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JavaScript

import arraySlice from "../Core/arraySlice.js";
import BoundingSphere from "../Core/BoundingSphere.js";
import Cartesian3 from "../Core/Cartesian3.js";
import Cartesian4 from "../Core/Cartesian4.js";
import Check from "../Core/Check.js";
import clone from "../Core/clone.js";
import Color from "../Core/Color.js";
import combine from "../Core/combine.js";
import ComponentDatatype from "../Core/ComponentDatatype.js";
import defaultValue from "../Core/defaultValue.js";
import defined from "../Core/defined.js";
import destroyObject from "../Core/destroyObject.js";
import getJsonFromTypedArray from "../Core/getJsonFromTypedArray.js";
import CesiumMath from "../Core/Math.js";
import Matrix4 from "../Core/Matrix4.js";
import oneTimeWarning from "../Core/oneTimeWarning.js";
import OrthographicFrustum from "../Core/OrthographicFrustum.js";
import PrimitiveType from "../Core/PrimitiveType.js";
import RuntimeError from "../Core/RuntimeError.js";
import Transforms from "../Core/Transforms.js";
import Buffer from "../Renderer/Buffer.js";
import BufferUsage from "../Renderer/BufferUsage.js";
import DrawCommand from "../Renderer/DrawCommand.js";
import Pass from "../Renderer/Pass.js";
import RenderState from "../Renderer/RenderState.js";
import ShaderProgram from "../Renderer/ShaderProgram.js";
import VertexArray from "../Renderer/VertexArray.js";
import when from "../ThirdParty/when.js";
import BlendingState from "./BlendingState.js";
import Cesium3DTileBatchTable from "./Cesium3DTileBatchTable.js";
import Cesium3DTileFeatureTable from "./Cesium3DTileFeatureTable.js";
import DracoLoader from "./DracoLoader.js";
import getClipAndStyleCode from "./getClipAndStyleCode.js";
import getClippingFunction from "./getClippingFunction.js";
import SceneMode from "./SceneMode.js";
import ShadowMode from "./ShadowMode.js";
import StencilConstants from "./StencilConstants.js";
var DecodingState = {
NEEDS_DECODE: 0,
DECODING: 1,
READY: 2,
FAILED: 3,
};
/**
* Represents the contents of a
* {@link https://github.com/CesiumGS/3d-tiles/tree/master/specification/TileFormats/PointCloud|Point Cloud}
* tile. Used internally by {@link PointCloud3DTileContent} and {@link TimeDynamicPointCloud}.
*
* @alias PointCloud
* @constructor
*
* @see PointCloud3DTileContent
* @see TimeDynamicPointCloud
*
* @private
*/
function PointCloud(options) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.object("options", options);
Check.typeOf.object("options.arrayBuffer", options.arrayBuffer);
//>>includeEnd('debug');
// Hold onto the payload until the render resources are created
this._parsedContent = undefined;
this._drawCommand = undefined;
this._isTranslucent = false;
this._styleTranslucent = false;
this._constantColor = Color.clone(Color.DARKGRAY);
this._highlightColor = Color.clone(Color.WHITE);
this._pointSize = 1.0;
this._rtcCenter = undefined;
this._quantizedVolumeScale = undefined;
this._quantizedVolumeOffset = undefined;
// These values are used to regenerate the shader when the style changes
this._styleableShaderAttributes = undefined;
this._isQuantized = false;
this._isOctEncoded16P = false;
this._isRGB565 = false;
this._hasColors = false;
this._hasNormals = false;
this._hasBatchIds = false;
// Draco
this._decodingState = DecodingState.READY;
this._dequantizeInShader = true;
this._isQuantizedDraco = false;
this._isOctEncodedDraco = false;
this._quantizedRange = 0.0;
this._octEncodedRange = 0.0;
// Use per-point normals to hide back-facing points.
this.backFaceCulling = false;
this._backFaceCulling = false;
// Whether to enable normal shading
this.normalShading = true;
this._normalShading = true;
this._opaqueRenderState = undefined;
this._translucentRenderState = undefined;
this._mode = undefined;
this._ready = false;
this._readyPromise = when.defer();
this._pointsLength = 0;
this._geometryByteLength = 0;
this._vertexShaderLoaded = options.vertexShaderLoaded;
this._fragmentShaderLoaded = options.fragmentShaderLoaded;
this._uniformMapLoaded = options.uniformMapLoaded;
this._batchTableLoaded = options.batchTableLoaded;
this._pickIdLoaded = options.pickIdLoaded;
this._opaquePass = defaultValue(options.opaquePass, Pass.OPAQUE);
this._cull = defaultValue(options.cull, true);
this.style = undefined;
this._style = undefined;
this.styleDirty = false;
this.modelMatrix = Matrix4.clone(Matrix4.IDENTITY);
this._modelMatrix = Matrix4.clone(Matrix4.IDENTITY);
this.time = 0.0; // For styling
this.shadows = ShadowMode.ENABLED;
this._boundingSphere = undefined;
this.clippingPlanes = undefined;
this.isClipped = false;
this.clippingPlanesDirty = false;
// If defined, use this matrix to position the clipping planes instead of the modelMatrix.
// This is so that when point clouds are part of a tileset they all get clipped relative
// to the root tile.
this.clippingPlanesOriginMatrix = undefined;
this.attenuation = false;
this._attenuation = false;
// Options for geometric error based attenuation
this.geometricError = 0.0;
this.geometricErrorScale = 1.0;
this.maximumAttenuation = this._pointSize;
initialize(this, options);
}
Object.defineProperties(PointCloud.prototype, {
pointsLength: {
get: function () {
return this._pointsLength;
},
},
geometryByteLength: {
get: function () {
return this._geometryByteLength;
},
},
ready: {
get: function () {
return this._ready;
},
},
readyPromise: {
get: function () {
return this._readyPromise.promise;
},
},
color: {
get: function () {
return Color.clone(this._highlightColor);
},
set: function (value) {
this._highlightColor = Color.clone(value, this._highlightColor);
},
},
boundingSphere: {
get: function () {
if (defined(this._drawCommand)) {
return this._drawCommand.boundingVolume;
}
return undefined;
},
set: function (value) {
this._boundingSphere = BoundingSphere.clone(value, this._boundingSphere);
},
},
});
var sizeOfUint32 = Uint32Array.BYTES_PER_ELEMENT;
function initialize(pointCloud, options) {
var arrayBuffer = options.arrayBuffer;
var byteOffset = defaultValue(options.byteOffset, 0);
var uint8Array = new Uint8Array(arrayBuffer);
var view = new DataView(arrayBuffer);
byteOffset += sizeOfUint32; // Skip magic
var version = view.getUint32(byteOffset, true);
if (version !== 1) {
throw new RuntimeError(
"Only Point Cloud tile version 1 is supported. Version " +
version +
" is not."
