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JavaScript

import Check from "../Core/Check.js";
import Color from "../Core/Color.js";
import ColorGeometryInstanceAttribute from "../Core/ColorGeometryInstanceAttribute.js";
import defined from "../Core/defined.js";
import DeveloperError from "../Core/DeveloperError.js";
import DistanceDisplayConditionGeometryInstanceAttribute from "../Core/DistanceDisplayConditionGeometryInstanceAttribute.js";
import GeometryInstance from "../Core/GeometryInstance.js";
import Iso8601 from "../Core/Iso8601.js";
import ShowGeometryInstanceAttribute from "../Core/ShowGeometryInstanceAttribute.js";
import WallGeometry from "../Core/WallGeometry.js";
import WallOutlineGeometry from "../Core/WallOutlineGeometry.js";
import MaterialAppearance from "../Scene/MaterialAppearance.js";
import PerInstanceColorAppearance from "../Scene/PerInstanceColorAppearance.js";
import ColorMaterialProperty from "./ColorMaterialProperty.js";
import DynamicGeometryUpdater from "./DynamicGeometryUpdater.js";
import GeometryUpdater from "./GeometryUpdater.js";
import Property from "./Property.js";
var scratchColor = new Color();
function WallGeometryOptions(entity) {
this.id = entity;
this.vertexFormat = undefined;
this.positions = undefined;
this.minimumHeights = undefined;
this.maximumHeights = undefined;
this.granularity = undefined;
}
/**
* A {@link GeometryUpdater} for walls.
* Clients do not normally create this class directly, but instead rely on {@link DataSourceDisplay}.
* @alias WallGeometryUpdater
* @constructor
*
* @param {Entity} entity The entity containing the geometry to be visualized.
* @param {Scene} scene The scene where visualization is taking place.
*/
function WallGeometryUpdater(entity, scene) {
GeometryUpdater.call(this, {
entity: entity,
scene: scene,
geometryOptions: new WallGeometryOptions(entity),
geometryPropertyName: "wall",
observedPropertyNames: ["availability", "wall"],
});
this._onEntityPropertyChanged(entity, "wall", entity.wall, undefined);
}
if (defined(Object.create)) {
WallGeometryUpdater.prototype = Object.create(GeometryUpdater.prototype);
WallGeometryUpdater.prototype.constructor = WallGeometryUpdater;
}
/**
* Creates the geometry instance which represents the fill of the geometry.
*
* @param {JulianDate} time The time to use when retrieving initial attribute values.
* @returns {GeometryInstance} The geometry instance representing the filled portion of the geometry.
*
* @exception {DeveloperError} This instance does not represent a filled geometry.
*/
WallGeometryUpdater.prototype.createFillGeometryInstance = function (time) {
//>>includeStart('debug', pragmas.debug);
Check.defined("time", time);
if (!this._fillEnabled) {
throw new DeveloperError(
"This instance does not represent a filled geometry."
);
}
//>>includeEnd('debug');
var entity = this._entity;
var isAvailable = entity.isAvailable(time);
var attributes;
var color;
var show = new ShowGeometryInstanceAttribute(
isAvailable &&
entity.isShowing &&
this._showProperty.getValue(time) &&
this._fillProperty.getValue(time)
);
var distanceDisplayCondition = this._distanceDisplayConditionProperty.getValue(
time
);
var distanceDisplayConditionAttribute = DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition(
distanceDisplayCondition
);
if (this._materialProperty instanceof ColorMaterialProperty) {
var currentColor;
if (
defined(this._materialProperty.color) &&
(this._materialProperty.color.isConstant || isAvailable)
) {
currentColor = this._materialProperty.color.getValue(time, scratchColor);
}
if (!defined(currentColor)) {
currentColor = Color.WHITE;
}
color = ColorGeometryInstanceAttribute.fromColor(currentColor);
attributes = {
show: show,
distanceDisplayCondition: distanceDisplayConditionAttribute,
color: color,
};
} else {
attributes = {
show: show,
distanceDisplayCondition: distanceDisplayConditionAttribute,
};
}
return new GeometryInstance({
id: entity,
geometry: new WallGeometry(this._options),
attributes: attributes,
});
};
/**
* Creates the geometry instance which represents the outline of the geometry.
*
* @param {JulianDate} time The time to use when retrieving initial attribute values.
