time, true);
var modelMatrix;
if (show) {
modelMatrix = entity.computeModelMatrix(time, modelMatrixScratch);
resource = Resource.createIfNeeded(
Property.getValueOrUndefined(modelGraphics._uri, time)
);
show = defined(modelMatrix) && defined(resource);
}
if (!show) {
if (defined(modelData)) {
modelData.modelPrimitive.show = false;
}
continue;
}
var model = defined(modelData) ? modelData.modelPrimitive : undefined;
if (!defined(model) || resource.url !== modelData.url) {
if (defined(model)) {
primitives.removeAndDestroy(model);
delete modelHash[entity.id];
}
model = Model.fromGltf({
url: resource,
incrementallyLoadTextures: Property.getValueOrDefault(
modelGraphics._incrementallyLoadTextures,
time,
defaultIncrementallyLoadTextures
),
scene: this._scene,
});
model.id = entity;
primitives.add(model);
modelData = {
modelPrimitive: model,
url: resource.url,
animationsRunning: false,
nodeTransformationsScratch: {},
articulationsScratch: {},
loadFail: false,
};
modelHash[entity.id] = modelData;
checkModelLoad(model, entity, modelHash);
}
model.show = true;
model.scale = Property.getValueOrDefault(
modelGraphics._scale,
time,
defaultScale
);
model.minimumPixelSize = Property.getValueOrDefault(
modelGraphics._minimumPixelSize,
time,
defaultMinimumPixelSize
);
model.maximumScale = Property.getValueOrUndefined(
modelGraphics._maximumScale,
time
);
model.modelMatrix = Matrix4.clone(modelMatrix, model.modelMatrix);
model.shadows = Property.getValueOrDefault(
modelGraphics._shadows,
time,
defaultShadows
);
model.heightReference = Property.getValueOrDefault(
modelGraphics._heightReference,
time,
defaultHeightReference
);
model.distanceDisplayCondition = Property.getValueOrUndefined(
modelGraphics._distanceDisplayCondition,
time
);
model.silhouetteColor = Property.getValueOrDefault(
modelGraphics._silhouetteColor,
time,
defaultSilhouetteColor,
model._silhouetteColor
);
model.silhouetteSize = Property.getValueOrDefault(
modelGraphics._silhouetteSize,
time,
defaultSilhouetteSize
);
model.color = Property.getValueOrDefault(
modelGraphics._color,
time,
defaultColor,
model._color
);
model.colorBlendMode = Property.getValueOrDefault(
modelGraphics._colorBlendMode,
time,
defaultColorBlendMode
);
model.colorBlendAmount = Property.getValueOrDefault(
modelGraphics._colorBlendAmount,
time,
defaultColorBlendAmount
);
model.clippingPlanes = Property.getValueOrUndefined(
modelGraphics._clippingPlanes,
time
);
model.clampAnimations = Property.getValueOrDefault(
modelGraphics._clampAnimations,
time,
defaultClampAnimations
);
model.imageBasedLightingFactor = Property.getValueOrDefault(
modelGraphics._imageBasedLightingFactor,
time,
defaultImageBasedLightingFactor
);
model.lightColor = Property.getValueOrUndefined(
modelGraphics._lightColor,
time
);
if (model.ready) {
var runAnimations = Property.getValueOrDefault(
modelGraphics._runAnimations,
time,
true
);
if (modelData.animationsRunning !== runAnimations) {
if (runAnimations) {
model.activeAnimations.addAll({
loop: ModelAnimationLoop.REPEAT,
});
} else {
model.activeAnimations.removeAll();
}
modelData.animationsRunning = runAnimations;
}
// Apply node transformations
var nodeTransformations = Property.getValueOrUndefined(
modelGraphics._nodeTransformations,
time,
modelData.nodeTransformationsScratch
);
if (defined(nodeTransformations)) {
var nodeNames = Object.keys(nodeTransformations);
for (
var nodeIndex = 0, nodeLength = nodeNames.length;
nodeIndex < nodeLength;
++nodeIndex
) {
var nodeName = nodeNames[nodeIndex];
var nodeTransformation = nodeTransformations[nodeName];
if (!defined(nodeTransformation)) {
continue;
}
var modelNode = model.getNode(nodeName);
if (!defined(modelNode)) {
continue;
}
var transformationMatrix = Matrix4.fromTranslationRotationScale(
nodeTransformation,
nodeMatrixScratch
);
modelNode.matrix = Matrix4.multiply(
modelNode.originalMatrix,
transformationMatrix,
transformationMatrix
);
}
}
// Apply articulations
var anyArticulationUpdated = false;
var articulations = Property.getValueOrUndefined(
modelGraphics._articulations,
time,
modelData.articulationsScratch
);
if (defined(articulations)) {
var articulationStageKeys = Object.keys(articulations);
for (
var s = 0, numKeys = articulationStageKeys.length;
s < numKeys;
++s
) {
var key = articulationStageKeys[s];
var articulationStageValue = articulations[key];
if (!defined(articulationStageValue)) {
continue;
}
anyArticulationUpdated = true;
model.setArticulationStage(key, articulationStageValue);
}
}
if (anyArticulationUpdated) {
model.applyArticulations();
}
}
}
return true;
};
/**
* Returns true if this object was destroyed; otherwise, false.