);
}
byteOffset += sizeOfUint32;
// Skip byteLength
byteOffset += sizeOfUint32;
var featureTableJsonByteLength = view.getUint32(byteOffset, true);
if (featureTableJsonByteLength === 0) {
throw new RuntimeError(
"Feature table must have a byte length greater than zero"
);
}
byteOffset += sizeOfUint32;
var featureTableBinaryByteLength = view.getUint32(byteOffset, true);
byteOffset += sizeOfUint32;
var batchTableJsonByteLength = view.getUint32(byteOffset, true);
byteOffset += sizeOfUint32;
var batchTableBinaryByteLength = view.getUint32(byteOffset, true);
byteOffset += sizeOfUint32;
var featureTableJson = getJsonFromTypedArray(
uint8Array,
byteOffset,
featureTableJsonByteLength
);
byteOffset += featureTableJsonByteLength;
var featureTableBinary = new Uint8Array(
arrayBuffer,
byteOffset,
featureTableBinaryByteLength
);
byteOffset += featureTableBinaryByteLength;
// Get the batch table JSON and binary
var batchTableJson;
var batchTableBinary;
if (batchTableJsonByteLength > 0) {
// Has a batch table JSON
batchTableJson = getJsonFromTypedArray(
uint8Array,
byteOffset,
batchTableJsonByteLength
);
byteOffset += batchTableJsonByteLength;
if (batchTableBinaryByteLength > 0) {
// Has a batch table binary
batchTableBinary = new Uint8Array(
arrayBuffer,
byteOffset,
batchTableBinaryByteLength
);
byteOffset += batchTableBinaryByteLength;
}
}
var featureTable = new Cesium3DTileFeatureTable(
featureTableJson,
featureTableBinary
);
var pointsLength = featureTable.getGlobalProperty("POINTS_LENGTH");
featureTable.featuresLength = pointsLength;
if (!defined(pointsLength)) {
throw new RuntimeError(
"Feature table global property: POINTS_LENGTH must be defined"
);
}
var rtcCenter = featureTable.getGlobalProperty(
"RTC_CENTER",
ComponentDatatype.FLOAT,
3
);
if (defined(rtcCenter)) {
pointCloud._rtcCenter = Cartesian3.unpack(rtcCenter);
}
var positions;
var colors;
var normals;
var batchIds;
var hasPositions = false;
var hasColors = false;
var hasNormals = false;
var hasBatchIds = false;
var isQuantized = false;
var isTranslucent = false;
var isRGB565 = false;
var isOctEncoded16P = false;
var dracoBuffer;
var dracoFeatureTableProperties;
var dracoBatchTableProperties;
var featureTableDraco = defined(featureTableJson.extensions)
? featureTableJson.extensions["3DTILES_draco_point_compression"]
: undefined;
var batchTableDraco =
defined(batchTableJson) && defined(batchTableJson.extensions)
? batchTableJson.extensions["3DTILES_draco_point_compression"]
: undefined;
if (defined(batchTableDraco)) {
dracoBatchTableProperties = batchTableDraco.properties;
}
if (defined(featureTableDraco)) {
dracoFeatureTableProperties = featureTableDraco.properties;
var dracoByteOffset = featureTableDraco.byteOffset;
var dracoByteLength = featureTableDraco.byteLength;
if (
!defined(dracoFeatureTableProperties) ||
!defined(dracoByteOffset) ||
!defined(dracoByteLength)
) {
throw new RuntimeError(
"Draco properties, byteOffset, and byteLength must be defined"
);
}
dracoBuffer = arraySlice(
featureTableBinary,
dracoByteOffset,
dracoByteOffset + dracoByteLength
);
hasPositions = defined(dracoFeatureTableProperties.POSITION);
hasColors =
defined(dracoFeatureTableProperties.RGB) ||
defined(dracoFeatureTableProperties.RGBA);
hasNormals = defined(dracoFeatureTableProperties.NORMAL);
hasBatchIds = defined(dracoFeatureTableProperties.BATCH_ID);
isTranslucent = defined(dracoFeatureTableProperties.RGBA);
pointCloud._decodingState = DecodingState.NEEDS_DECODE;
}
var draco;
if (defined(dracoBuffer)) {
draco = {
buffer: dracoBuffer,
featureTableProperties: dracoFeatureTableProperties,
batchTableProperties: dracoBatchTableProperties,
properties: combine(
dracoFeatureTableProperties,
dracoBatchTableProperties
),
dequantizeInShader: pointCloud._dequantizeInShader,
};
}
if (!hasPositions) {
if (defined(featureTableJson.POSITION)) {
positions = featureTable.getPropertyArray(
"POSITION",
ComponentDatatype.FLOAT,
3
);
hasPositions = true;
} else if (defined(featureTableJson.POSITION_QUANTIZED)) {
positions = featureTable.getPropertyArray(
"POSITION_QUANTIZED",
ComponentDatatype.UNSIGNED_SHORT,
3
);
isQuantized = true;
hasPositions = true;
var quantizedVolumeScale = featureTable.getGlobalProperty(
"QUANTIZED_VOLUME_SCALE",
ComponentDatatype.FLOAT,
3
);
if (!defined(quantizedVolumeScale)) {
throw new RuntimeError(
"Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions."
);
}
pointCloud._quantizedVolumeScale = Cartesian3.unpack(
quantizedVolumeScale
);
pointCloud._quantizedRange = (1 << 16) - 1;
var quantizedVolumeOffset = featureTable.getGlobalProperty(
"QUANTIZED_VOLUME_OFFSET",
ComponentDatatype.FLOAT,
3
);
if (!defined(quantizedVolumeOffset)) {
throw new RuntimeError(
"Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions."
