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JavaScript

import defined from "../Core/defined.js";
import destroyObject from "../Core/destroyObject.js";
import TerrainQuantization from "../Core/TerrainQuantization.js";
import ShaderProgram from "../Renderer/ShaderProgram.js";
import getClippingFunction from "./getClippingFunction.js";
import SceneMode from "./SceneMode.js";
function GlobeSurfaceShader(
numberOfDayTextures,
flags,
material,
shaderProgram,
clippingShaderState
) {
this.numberOfDayTextures = numberOfDayTextures;
this.flags = flags;
this.material = material;
this.shaderProgram = shaderProgram;
this.clippingShaderState = clippingShaderState;
}
/**
* Manages the shaders used to shade the surface of a {@link Globe}.
*
* @alias GlobeSurfaceShaderSet
* @private
*/
function GlobeSurfaceShaderSet() {
this.baseVertexShaderSource = undefined;
this.baseFragmentShaderSource = undefined;
this._shadersByTexturesFlags = [];
this.material = undefined;
}
function getPositionMode(sceneMode) {
var getPosition3DMode =
"vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPosition3DMode(position, height, textureCoordinates); }";
var getPositionColumbusViewAnd2DMode =
"vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionColumbusViewMode(position, height, textureCoordinates); }";
var getPositionMorphingMode =
"vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionMorphingMode(position, height, textureCoordinates); }";
var positionMode;
switch (sceneMode) {
case SceneMode.SCENE3D:
positionMode = getPosition3DMode;
break;
case SceneMode.SCENE2D:
case SceneMode.COLUMBUS_VIEW:
positionMode = getPositionColumbusViewAnd2DMode;
break;
case SceneMode.MORPHING:
positionMode = getPositionMorphingMode;
break;
}
return positionMode;
}
function get2DYPositionFraction(useWebMercatorProjection) {
var get2DYPositionFractionGeographicProjection =
"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DGeographicYPositionFraction(textureCoordinates); }";
var get2DYPositionFractionMercatorProjection =
"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DMercatorYPositionFraction(textureCoordinates); }";
return useWebMercatorProjection
? get2DYPositionFractionMercatorProjection
: get2DYPositionFractionGeographicProjection;
}
GlobeSurfaceShaderSet.prototype.getShaderProgram = function (options) {
var frameState = options.frameState;
var surfaceTile = options.surfaceTile;
var numberOfDayTextures = options.numberOfDayTextures;
var applyBrightness = options.applyBrightness;
var applyContrast = options.applyContrast;
var applyHue = options.applyHue;
var applySaturation = options.applySaturation;
var applyGamma = options.applyGamma;
var applyAlpha = options.applyAlpha;
var applyDayNightAlpha = options.applyDayNightAlpha;
var applySplit = options.applySplit;
var showReflectiveOcean = options.showReflectiveOcean;
var showOceanWaves = options.showOceanWaves;
var enableLighting = options.enableLighting;
var dynamicAtmosphereLighting = options.dynamicAtmosphereLighting;
var dynamicAtmosphereLightingFromSun =
options.dynamicAtmosphereLightingFromSun;
var showGroundAtmosphere = options.showGroundAtmosphere;
var perFragmentGroundAtmosphere = options.perFragmentGroundAtmosphere;
var hasVertexNormals = options.hasVertexNormals;
var useWebMercatorProjection = options.useWebMercatorProjection;
var enableFog = options.enableFog;
var enableClippingPlanes = options.enableClippingPlanes;
var clippingPlanes = options.clippingPlanes;
var clippedByBoundaries = options.clippedByBoundaries;
var hasImageryLayerCutout = options.hasImageryLayerCutout;
var colorCorrect = options.colorCorrect;
var highlightFillTile = options.highlightFillTile;
var colorToAlpha = options.colorToAlpha;
var showUndergroundColor = options.showUndergroundColor;
var translucent = options.translucent;