*
* @returns {Boolean} True if this object was destroyed; otherwise, false.
*/
ModelVisualizer.prototype.isDestroyed = function () {
return false;
};
/**
* Removes and destroys all primitives created by this instance.
*/
ModelVisualizer.prototype.destroy = function () {
this._entityCollection.collectionChanged.removeEventListener(
ModelVisualizer.prototype._onCollectionChanged,
this
);
var entities = this._entitiesToVisualize.values;
var modelHash = this._modelHash;
var primitives = this._primitives;
for (var i = entities.length - 1; i > -1; i--) {
removeModel(this, entities[i], modelHash, primitives);
}
return destroyObject(this);
};
/**
* Computes a bounding sphere which encloses the visualization produced for the specified entity.
* The bounding sphere is in the fixed frame of the scene's globe.
*
* @param {Entity} entity The entity whose bounding sphere to compute.
* @param {BoundingSphere} result The bounding sphere onto which to store the result.
* @returns {BoundingSphereState} BoundingSphereState.DONE if the result contains the bounding sphere,
* BoundingSphereState.PENDING if the result is still being computed, or
* BoundingSphereState.FAILED if the entity has no visualization in the current scene.
* @private
*/
ModelVisualizer.prototype.getBoundingSphere = function (entity, result) {
//>>includeStart('debug', pragmas.debug);
if (!defined(entity)) {
throw new DeveloperError("entity is required.");
}
if (!defined(result)) {
throw new DeveloperError("result is required.");
}
//>>includeEnd('debug');
var modelData = this._modelHash[entity.id];
if (!defined(modelData) || modelData.loadFail) {
return BoundingSphereState.FAILED;
}
var model = modelData.modelPrimitive;
if (!defined(model) || !model.show) {
return BoundingSphereState.FAILED;
}
if (!model.ready) {
return BoundingSphereState.PENDING;
}
if (model.heightReference === HeightReference.NONE) {
BoundingSphere.transform(model.boundingSphere, model.modelMatrix, result);
} else {
if (!defined(model._clampedModelMatrix)) {
return BoundingSphereState.PENDING;
}
BoundingSphere.transform(
model.boundingSphere,
model._clampedModelMatrix,
result
);
}
return BoundingSphereState.DONE;
};
/**
* @private
*/
ModelVisualizer.prototype._onCollectionChanged = function (
entityCollection,
added,
removed,
changed
) {
var i;
var entity;
var entities = this._entitiesToVisualize;
var modelHash = this._modelHash;
var primitives = this._primitives;
for (i = added.length - 1; i > -1; i--) {
entity = added[i];
if (defined(entity._model) && defined(entity._position)) {
entities.set(entity.id, entity);
}
}
for (i = changed.length - 1; i > -1; i--) {
entity = changed[i];
if (defined(entity._model) && defined(entity._position)) {
clearNodeTransformationsArticulationsScratch(entity, modelHash);
entities.set(entity.id, entity);
} else {
removeModel(this, entity, modelHash, primitives);
entities.remove(entity.id);
}
}
for (i = removed.length - 1; i > -1; i--) {
entity = removed[i];
removeModel(this, entity, modelHash, primitives);
entities.remove(entity.id);
}
};
function removeModel(visualizer, entity, modelHash, primitives) {
var modelData = modelHash[entity.id];
if (defined(modelData)) {
primitives.removeAndDestroy(modelData.modelPrimitive);
delete modelHash[entity.id];
}
}
function clearNodeTransformationsArticulationsScratch(entity, modelHash) {
var modelData = modelHash[entity.id];
if (defined(modelData)) {
modelData.nodeTransformationsScratch = {};
modelData.articulationsScratch = {};
}
}
function checkModelLoad(model, entity, modelHash) {
model.readyPromise.otherwise(function (error) {
console.error(error);
modelHash[entity.id].loadFail = true;
});
}
export default ModelVisualizer;