);
}
pointCloud._quantizedVolumeOffset = Cartesian3.unpack(
quantizedVolumeOffset
);
}
}
if (!hasColors) {
if (defined(featureTableJson.RGBA)) {
colors = featureTable.getPropertyArray(
"RGBA",
ComponentDatatype.UNSIGNED_BYTE,
4
);
isTranslucent = true;
hasColors = true;
} else if (defined(featureTableJson.RGB)) {
colors = featureTable.getPropertyArray(
"RGB",
ComponentDatatype.UNSIGNED_BYTE,
3
);
hasColors = true;
} else if (defined(featureTableJson.RGB565)) {
colors = featureTable.getPropertyArray(
"RGB565",
ComponentDatatype.UNSIGNED_SHORT,
1
);
isRGB565 = true;
hasColors = true;
}
}
if (!hasNormals) {
if (defined(featureTableJson.NORMAL)) {
normals = featureTable.getPropertyArray(
"NORMAL",
ComponentDatatype.FLOAT,
3
);
hasNormals = true;
} else if (defined(featureTableJson.NORMAL_OCT16P)) {
normals = featureTable.getPropertyArray(
"NORMAL_OCT16P",
ComponentDatatype.UNSIGNED_BYTE,
2
);
isOctEncoded16P = true;
hasNormals = true;
}
}
if (!hasBatchIds) {
if (defined(featureTableJson.BATCH_ID)) {
batchIds = featureTable.getPropertyArray(
"BATCH_ID",
ComponentDatatype.UNSIGNED_SHORT,
1
);
hasBatchIds = true;
}
}
if (!hasPositions) {
throw new RuntimeError(
"Either POSITION or POSITION_QUANTIZED must be defined."
);
}
if (defined(featureTableJson.CONSTANT_RGBA)) {
var constantRGBA = featureTable.getGlobalProperty(
"CONSTANT_RGBA",
ComponentDatatype.UNSIGNED_BYTE,
4
);
pointCloud._constantColor = Color.fromBytes(
constantRGBA[0],
constantRGBA[1],
constantRGBA[2],
constantRGBA[3],
pointCloud._constantColor
);
}
if (hasBatchIds) {
var batchLength = featureTable.getGlobalProperty("BATCH_LENGTH");
if (!defined(batchLength)) {
throw new RuntimeError(
"Global property: BATCH_LENGTH must be defined when BATCH_ID is defined."
);
}
if (defined(batchTableBinary)) {
// Copy the batchTableBinary section and let the underlying ArrayBuffer be freed
batchTableBinary = new Uint8Array(batchTableBinary);
}
if (defined(pointCloud._batchTableLoaded)) {
pointCloud._batchTableLoaded(
batchLength,
batchTableJson,
batchTableBinary
);
}
}
// If points are not batched and there are per-point properties, use these properties for styling purposes
var styleableProperties;
if (!hasBatchIds && defined(batchTableBinary)) {
styleableProperties = Cesium3DTileBatchTable.getBinaryProperties(
pointsLength,
batchTableJson,
batchTableBinary
);
}
pointCloud._parsedContent = {
positions: positions,
colors: colors,
normals: normals,
batchIds: batchIds,
styleableProperties: styleableProperties,
draco: draco,
};
pointCloud._pointsLength = pointsLength;
pointCloud._isQuantized = isQuantized;
pointCloud._isOctEncoded16P = isOctEncoded16P;
pointCloud._isRGB565 = isRGB565;
pointCloud._isTranslucent = isTranslucent;
pointCloud._hasColors = hasColors;
pointCloud._hasNormals = hasNormals;
pointCloud._hasBatchIds = hasBatchIds;
}
var scratchMin = new Cartesian3();
var scratchMax = new Cartesian3();
var scratchPosition = new Cartesian3();
var randomValues;
function getRandomValues(samplesLength) {
// Use same random values across all runs
if (!defined(randomValues)) {
CesiumMath.setRandomNumberSeed(0);
randomValues = new Array(samplesLength);
for (var i = 0; i < samplesLength; ++i) {
randomValues[i] = CesiumMath.nextRandomNumber();
}
}
return randomValues;
}
function computeApproximateBoundingSphereFromPositions(positions) {
var maximumSamplesLength = 20;
var pointsLength = positions.length / 3;
var samplesLength = Math.min(pointsLength, maximumSamplesLength);
var randomValues = getRandomValues(maximumSamplesLength);
var maxValue = Number.MAX_VALUE;
var minValue = -Number.MAX_VALUE;
var min = Cartesian3.fromElements(maxValue, maxValue, maxValue, scratchMin);
var max = Cartesian3.fromElements(minValue, minValue, minValue, scratchMax);
for (var i = 0; i < samplesLength; ++i) {
var index = Math.floor(randomValues[i] * pointsLength);
var position = Cartesian3.unpack(positions, index * 3, scratchPosition);
Cartesian3.minimumByComponent(min, position, min);
Cartesian3.maximumByComponent(max, position, max);
}
var boundingSphere = BoundingSphere.fromCornerPoints(min, max);
boundingSphere.radius += CesiumMath.EPSILON2; // To avoid radius of zero
return boundingSphere;
}
function prepareVertexAttribute(typedArray, name) {
// WebGL does not support UNSIGNED_INT, INT, or DOUBLE vertex attributes. Convert these to FLOAT.
var componentDatatype = ComponentDatatype.fromTypedArray(typedArray);
if (
componentDatatype === ComponentDatatype.INT ||
componentDatatype === ComponentDatatype.UNSIGNED_INT ||
componentDatatype === ComponentDatatype.DOUBLE
) {
oneTimeWarning(
"Cast pnts property to floats",
'Point cloud property "' +
name +
'" will be casted to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.'