var quantization = 0;
var quantizationDefine = "";
var mesh = surfaceTile.renderedMesh;
var terrainEncoding = mesh.encoding;
var quantizationMode = terrainEncoding.quantization;
if (quantizationMode === TerrainQuantization.BITS12) {
quantization = 1;
quantizationDefine = "QUANTIZATION_BITS12";
}
var cartographicLimitRectangleFlag = 0;
var cartographicLimitRectangleDefine = "";
if (clippedByBoundaries) {
cartographicLimitRectangleFlag = 1;
cartographicLimitRectangleDefine = "TILE_LIMIT_RECTANGLE";
}
var imageryCutoutFlag = 0;
var imageryCutoutDefine = "";
if (hasImageryLayerCutout) {
imageryCutoutFlag = 1;
imageryCutoutDefine = "APPLY_IMAGERY_CUTOUT";
}
var sceneMode = frameState.mode;
var flags =
sceneMode |
(applyBrightness << 2) |
(applyContrast << 3) |
(applyHue << 4) |
(applySaturation << 5) |
(applyGamma << 6) |
(applyAlpha << 7) |
(showReflectiveOcean << 8) |
(showOceanWaves << 9) |
(enableLighting << 10) |
(dynamicAtmosphereLighting << 11) |
(dynamicAtmosphereLightingFromSun << 12) |
(showGroundAtmosphere << 13) |
(perFragmentGroundAtmosphere << 14) |
(hasVertexNormals << 15) |
(useWebMercatorProjection << 16) |
(enableFog << 17) |
(quantization << 18) |
(applySplit << 19) |
(enableClippingPlanes << 20) |
(cartographicLimitRectangleFlag << 21) |
(imageryCutoutFlag << 22) |
(colorCorrect << 23) |
(highlightFillTile << 24) |
(colorToAlpha << 25) |
(showUndergroundColor << 26) |
(translucent << 27) |
(applyDayNightAlpha << 28);
var currentClippingShaderState = 0;
if (defined(clippingPlanes) && clippingPlanes.length > 0) {
currentClippingShaderState = enableClippingPlanes
? clippingPlanes.clippingPlanesState
: 0;
}
var surfaceShader = surfaceTile.surfaceShader;
if (
defined(surfaceShader) &&
surfaceShader.numberOfDayTextures === numberOfDayTextures &&
surfaceShader.flags === flags &&
surfaceShader.material === this.material &&
surfaceShader.clippingShaderState === currentClippingShaderState
) {
return surfaceShader.shaderProgram;
}
// New tile, or tile changed number of textures, flags, or clipping planes
var shadersByFlags = this._shadersByTexturesFlags[numberOfDayTextures];
if (!defined(shadersByFlags)) {
shadersByFlags = this._shadersByTexturesFlags[numberOfDayTextures] = [];
}
surfaceShader = shadersByFlags[flags];
if (
!defined(surfaceShader) ||
surfaceShader.material !== this.material ||
surfaceShader.clippingShaderState !== currentClippingShaderState
) {
// Cache miss - we've never seen this combination of numberOfDayTextures and flags before.
var vs = this.baseVertexShaderSource.clone();
var fs = this.baseFragmentShaderSource.clone();
if (currentClippingShaderState !== 0) {
fs.sources.unshift(
getClippingFunction(clippingPlanes, frameState.context)
); // Need to go before GlobeFS
}
vs.defines.push(quantizationDefine);
fs.defines.push(
"TEXTURE_UNITS " + numberOfDayTextures,
cartographicLimitRectangleDefine,
imageryCutoutDefine
);
if (applyBrightness) {
fs.defines.push("APPLY_BRIGHTNESS");
}
if (applyContrast) {
fs.defines.push("APPLY_CONTRAST");
}
if (applyHue) {
fs.defines.push("APPLY_HUE");
}
if (applySaturation) {
fs.defines.push("APPLY_SATURATION");
}
if (applyGamma) {
fs.defines.push("APPLY_GAMMA");
}
if (applyAlpha) {
fs.defines.push("APPLY_ALPHA");
}
if (applyDayNightAlpha) {
fs.defines.push("APPLY_DAY_NIGHT_ALPHA");
}
if (showReflectiveOcean) {
fs.defines.push("SHOW_REFLECTIVE_OCEAN");
vs.defines.push("SHOW_REFLECTIVE_OCEAN");
}
if (showOceanWaves) {
fs.defines.push("SHOW_OCEAN_WAVES");
}
if (colorToAlpha) {
fs.defines.push("APPLY_COLOR_TO_ALPHA");
}
if (showUndergroundColor) {
vs.defines.push("UNDERGROUND_COLOR");
fs.defines.push("UNDERGROUND_COLOR");
}
if (translucent) {
vs.defines.push("TRANSLUCENT");
fs.defines.push("TRANSLUCENT");
}
if (enableLighting) {
if (hasVertexNormals) {
vs.defines.push("ENABLE_VERTEX_LIGHTING");
