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215 lines
4.9 KiB
JavaScript
215 lines
4.9 KiB
JavaScript
import defaultValue from "../../Core/defaultValue.js";
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import defined from "../../Core/defined.js";
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import destroyObject from "../../Core/destroyObject.js";
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import DeveloperError from "../../Core/DeveloperError.js";
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import EventHelper from "../../Core/EventHelper.js";
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import SceneMode from "../../Scene/SceneMode.js";
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import knockout from "../../ThirdParty/knockout.js";
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import createCommand from "../createCommand.js";
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/**
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* The view model for {@link SceneModePicker}.
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* @alias SceneModePickerViewModel
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* @constructor
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*
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* @param {Scene} scene The Scene to morph
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* @param {Number} [duration=2.0] The duration of scene morph animations, in seconds
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*/
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function SceneModePickerViewModel(scene, duration) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(scene)) {
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throw new DeveloperError("scene is required.");
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}
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//>>includeEnd('debug');
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this._scene = scene;
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var that = this;
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var morphStart = function (transitioner, oldMode, newMode, isMorphing) {
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that.sceneMode = newMode;
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that.dropDownVisible = false;
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};
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this._eventHelper = new EventHelper();
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this._eventHelper.add(scene.morphStart, morphStart);
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this._duration = defaultValue(duration, 2.0);
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/**
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* Gets or sets the current SceneMode. This property is observable.
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* @type {SceneMode}
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*/
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this.sceneMode = scene.mode;
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/**
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* Gets or sets whether the button drop-down is currently visible. This property is observable.
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* @type {Boolean}
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* @default false
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*/
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this.dropDownVisible = false;
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/**
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* Gets or sets the 2D tooltip. This property is observable.
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* @type {String}
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* @default '2D'
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*/
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this.tooltip2D = "2D";
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/**
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* Gets or sets the 3D tooltip. This property is observable.
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* @type {String}
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* @default '3D'
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*/
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this.tooltip3D = "3D";
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/**
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* Gets or sets the Columbus View tooltip. This property is observable.
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* @type {String}
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* @default 'Columbus View'
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*/
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this.tooltipColumbusView = "Columbus View";
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knockout.track(this, [
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"sceneMode",
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"dropDownVisible",
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"tooltip2D",
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"tooltip3D",
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"tooltipColumbusView",
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]);
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/**
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* Gets the currently active tooltip. This property is observable.
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* @type {String}
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*/
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this.selectedTooltip = undefined;
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knockout.defineProperty(this, "selectedTooltip", function () {
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var mode = that.sceneMode;
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if (mode === SceneMode.SCENE2D) {
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return that.tooltip2D;
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}
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if (mode === SceneMode.SCENE3D) {
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return that.tooltip3D;
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}
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return that.tooltipColumbusView;
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});
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this._toggleDropDown = createCommand(function () {
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that.dropDownVisible = !that.dropDownVisible;
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});
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this._morphTo2D = createCommand(function () {
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scene.morphTo2D(that._duration);
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});
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this._morphTo3D = createCommand(function () {
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scene.morphTo3D(that._duration);
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});
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this._morphToColumbusView = createCommand(function () {
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scene.morphToColumbusView(that._duration);
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});
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//Used by knockout
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this._sceneMode = SceneMode;
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}
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Object.defineProperties(SceneModePickerViewModel.prototype, {
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/**
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* Gets the scene
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* @memberof SceneModePickerViewModel.prototype
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* @type {Scene}
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*/
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scene: {
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get: function () {
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return this._scene;
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},
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},
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/**
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* Gets or sets the the duration of scene mode transition animations in seconds.
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* A value of zero causes the scene to instantly change modes.
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* @memberof SceneModePickerViewModel.prototype
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* @type {Number}
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*/
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duration: {
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get: function () {
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return this._duration;
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},
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set: function (value) {
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//>>includeStart('debug', pragmas.debug);
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if (value < 0.0) {
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throw new DeveloperError("duration value must be positive.");
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}
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//>>includeEnd('debug');
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this._duration = value;
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},
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},
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/**
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* Gets the command to toggle the drop down box.
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* @memberof SceneModePickerViewModel.prototype
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*
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* @type {Command}
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*/
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toggleDropDown: {
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get: function () {
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return this._toggleDropDown;
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},
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},
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/**
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* Gets the command to morph to 2D.
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* @memberof SceneModePickerViewModel.prototype
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*
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* @type {Command}
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*/
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morphTo2D: {
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get: function () {
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return this._morphTo2D;
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},
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},
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/**
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* Gets the command to morph to 3D.
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* @memberof SceneModePickerViewModel.prototype
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*
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* @type {Command}
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*/
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morphTo3D: {
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get: function () {
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return this._morphTo3D;
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},
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},
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/**
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* Gets the command to morph to Columbus View.
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* @memberof SceneModePickerViewModel.prototype
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*
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* @type {Command}
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*/
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morphToColumbusView: {
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get: function () {
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return this._morphToColumbusView;
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},
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},
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});
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/**
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* @returns {Boolean} true if the object has been destroyed, false otherwise.
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*/
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SceneModePickerViewModel.prototype.isDestroyed = function () {
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return false;
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};
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/**
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* Destroys the view model.
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*/
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SceneModePickerViewModel.prototype.destroy = function () {
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this._eventHelper.removeAll();
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destroyObject(this);
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};
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export default SceneModePickerViewModel;
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