);
return new Float32Array(typedArray);
}
return typedArray;
}
var scratchPointSizeAndTimeAndGeometricErrorAndDepthMultiplier = new Cartesian4();
var scratchQuantizedVolumeScaleAndOctEncodedRange = new Cartesian4();
var scratchColor = new Color();
var positionLocation = 0;
var colorLocation = 1;
var normalLocation = 2;
var batchIdLocation = 3;
var numberOfAttributes = 4;
var scratchClippingPlanesMatrix = new Matrix4();
var scratchInverseTransposeClippingPlanesMatrix = new Matrix4();
function createResources(pointCloud, frameState) {
var context = frameState.context;
var parsedContent = pointCloud._parsedContent;
var pointsLength = pointCloud._pointsLength;
var positions = parsedContent.positions;
var colors = parsedContent.colors;
var normals = parsedContent.normals;
var batchIds = parsedContent.batchIds;
var styleableProperties = parsedContent.styleableProperties;
var hasStyleableProperties = defined(styleableProperties);
var isQuantized = pointCloud._isQuantized;
var isQuantizedDraco = pointCloud._isQuantizedDraco;
var isOctEncoded16P = pointCloud._isOctEncoded16P;
var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
var quantizedRange = pointCloud._quantizedRange;
var octEncodedRange = pointCloud._octEncodedRange;
var isRGB565 = pointCloud._isRGB565;
var isTranslucent = pointCloud._isTranslucent;
var hasColors = pointCloud._hasColors;
var hasNormals = pointCloud._hasNormals;
var hasBatchIds = pointCloud._hasBatchIds;
var componentsPerAttribute;
var componentDatatype;
var styleableVertexAttributes = [];
var styleableShaderAttributes = {};
pointCloud._styleableShaderAttributes = styleableShaderAttributes;
if (hasStyleableProperties) {
var attributeLocation = numberOfAttributes;
for (var name in styleableProperties) {
if (styleableProperties.hasOwnProperty(name)) {
var property = styleableProperties[name];
var typedArray = prepareVertexAttribute(property.typedArray, name);
componentsPerAttribute = property.componentCount;
componentDatatype = ComponentDatatype.fromTypedArray(typedArray);
var vertexBuffer = Buffer.createVertexBuffer({
context: context,
typedArray: typedArray,
usage: BufferUsage.STATIC_DRAW,
});
pointCloud._geometryByteLength += vertexBuffer.sizeInBytes;
var vertexAttribute = {
index: attributeLocation,
vertexBuffer: vertexBuffer,
componentsPerAttribute: componentsPerAttribute,
componentDatatype: componentDatatype,
normalize: false,
offsetInBytes: 0,
strideInBytes: 0,
};
styleableVertexAttributes.push(vertexAttribute);
styleableShaderAttributes[name] = {
location: attributeLocation,
componentCount: componentsPerAttribute,
};
++attributeLocation;
}
}
}
var positionsVertexBuffer = Buffer.createVertexBuffer({
context: context,
typedArray: positions,
usage: BufferUsage.STATIC_DRAW,
});
pointCloud._geometryByteLength += positionsVertexBuffer.sizeInBytes;
var colorsVertexBuffer;
if (hasColors) {
colorsVertexBuffer = Buffer.createVertexBuffer({
context: context,
typedArray: colors,
usage: BufferUsage.STATIC_DRAW,
});
pointCloud._geometryByteLength += colorsVertexBuffer.sizeInBytes;
}
var normalsVertexBuffer;
if (hasNormals) {
normalsVertexBuffer = Buffer.createVertexBuffer({
context: context,
typedArray: normals,
usage: BufferUsage.STATIC_DRAW,
});
pointCloud._geometryByteLength += normalsVertexBuffer.sizeInBytes;
}
var batchIdsVertexBuffer;
if (hasBatchIds) {
batchIds = prepareVertexAttribute(batchIds, "batchIds");
batchIdsVertexBuffer = Buffer.createVertexBuffer({
context: context,
typedArray: batchIds,
usage: BufferUsage.STATIC_DRAW,
});
pointCloud._geometryByteLength += batchIdsVertexBuffer.sizeInBytes;
}
var attributes = [];
if (isQuantized) {
componentDatatype = ComponentDatatype.UNSIGNED_SHORT;
} else if (isQuantizedDraco) {
componentDatatype =
quantizedRange <= 255
? ComponentDatatype.UNSIGNED_BYTE
: ComponentDatatype.UNSIGNED_SHORT;
} else {
componentDatatype = ComponentDatatype.FLOAT;
}
attributes.push({
index: positionLocation,
vertexBuffer: positionsVertexBuffer,
componentsPerAttribute: 3,
componentDatatype: componentDatatype,
normalize: false,
offsetInBytes: 0,
strideInBytes: 0,
});
if (pointCloud._cull) {
if (isQuantized || isQuantizedDraco) {
pointCloud._boundingSphere = BoundingSphere.fromCornerPoints(
Cartesian3.ZERO,
pointCloud._quantizedVolumeScale
);
} else {
pointCloud._boundingSphere = computeApproximateBoundingSphereFromPositions(
positions
);
}
}
if (hasColors) {
if (isRGB565) {
attributes.push({
index: colorLocation,
vertexBuffer: colorsVertexBuffer,
componentsPerAttribute: 1,
componentDatatype: ComponentDatatype.UNSIGNED_SHORT,
normalize: false,
offsetInBytes: 0,
strideInBytes: 0,
});
} else {
var colorComponentsPerAttribute = isTranslucent ? 4 : 3;
attributes.push({
index: colorLocation,
vertexBuffer: colorsVertexBuffer,
componentsPerAttribute: colorComponentsPerAttribute,
componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
normalize: true,
offsetInBytes: 0,
strideInBytes: 0,
});
}
}
if (hasNormals) {
if (isOctEncoded16P) {
componentsPerAttribute = 2;
componentDatatype = ComponentDatatype.UNSIGNED_BYTE;
} else if (isOctEncodedDraco) {
componentsPerAttribute = 2;
componentDatatype =
octEncodedRange <= 255
? ComponentDatatype.UNSIGNED_BYTE
: ComponentDatatype.UNSIGNED_SHORT;
} else {
componentsPerAttribute = 3;
componentDatatype = ComponentDatatype.FLOAT;
}
attributes.push({
index: normalLocation,
vertexBuffer: normalsVertexBuffer,
componentsPerAttribute: componentsPerAttribute,
componentDatatype: componentDatatype,
normalize: false,
offsetInBytes: 0,
strideInBytes: 0,