fs.defines.push("ENABLE_VERTEX_LIGHTING");
} else {
vs.defines.push("ENABLE_DAYNIGHT_SHADING");
fs.defines.push("ENABLE_DAYNIGHT_SHADING");
}
}
if (dynamicAtmosphereLighting) {
fs.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING");
if (dynamicAtmosphereLightingFromSun) {
fs.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN");
}
}
if (showGroundAtmosphere) {
vs.defines.push("GROUND_ATMOSPHERE");
fs.defines.push("GROUND_ATMOSPHERE");
if (perFragmentGroundAtmosphere) {
fs.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE");
}
}
vs.defines.push("INCLUDE_WEB_MERCATOR_Y");
fs.defines.push("INCLUDE_WEB_MERCATOR_Y");
if (enableFog) {
vs.defines.push("FOG");
fs.defines.push("FOG");
}
if (applySplit) {
fs.defines.push("APPLY_SPLIT");
}
if (enableClippingPlanes) {
fs.defines.push("ENABLE_CLIPPING_PLANES");
}
if (colorCorrect) {
fs.defines.push("COLOR_CORRECT");
}
if (highlightFillTile) {
fs.defines.push("HIGHLIGHT_FILL_TILE");
}
var computeDayColor =
"\
vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend)\n\
{\n\
vec4 color = initialColor;\n";
if (hasImageryLayerCutout) {
computeDayColor +=
"\
vec4 cutoutAndColorResult;\n\
bool texelUnclipped;\n";
}
for (var i = 0; i < numberOfDayTextures; ++i) {
if (hasImageryLayerCutout) {
computeDayColor +=
"\
cutoutAndColorResult = u_dayTextureCutoutRectangles[" +
i +
"];\n\
texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;\n\
cutoutAndColorResult = sampleAndBlend(\n";
} else {
computeDayColor += "\
color = sampleAndBlend(\n";
}
computeDayColor +=
"\
color,\n\
u_dayTextures[" +
i +
"],\n\
u_dayTextureUseWebMercatorT[" +
i +
"] ? textureCoordinates.xz : textureCoordinates.xy,\n\
u_dayTextureTexCoordsRectangle[" +
i +
"],\n\
u_dayTextureTranslationAndScale[" +
i +
"],\n\
" +
(applyAlpha ? "u_dayTextureAlpha[" + i + "]" : "1.0") +
",\n\
" +
(applyDayNightAlpha ? "u_dayTextureNightAlpha[" + i + "]" : "1.0") +
",\n" +
(applyDayNightAlpha ? "u_dayTextureDayAlpha[" + i + "]" : "1.0") +
",\n" +
(applyBrightness ? "u_dayTextureBrightness[" + i + "]" : "0.0") +
",\n\
" +
(applyContrast ? "u_dayTextureContrast[" + i + "]" : "0.0") +
",\n\
" +
(applyHue ? "u_dayTextureHue[" + i + "]" : "0.0") +
",\n\
" +
(applySaturation ? "u_dayTextureSaturation[" + i + "]" : "0.0") +
",\n\
" +
(applyGamma ? "u_dayTextureOneOverGamma[" + i + "]" : "0.0") +
",\n\
" +
(applySplit ? "u_dayTextureSplit[" + i + "]" : "0.0") +
",\n\
" +
(colorToAlpha ? "u_colorsToAlpha[" + i + "]" : "vec4(0.0)") +
",\n\
nightBlend\
);\n";
if (hasImageryLayerCutout) {
computeDayColor +=
"\
color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);\n";
}
}
computeDayColor += "\
return color;\n\
}";
fs.sources.push(computeDayColor);
vs.sources.push(getPositionMode(sceneMode));
vs.sources.push(get2DYPositionFraction(useWebMercatorProjection));
var shader = ShaderProgram.fromCache({
context: frameState.context,
vertexShaderSource: vs,
fragmentShaderSource: fs,
attributeLocations: terrainEncoding.getAttributeLocations(),
});
surfaceShader = shadersByFlags[flags] = new GlobeSurfaceShader(
numberOfDayTextures,
flags,
this.material,
shader,
currentClippingShaderState
);
}
surfaceTile.surfaceShader = surfaceShader;
return surfaceShader.shaderProgram;
};
GlobeSurfaceShaderSet.prototype.destroy = function () {
var flags;
var shader;
var shadersByTexturesFlags = this._shadersByTexturesFlags;
for (var textureCount in shadersByTexturesFlags) {
if (shadersByTexturesFlags.hasOwnProperty(textureCount)) {
var shadersByFlags = shadersByTexturesFlags[textureCount];
if (!defined(shadersByFlags)) {
continue;
}
for (flags in shadersByFlags) {
if (shadersByFlags.hasOwnProperty(flags)) {
shader = shadersByFlags[flags];
if (defined(shader)) {
shader.shaderProgram.destroy();
}
}
}
}
}
return destroyObject(this);
};
export default GlobeSurfaceShaderSet;