* @returns {GeometryInstance} The geometry instance representing the outline portion of the geometry.
*
* @exception {DeveloperError} This instance does not represent an outlined geometry.
*/
WallGeometryUpdater.prototype.createOutlineGeometryInstance = function (time) {
//>>includeStart('debug', pragmas.debug);
Check.defined("time", time);
if (!this._outlineEnabled) {
throw new DeveloperError(
"This instance does not represent an outlined geometry."
);
}
//>>includeEnd('debug');
var entity = this._entity;
var isAvailable = entity.isAvailable(time);
var outlineColor = Property.getValueOrDefault(
this._outlineColorProperty,
time,
Color.BLACK,
scratchColor
);
var distanceDisplayCondition = this._distanceDisplayConditionProperty.getValue(
time
);
return new GeometryInstance({
id: entity,
geometry: new WallOutlineGeometry(this._options),
attributes: {
show: new ShowGeometryInstanceAttribute(
isAvailable &&
entity.isShowing &&
this._showProperty.getValue(time) &&
this._showOutlineProperty.getValue(time)
),
color: ColorGeometryInstanceAttribute.fromColor(outlineColor),
distanceDisplayCondition: DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition(
distanceDisplayCondition
),
},
});
};
WallGeometryUpdater.prototype._isHidden = function (entity, wall) {
return (
!defined(wall.positions) ||
GeometryUpdater.prototype._isHidden.call(this, entity, wall)
);
};
WallGeometryUpdater.prototype._getIsClosed = function (options) {
return false;
};
WallGeometryUpdater.prototype._isDynamic = function (entity, wall) {
return (
!wall.positions.isConstant || //
!Property.isConstant(wall.minimumHeights) || //
!Property.isConstant(wall.maximumHeights) || //
!Property.isConstant(wall.outlineWidth) || //
!Property.isConstant(wall.granularity)
);
};
WallGeometryUpdater.prototype._setStaticOptions = function (entity, wall) {
var minimumHeights = wall.minimumHeights;
var maximumHeights = wall.maximumHeights;
var granularity = wall.granularity;
var isColorMaterial = this._materialProperty instanceof ColorMaterialProperty;
var options = this._options;
options.vertexFormat = isColorMaterial
? PerInstanceColorAppearance.VERTEX_FORMAT
: MaterialAppearance.MaterialSupport.TEXTURED.vertexFormat;
options.positions = wall.positions.getValue(
Iso8601.MINIMUM_VALUE,
options.positions
);
options.minimumHeights = defined(minimumHeights)
? minimumHeights.getValue(Iso8601.MINIMUM_VALUE, options.minimumHeights)
: undefined;
options.maximumHeights = defined(maximumHeights)
? maximumHeights.getValue(Iso8601.MINIMUM_VALUE, options.maximumHeights)
: undefined;
options.granularity = defined(granularity)
? granularity.getValue(Iso8601.MINIMUM_VALUE)
: undefined;
};
WallGeometryUpdater.DynamicGeometryUpdater = DynamicWallGeometryUpdater;
/**
* @private
*/
function DynamicWallGeometryUpdater(
geometryUpdater,
primitives,
groundPrimitives
) {
DynamicGeometryUpdater.call(
this,
geometryUpdater,
primitives,
groundPrimitives
);
}
if (defined(Object.create)) {
DynamicWallGeometryUpdater.prototype = Object.create(
DynamicGeometryUpdater.prototype
);
DynamicWallGeometryUpdater.prototype.constructor = DynamicWallGeometryUpdater;
}
DynamicWallGeometryUpdater.prototype._isHidden = function (entity, wall, time) {
return (
!defined(this._options.positions) ||
DynamicGeometryUpdater.prototype._isHidden.call(this, entity, wall, time)
);
};
DynamicWallGeometryUpdater.prototype._setOptions = function (
entity,
wall,
time
) {
var options = this._options;
options.positions = Property.getValueOrUndefined(
wall.positions,
time,
options.positions
);
options.minimumHeights = Property.getValueOrUndefined(
wall.minimumHeights,
time,
options.minimumHeights
);
options.maximumHeights = Property.getValueOrUndefined(
wall.maximumHeights,
time,
options.maximumHeights
);
options.granularity = Property.getValueOrUndefined(wall.granularity, time);
};
export default WallGeometryUpdater;