});
}
if (hasBatchIds) {
attributes.push({
index: batchIdLocation,
vertexBuffer: batchIdsVertexBuffer,
componentsPerAttribute: 1,
componentDatatype: ComponentDatatype.fromTypedArray(batchIds),
normalize: false,
offsetInBytes: 0,
strideInBytes: 0,
});
}
if (hasStyleableProperties) {
attributes = attributes.concat(styleableVertexAttributes);
}
var vertexArray = new VertexArray({
context: context,
attributes: attributes,
});
var opaqueRenderState = {
depthTest: {
enabled: true,
},
};
var translucentRenderState = {
depthTest: {
enabled: true,
},
depthMask: false,
blending: BlendingState.ALPHA_BLEND,
};
if (pointCloud._opaquePass === Pass.CESIUM_3D_TILE) {
opaqueRenderState.stencilTest = StencilConstants.setCesium3DTileBit();
opaqueRenderState.stencilMask = StencilConstants.CESIUM_3D_TILE_MASK;
translucentRenderState.stencilTest = StencilConstants.setCesium3DTileBit();
translucentRenderState.stencilMask = StencilConstants.CESIUM_3D_TILE_MASK;
}
pointCloud._opaqueRenderState = RenderState.fromCache(opaqueRenderState);
pointCloud._translucentRenderState = RenderState.fromCache(
translucentRenderState
);
pointCloud._drawCommand = new DrawCommand({
boundingVolume: new BoundingSphere(),
cull: pointCloud._cull,
modelMatrix: new Matrix4(),
primitiveType: PrimitiveType.POINTS,
vertexArray: vertexArray,
count: pointsLength,
shaderProgram: undefined, // Updated in createShaders
uniformMap: undefined, // Updated in createShaders
renderState: isTranslucent
? pointCloud._translucentRenderState
: pointCloud._opaqueRenderState,
pass: isTranslucent ? Pass.TRANSLUCENT : pointCloud._opaquePass,
owner: pointCloud,
castShadows: false,
receiveShadows: false,
pickId: pointCloud._pickIdLoaded(),
});
}
function createUniformMap(pointCloud, frameState) {
var context = frameState.context;
var isQuantized = pointCloud._isQuantized;
var isQuantizedDraco = pointCloud._isQuantizedDraco;
var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
var uniformMap = {
u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier: function () {
var scratch = scratchPointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
scratch.x = pointCloud._attenuation
? pointCloud.maximumAttenuation
: pointCloud._pointSize;
scratch.x *= frameState.pixelRatio;
scratch.y = pointCloud.time;
if (pointCloud._attenuation) {
var frustum = frameState.camera.frustum;
var depthMultiplier;
// Attenuation is maximumAttenuation in 2D/ortho
if (
frameState.mode === SceneMode.SCENE2D ||
frustum instanceof OrthographicFrustum
) {
depthMultiplier = Number.POSITIVE_INFINITY;
} else {
depthMultiplier =
context.drawingBufferHeight /
frameState.camera.frustum.sseDenominator;
}
scratch.z = pointCloud.geometricError * pointCloud.geometricErrorScale;
scratch.w = depthMultiplier;
}
return scratch;
},
u_highlightColor: function () {
return pointCloud._highlightColor;
},
u_constantColor: function () {
return pointCloud._constantColor;
},
u_clippingPlanes: function () {
var clippingPlanes = pointCloud.clippingPlanes;
var isClipped = pointCloud.isClipped;
return isClipped ? clippingPlanes.texture : context.defaultTexture;
},
u_clippingPlanesEdgeStyle: function () {
var clippingPlanes = pointCloud.clippingPlanes;
if (!defined(clippingPlanes)) {
return Color.TRANSPARENT;
}
var style = Color.clone(clippingPlanes.edgeColor, scratchColor);
style.alpha = clippingPlanes.edgeWidth;
return style;
},
u_clippingPlanesMatrix: function () {
var clippingPlanes = pointCloud.clippingPlanes;
if (!defined(clippingPlanes)) {
return Matrix4.IDENTITY;
}
var clippingPlanesOriginMatrix = defaultValue(
pointCloud.clippingPlanesOriginMatrix,
pointCloud._modelMatrix
);
Matrix4.multiply(
context.uniformState.view3D,
clippingPlanesOriginMatrix,
scratchClippingPlanesMatrix
);
var transform = Matrix4.multiply(
scratchClippingPlanesMatrix,
clippingPlanes.modelMatrix,
scratchClippingPlanesMatrix
);
return Matrix4.inverseTranspose(
transform,
scratchInverseTransposeClippingPlanesMatrix
);
},
};
if (isQuantized || isQuantizedDraco || isOctEncodedDraco) {
uniformMap = combine(uniformMap, {
u_quantizedVolumeScaleAndOctEncodedRange: function () {
var scratch = scratchQuantizedVolumeScaleAndOctEncodedRange;
if (defined(pointCloud._quantizedVolumeScale)) {
var scale = Cartesian3.clone(
pointCloud._quantizedVolumeScale,
scratch
);
Cartesian3.divideByScalar(scale, pointCloud._quantizedRange, scratch);
}
scratch.w = pointCloud._octEncodedRange;
return scratch;
},
});
}
if (defined(pointCloud._uniformMapLoaded)) {
uniformMap = pointCloud._uniformMapLoaded(uniformMap);
}
pointCloud._drawCommand.uniformMap = uniformMap;
}
function getStyleablePropertyIds(source, propertyIds) {
// Get all the property IDs used by this style
var regex = /czm_3dtiles_property_(\d+)/g;
var matches = regex.exec(source);
while (matches !== null) {
var id = parseInt(matches[1]);
if (propertyIds.indexOf(id) === -1) {
propertyIds.push(id);
}
matches = regex.exec(source);
}
}
function getBuiltinPropertyNames(source, propertyNames) {
// Get all the builtin property names used by this style
var regex = /czm_3dtiles_builtin_property_(\w+)/g;
var matches = regex.exec(source);
while (matches !== null) {
var name = matches[1];
if (propertyNames.indexOf(name) === -1) {
propertyNames.push(name);
}
matches = regex.exec(source);
}
}
function getVertexAttribute(vertexArray, index) {
var numberOfAttributes = vertexArray.numberOfAttributes;
for (var i = 0; i < numberOfAttributes; ++i) {
var attribute = vertexArray.getAttribute(i);
if (attribute.index === index) {
return attribute;
