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JavaScript

import numberOfComponentsForType from './numberOfComponentsForType.js'
import ComponentDatatype from '../../Core/ComponentDatatype.js'
import defined from '../../Core/defined.js'
/**
* Returns the byte stride of the provided accessor.
* If the byteStride is 0, it is calculated based on type and componentType
*
* @param {Object} gltf A javascript object containing a glTF asset.
* @param {Object} accessor The accessor.
* @returns {Number} The byte stride of the accessor.
*
* @private
*/
function getAccessorByteStride(gltf, accessor) {
var bufferViewId = accessor.bufferView;
if (defined(bufferViewId)) {
var bufferView = gltf.bufferViews[bufferViewId];
if (defined(bufferView.byteStride) && bufferView.byteStride > 0) {
return bufferView.byteStride;
}
}
return ComponentDatatype.getSizeInBytes(accessor.componentType) * numberOfComponentsForType(accessor.type);
}
export default getAccessorByteStride;