}
}
}
var builtinPropertyNameMap = {
POSITION: "czm_3dtiles_builtin_property_POSITION",
POSITION_ABSOLUTE: "czm_3dtiles_builtin_property_POSITION_ABSOLUTE",
COLOR: "czm_3dtiles_builtin_property_COLOR",
NORMAL: "czm_3dtiles_builtin_property_NORMAL",
};
function modifyStyleFunction(source) {
// Edit the function header to accept the point position, color, and normal
var functionHeader =
"(" +
"vec3 czm_3dtiles_builtin_property_POSITION, " +
"vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, " +
"vec4 czm_3dtiles_builtin_property_COLOR, " +
"vec3 czm_3dtiles_builtin_property_NORMAL" +
")";
return source.replace("()", functionHeader);
}
function createShaders(pointCloud, frameState, style) {
var i;
var name;
var attribute;
var context = frameState.context;
var hasStyle = defined(style);
var isQuantized = pointCloud._isQuantized;
var isQuantizedDraco = pointCloud._isQuantizedDraco;
var isOctEncoded16P = pointCloud._isOctEncoded16P;
var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
var isRGB565 = pointCloud._isRGB565;
var isTranslucent = pointCloud._isTranslucent;
var hasColors = pointCloud._hasColors;
var hasNormals = pointCloud._hasNormals;
var hasBatchIds = pointCloud._hasBatchIds;
var backFaceCulling = pointCloud._backFaceCulling;
var normalShading = pointCloud._normalShading;
var vertexArray = pointCloud._drawCommand.vertexArray;
var clippingPlanes = pointCloud.clippingPlanes;
var attenuation = pointCloud._attenuation;
var colorStyleFunction;
var showStyleFunction;
var pointSizeStyleFunction;
var styleTranslucent = isTranslucent;
var propertyNameMap = clone(builtinPropertyNameMap);
var propertyIdToAttributeMap = {};
var styleableShaderAttributes = pointCloud._styleableShaderAttributes;
for (name in styleableShaderAttributes) {
if (styleableShaderAttributes.hasOwnProperty(name)) {
attribute = styleableShaderAttributes[name];
propertyNameMap[name] = "czm_3dtiles_property_" + attribute.location;
propertyIdToAttributeMap[attribute.location] = attribute;
}
}
if (hasStyle) {
var shaderState = {
translucent: false,
};
colorStyleFunction = style.getColorShaderFunction(
"getColorFromStyle",
propertyNameMap,
shaderState
);
showStyleFunction = style.getShowShaderFunction(
"getShowFromStyle",
propertyNameMap,
shaderState
);
pointSizeStyleFunction = style.getPointSizeShaderFunction(
"getPointSizeFromStyle",
propertyNameMap,
shaderState
);
if (defined(colorStyleFunction) && shaderState.translucent) {
styleTranslucent = true;
}
}
pointCloud._styleTranslucent = styleTranslucent;
var hasColorStyle = defined(colorStyleFunction);
var hasShowStyle = defined(showStyleFunction);
var hasPointSizeStyle = defined(pointSizeStyleFunction);
var hasClippedContent = pointCloud.isClipped;
// Get the properties in use by the style
var styleablePropertyIds = [];
var builtinPropertyNames = [];
if (hasColorStyle) {
getStyleablePropertyIds(colorStyleFunction, styleablePropertyIds);
getBuiltinPropertyNames(colorStyleFunction, builtinPropertyNames);
colorStyleFunction = modifyStyleFunction(colorStyleFunction);
}
if (hasShowStyle) {
getStyleablePropertyIds(showStyleFunction, styleablePropertyIds);
getBuiltinPropertyNames(showStyleFunction, builtinPropertyNames);
showStyleFunction = modifyStyleFunction(showStyleFunction);
}
if (hasPointSizeStyle) {
getStyleablePropertyIds(pointSizeStyleFunction, styleablePropertyIds);
getBuiltinPropertyNames(pointSizeStyleFunction, builtinPropertyNames);
pointSizeStyleFunction = modifyStyleFunction(pointSizeStyleFunction);
}
var usesColorSemantic = builtinPropertyNames.indexOf("COLOR") >= 0;
var usesNormalSemantic = builtinPropertyNames.indexOf("NORMAL") >= 0;
if (usesNormalSemantic && !hasNormals) {
throw new RuntimeError(
"Style references the NORMAL semantic but the point cloud does not have normals"
);
}
// Disable vertex attributes that aren't used in the style, enable attributes that are
for (name in styleableShaderAttributes) {
if (styleableShaderAttributes.hasOwnProperty(name)) {
attribute = styleableShaderAttributes[name];
var enabled = styleablePropertyIds.indexOf(attribute.location) >= 0;
var vertexAttribute = getVertexAttribute(vertexArray, attribute.location);
vertexAttribute.enabled = enabled;
}
}
var usesColors = hasColors && (!hasColorStyle || usesColorSemantic);
if (hasColors) {
// Disable the color vertex attribute if the color style does not reference the color semantic
var colorVertexAttribute = getVertexAttribute(vertexArray, colorLocation);
colorVertexAttribute.enabled = usesColors;
}
var usesNormals =
hasNormals && (normalShading || backFaceCulling || usesNormalSemantic);
if (hasNormals) {
// Disable the normal vertex attribute if normals are not used
var normalVertexAttribute = getVertexAttribute(vertexArray, normalLocation);
normalVertexAttribute.enabled = usesNormals;
}
var attributeLocations = {
a_position: positionLocation,
};
if (usesColors) {
attributeLocations.a_color = colorLocation;
}
if (usesNormals) {
attributeLocations.a_normal = normalLocation;
}
if (hasBatchIds) {
attributeLocations.a_batchId = batchIdLocation;
}
var attributeDeclarations = "";
var length = styleablePropertyIds.length;
for (i = 0; i < length; ++i) {
var propertyId = styleablePropertyIds[i];
attribute = propertyIdToAttributeMap[propertyId];
var componentCount = attribute.componentCount;
var attributeName = "czm_3dtiles_property_" + propertyId;
var attributeType;
if (componentCount === 1) {
attributeType = "float";
} else {
attributeType = "vec" + componentCount;
}
attributeDeclarations +=
"attribute " + attributeType + " " + attributeName + "; \n";
attributeLocations[attributeName] = attribute.location;
}
createUniformMap(pointCloud, frameState);
var vs =
"attribute vec3 a_position; \n" +
"varying vec4 v_color; \n" +
"uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; \n" +
"uniform vec4 u_constantColor; \n" +
"uniform vec4 u_highlightColor; \n";
vs += "float u_pointSize; \n" + "float u_time; \n";
if (attenuation) {
vs += "float u_geometricError; \n" + "float u_depthMultiplier; \n";
}
vs += attributeDeclarations;
if (usesColors) {
if (isTranslucent) {
vs += "attribute vec4 a_color; \n";
} else if (isRGB565) {
vs +=
"attribute float a_color; \n" +
"const float SHIFT_RIGHT_11 = 1.0 / 2048.0; \n" +
"const float SHIFT_RIGHT_5 = 1.0 / 32.0; \n" +
"const float SHIFT_LEFT_11 = 2048.0; \n" +
"const float SHIFT_LEFT_5 = 32.0; \n" +
"const float NORMALIZE_6 = 1.0 / 64.0; \n" +
"const float NORMALIZE_5 = 1.0 / 32.0; \n";
} else {
vs += "attribute vec3 a_color; \n";
}
}
if (usesNormals) {
if (isOctEncoded16P || isOctEncodedDraco) {
vs += "attribute vec2 a_normal; \n";
} else {
vs += "attribute vec3 a_normal; \n";
}
}
if (hasBatchIds) {
vs += "attribute float a_batchId; \n";
}
if (isQuantized || isQuantizedDraco || isOctEncodedDraco) {
vs += "uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; \n";
}
if (hasColorStyle) {
vs += colorStyleFunction;
}
if (hasShowStyle) {
vs += showStyleFunction;
}
if (hasPointSizeStyle) {
vs += pointSizeStyleFunction;
}
vs +=
"void main() \n" +
"{ \n" +
" u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; \n" +
" u_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; \n";
if (attenuation) {
vs +=
" u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; \n" +
" u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; \n";
}
if (usesColors) {
if (isTranslucent) {
vs += " vec4 color = a_color; \n";
} else if (isRGB565) {
vs +=
" float compressed = a_color; \n" +
" float r = floor(compressed * SHIFT_RIGHT_11); \n" +
" compressed -= r * SHIFT_LEFT_11; \n" +
" float g = floor(compressed * SHIFT_RIGHT_5); \n" +
" compressed -= g * SHIFT_LEFT_5; \n" +
" float b = compressed; \n" +
" vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); \n" +
" vec4 color = vec4(rgb, 1.0); \n";
} else {
vs += " vec4 color = vec4(a_color, 1.0); \n";
}
} else {
vs += " vec4 color = u_constantColor; \n";
}
if (isQuantized || isQuantizedDraco) {
vs +=
" vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; \n";
} else {
vs += " vec3 position = a_position; \n";
}
vs +=
" vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); \n";
if (usesNormals) {
if (isOctEncoded16P) {
vs += " vec3 normal = czm_octDecode(a_normal); \n";
} else if (isOctEncodedDraco) {
// Draco oct-encoding decodes to zxy order
vs +=
" vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; \n";
} else {
vs += " vec3 normal = a_normal; \n";
}
vs += " vec3 normalEC = czm_normal * normal; \n";
} else {
vs += " vec3 normal = vec3(1.0); \n";
}
if (hasColorStyle) {
vs +=
" color = getColorFromStyle(position, position_absolute, color, normal); \n";
}
if (hasShowStyle) {
vs +=
" float show = float(getShowFromStyle(position, position_absolute, color, normal)); \n";
}
if (hasPointSizeStyle) {
vs +=
" gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; \n";
} else if (attenuation) {
vs +=
" vec4 positionEC = czm_modelView * vec4(position, 1.0); \n" +
" float depth = -positionEC.z; \n" +
// compute SSE for this point
" gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); \n";
} else {
vs += " gl_PointSize = u_pointSize; \n";
}
vs += " color = color * u_highlightColor; \n";
if (usesNormals && normalShading) {
vs +=
" float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); \n" +
" diffuseStrength = max(diffuseStrength, 0.4); \n" + // Apply some ambient lighting
" color.xyz *= diffuseStrength * czm_lightColor; \n";
}
vs +=
" v_color = color; \n" +
" gl_Position = czm_modelViewProjection * vec4(position, 1.0); \n";
if (usesNormals && backFaceCulling) {
vs +=
" float visible = step(-normalEC.z, 0.0); \n" +
" gl_Position *= visible; \n" +
" gl_PointSize *= visible; \n";
}
if (hasShowStyle) {
vs +=
" gl_Position.w *= float(show); \n" +
" gl_PointSize *= float(show); \n";
}
vs += "} \n";
var fs = "varying vec4 v_color; \n";
if (hasClippedContent) {
fs +=
"uniform highp sampler2D u_clippingPlanes; \n" +
"uniform mat4 u_clippingPlanesMatrix; \n" +
"uniform vec4 u_clippingPlanesEdgeStyle; \n";
fs += "\n";
fs += getClippingFunction(clippingPlanes, context);
fs += "\n";
}
fs +=
"void main() \n" +
"{ \n" +
" gl_FragColor = czm_gammaCorrect(v_color); \n";
if (hasClippedContent) {
fs += getClipAndStyleCode(
"u_clippingPlanes",
"u_clippingPlanesMatrix",
"u_clippingPlanesEdgeStyle"
);
}
fs += "} \n";
if (defined(pointCloud._vertexShaderLoaded)) {
vs = pointCloud._vertexShaderLoaded(vs);
}
if (defined(pointCloud._fragmentShaderLoaded)) {
fs = pointCloud._fragmentShaderLoaded(fs);
}
var drawCommand = pointCloud._drawCommand;
if (defined(drawCommand.shaderProgram)) {
// Destroy the old shader
drawCommand.shaderProgram.destroy();
}
drawCommand.shaderProgram = ShaderProgram.fromCache({
context: context,
vertexShaderSource: vs,
fragmentShaderSource: fs,
attributeLocations: attributeLocations,
});
try {
// Check if the shader compiles correctly. If not there is likely a syntax error with the style.
drawCommand.shaderProgram._bind();
} catch (error) {
// Rephrase the error.
throw new RuntimeError(
"Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error."
);
}
}
function decodeDraco(pointCloud, context) {
if (pointCloud._decodingState === DecodingState.READY) {
return false;
}
if (pointCloud._decodingState === DecodingState.NEEDS_DECODE) {
var parsedContent = pointCloud._parsedContent;
var draco = parsedContent.draco;
var decodePromise = DracoLoader.decodePointCloud(draco, context);
if (defined(decodePromise)) {
pointCloud._decodingState = DecodingState.DECODING;
decodePromise
.then(function (result) {
pointCloud._decodingState = DecodingState.READY;
var decodedPositions = defined(result.POSITION)
? result.POSITION.array
: undefined;
var decodedRgb = defined(result.RGB) ? result.RGB.array : undefined;
var decodedRgba = defined(result.RGBA)
? result.RGBA.array
: undefined;
var decodedNormals = defined(result.NORMAL)
? result.NORMAL.array
: undefined;
var decodedBatchIds = defined(result.BATCH_ID)
? result.BATCH_ID.array
: undefined;
var isQuantizedDraco =
defined(decodedPositions) &&
defined(result.POSITION.data.quantization);
var isOctEncodedDraco =
defined(decodedNormals) && defined(result.NORMAL.data.quantization);
if (isQuantizedDraco) {
// Draco quantization range == quantized volume scale - size in meters of the quantized volume
// Internal quantized range is the range of values of the quantized data, e.g. 255 for 8-bit, 1023 for 10-bit, etc
var quantization = result.POSITION.data.quantization;
var range = quantization.range;
pointCloud._quantizedVolumeScale = Cartesian3.fromElements(
range,
range,
range
);
pointCloud._quantizedVolumeOffset = Cartesian3.unpack(
quantization.minValues
);
pointCloud._quantizedRange =
(1 << quantization.quantizationBits) - 1.0;
pointCloud._isQuantizedDraco = true;
}
if (isOctEncodedDraco) {
pointCloud._octEncodedRange =
(1 << result.NORMAL.data.quantization.quantizationBits) - 1.0;
pointCloud._isOctEncodedDraco = true;
}
var styleableProperties = parsedContent.styleableProperties;
var batchTableProperties = draco.batchTableProperties;
for (var name in batchTableProperties) {
if (batchTableProperties.hasOwnProperty(name)) {
var property = result[name];
if (!defined(styleableProperties)) {
styleableProperties = {};
}
styleableProperties[name] = {
typedArray: property.array,
componentCount: property.data.componentsPerAttribute,
};
}
}
parsedContent.positions = defaultValue(
decodedPositions,
parsedContent.positions
);
parsedContent.colors = defaultValue(
defaultValue(decodedRgba, decodedRgb),
parsedContent.colors
);
parsedContent.normals = defaultValue(
decodedNormals,
parsedContent.normals
);
parsedContent.batchIds = defaultValue(
decodedBatchIds,
parsedContent.batchIds
);
parsedContent.styleableProperties = styleableProperties;
})
.otherwise(function (error) {
pointCloud._decodingState = DecodingState.FAILED;
pointCloud._readyPromise.reject(error);
});
}
}
return true;
}
var scratchComputedTranslation = new Cartesian4();
var scratchScale = new Cartesian3();
PointCloud.prototype.update = function (frameState) {
var context = frameState.context;
var decoding = decodeDraco(this, context);
if (decoding) {
return;
}
var shadersDirty = false;
var modelMatrixDirty = !Matrix4.equals(this._modelMatrix, this.modelMatrix);
if (this._mode !== frameState.mode) {
this._mode = frameState.mode;
modelMatrixDirty = true;
}
if (!defined(this._drawCommand)) {
createResources(this, frameState);
modelMatrixDirty = true;
shadersDirty = true;
this._ready = true;
this._readyPromise.resolve(this);
this._parsedContent = undefined; // Unload
}
if (modelMatrixDirty) {
Matrix4.clone(this.modelMatrix, this._modelMatrix);
var modelMatrix = this._drawCommand.modelMatrix;
Matrix4.clone(this._modelMatrix, modelMatrix);
if (defined(this._rtcCenter)) {
Matrix4.multiplyByTranslation(modelMatrix, this._rtcCenter, modelMatrix);
}
if (defined(this._quantizedVolumeOffset)) {
Matrix4.multiplyByTranslation(
modelMatrix,
this._quantizedVolumeOffset,
modelMatrix
);
}
if (frameState.mode !== SceneMode.SCENE3D) {
var projection = frameState.mapProjection;
var translation = Matrix4.getColumn(
modelMatrix,
3,
scratchComputedTranslation
);
if (!Cartesian4.equals(translation, Cartesian4.UNIT_W)) {
Transforms.basisTo2D(projection, modelMatrix, modelMatrix);
}
}
var boundingSphere = this._drawCommand.boundingVolume;
BoundingSphere.clone(this._boundingSphere, boundingSphere);
if (this._cull) {
var center = boundingSphere.center;
Matrix4.multiplyByPoint(modelMatrix, center, center);
var scale = Matrix4.getScale(modelMatrix, scratchScale);
boundingSphere.radius *= Cartesian3.maximumComponent(scale);
}
}
if (this.clippingPlanesDirty) {
this.clippingPlanesDirty = false;
shadersDirty = true;
}
if (this._attenuation !== this.attenuation) {
this._attenuation = this.attenuation;
shadersDirty = true;
}
if (this.backFaceCulling !== this._backFaceCulling) {
this._backFaceCulling = this.backFaceCulling;
shadersDirty = true;
}
if (this.normalShading !== this._normalShading) {
this._normalShading = this.normalShading;
shadersDirty = true;
}
if (this._style !== this.style || this.styleDirty) {
this._style = this.style;
this.styleDirty = false;
shadersDirty = true;
}
if (shadersDirty) {
createShaders(this, frameState, this._style);
}
this._drawCommand.castShadows = ShadowMode.castShadows(this.shadows);
this._drawCommand.receiveShadows = ShadowMode.receiveShadows(this.shadows);
// Update the render state
var isTranslucent =
this._highlightColor.alpha < 1.0 ||
this._constantColor.alpha < 1.0 ||
this._styleTranslucent;
this._drawCommand.renderState = isTranslucent
? this._translucentRenderState
: this._opaqueRenderState;
this._drawCommand.pass = isTranslucent ? Pass.TRANSLUCENT : this._opaquePass;
var commandList = frameState.commandList;
var passes = frameState.passes;
if (passes.render || passes.pick) {
commandList.push(this._drawCommand);
}
};
PointCloud.prototype.isDestroyed = function () {
return false;
};
PointCloud.prototype.destroy = function () {
var command = this._drawCommand;
if (defined(command)) {
command.vertexArray = command.vertexArray && command.vertexArray.destroy();
command.shaderProgram =
command.shaderProgram && command.shaderProgram.destroy();
}
return destroyObject(this);
};
export default PointCloud;